I have mostly played Acontecimento, Neoterra, and Steel Phalanx. I recently started putting together JSA and am excited to put them on the table. In list building, I have found some profiles that are very exciting. Saito, Yojimbo, Ninja (I already like the Ninja as I have played ISS, I'm a traitor, I know), Oniwaban, Ryuken 9 SMG. Keisotsu are a tough pill to swallow coming from the land 10 point, BS 12 line infantry. Using them as order batteries will be fine, however. The thing that I'm struggling with using are Samurai. I love the idea of sword wielding berserkers running around murdering. I have become somewhat competent at this while playing Steel Phalanx. Phalanx have ODD, smoke, eclipse, and in the case of Ajax, super durable pieces. I don't get how to employ Samurai. The Daiyokai is cool. It's also an unmodified BS 13 that will get shut down by most modifiers. Domaru are BS 12! BS 12 is the BS 10 of heavy infantry. Most skirmishers can beat them at gun fights reliably. I want to get them to berserk their enemies, but they don't have smoke to close the gap. Assault can be good, but I need gunfighting to get to the requisite 8 inches. How do you employ Samurai in your armies? What tactics work for you? How do you support them?