So I'm playing in a 3 mission tourney with Firefight, Supplies, & Capture and Protect. I figure I can group Firefight and Supplies into one list but do something a bit tricky with it. So I've built a list where I can modifiy which link I focus on based on what army I'm playing against for my first two missions. the concept is that I have a Keistosu Core and a HI Haris for hacking heavy armies (Nomads, ALEPH, etc.) but then switch to a full HI Core fireteam if it's not hacking heavy. Ideally, this gives me more utilization against specific armies but I'm worried that I I'm dipping my toes into two different strategies and not actually supporting one strategy as fully as I should. Looking for feedback for the concept more so than the actual list, but here's a sample list I was thinking: Japanese Secessionist Army ────────────────────────────────────────────────── GROUP 1 10 2 KEISOTSU Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 11) KEISOTSU Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 17) KEISOTSU Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 11) KEMPEI (Multispectral Visor L2) Shock Marksman Rifle / Pistol, CCW, Electric Pulse. (1 | 25) DOMARU Spitfire / Pistol, E/M CCW, Shock CC Weapon. (2 | 39) OYAMA Lieutenant Chain Rifle, E/M Grenades / Breaker Pistol, AP CCW, EXP CCW. (0 | 28) TANKŌ Missile Launcher / Pistol, Monofilament CC Weapon, Shock CC Weapon. (1.5 | 32) MIYAMOTO MUSHASHI (Regular, Fireteam: Haris) Chain Rifle, Flash Pulse / Pistol, AP CCW, EXP CCW. (0.5 | 28) TANKŌ Blitzen, Submachine Gun / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0 | 23) DOMARU Boarding Shotgun, E/M Grenades / Pistol, E/M CCW, Shock CC Weapon. (0 | 34) GROUP 2 1 SHINOBU Combi Rifle, Nanopulser, Smoke Grenades / Pistol, Monofilament CCW. (0.5 | 47) 6 SWC | 295 Points Open in Infinity Army Hacking Heavy Opponent: 3 Keistosu + Kempei + Domaru Spitfire & Miyamoto Haris w/ Tankos Non-Hacking Heavy Opponent: Full Domaru/Tanko Core w/ Keistosu cheerleaders.