Unsolved question list

Tema en '[Archived]: N3 Rules' iniciado por Arkhos94, 4 Feb 2019.

Estado del tema:
Cerrado para nuevas respuestas
  1. Sabin76

    Sabin76 Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    1.708
    Me Gusta recibidos:
    2.086
    This, I would agree with. But those are the "unintended consequences" I was talking about.
     
  2. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    [​IMG]
     
    A Hecaton, RobertShepherd y chromedog les gusta esto.
  3. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
    Ok so basicaly : every situation where a trooper does not move following a guts roll (standard trooper who fail and goes prone, who pass and doesn't move, religious who pass and go prone or fail and doesn't move)

    As a principle why not. But I don't want to post here question who does not have an independant post. The idea is :
    - first people post the question in the rule forum, discuss it and end up agreeing to disagree AND/OR agreeing that a CB ruling is necessary
    - then I add it here with a link to the discussion so people can go there if they want to discuss it or read the argument for each side (and also so CB can move the discussion in the solved question once an answer is provided)
     
    #63 Arkhos94, 6 Feb 2019
    Última edición: 6 Feb 2019
    A inane.imp le gusta esto.
  4. HarlequinOfDeath

    HarlequinOfDeath Tha Taskmastaaa
    Warcor

    Registrado:
    14 Dic 2017
    Mensajes:
    1.128
    Me Gusta recibidos:
    1.194
  5. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
  6. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Registrado:
    25 Abr 2017
    Mensajes:
    7.353
    Me Gusta recibidos:
    14.845
    A chromedog le gusta esto.
  7. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
  8. HarlequinOfDeath

    HarlequinOfDeath Tha Taskmastaaa
    Warcor

    Registrado:
    14 Dic 2017
    Mensajes:
    1.128
    Me Gusta recibidos:
    1.194
    A coleslaw le gusta esto.
  9. konuhageruke

    konuhageruke Well-Known Member
    Warcor

    Registrado:
    26 Abr 2017
    Mensajes:
    1.128
    Me Gusta recibidos:
    734
    please do so!
    You can make a compilation thread later to have all those answered questions available.
     
  10. n21lv

    n21lv SymbioHate

    Registrado:
    27 Nov 2017
    Mensajes:
    592
    Me Gusta recibidos:
    767
    Theoretically, there should be a post for at least 50% of questions that document attempted to address, someone just need to dig those up.
     
  11. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.076
    Me Gusta recibidos:
    15.387
    Immobilized has a list of things you may not do while in the state that leaves some to be desired.
    Q: Hack Transport Aircraft, Change Facing and Counterstrike does not qualify for this list. Can you declare these skills?
    A1: Yes! You are meant to be able to interfere with enemy Hacking and airdrops while Immobilized and turning around isn't actually movement.
    A2: No! An ARO is a Short Skill with the only exception that it can't be declared during the Active turn unless also a normal Short Skill.
    Can't find the thread at the moment.
     
  12. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
    Question related to template and critical added, thanks to @inane.imp for bringing it

    Do you have a discussion I can link (or can you create it ?)
     
  13. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.076
    Me Gusta recibidos:
    15.387
  14. eciu

    eciu Easter worshiper

    Registrado:
    23 Nov 2017
    Mensajes:
    4.018
    Me Gusta recibidos:
    4.681
  15. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
  16. Sabin76

    Sabin76 Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    1.708
    Me Gusta recibidos:
    2.086
    Perhaps add the "Sensor on camo markers" question that just came up?
     
  17. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Registrado:
    25 Abr 2017
    Mensajes:
    7.353
    Me Gusta recibidos:
    14.845
    I'm not sure it's a good idea to add stuff that's clear in the rules (being in Camo state doesn't stop you being a trooper) nor frequently asked.
     
    BLOODGOD, Zewrath, inane.imp y 2 otros les gusta esto.
  18. Sabin76

    Sabin76 Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    1.708
    Me Gusta recibidos:
    2.086
    True. It seemed more contentious on my first read through of the thread, but it seems fairly straight forward now.
     
    A ijw y colbrook les gusta esto.
  19. Triumph

    Triumph Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    5.750
    Me Gusta recibidos:
    6.521
  20. Arkhos94

    Arkhos94 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    1.584
    Me Gusta recibidos:
    1.515
    Opinions seems to all go in the same direction here and rulles seems quite clear. Do you feel like a "CB stamp" on the answer is needed ?

    I think it's the same question as the one called "Gut rolls, falling prone and facing / Gut rolls, religious troop and facing" (added a few days ago to the OP)

    Do you agree ? If yes, I will just add your link to the existing question
     
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation