I think they have a decent amount of smoke to play around with that combos with their relatively (and now especially) cheap MSV. Barring, they don't touch the Rui Shi in any major way. It's kind of the opposite effect of other factions where smoke platforms are super cheap and the MSV guys are the expensive ones. Santo is my go to for most JSA lists as his toolkit is really really useful for blending things in CC or simply just providing smoke support for the Rui shi. Long range has never really been "our" thing, and that's fine. we're the close combat army and easily the best at it. CC is a really useful way to kill or even tie up almost everything in the game. I would say if you're not getting into CC atleast once a game, you're not playing to the advantages of the army. The addition of marksmen rifles is welcome in my eyes, but still a little strange if you ask me.
It seems like they want to introduce varied weapon loadouts, with the SMGs for short range (costing about what a BSG would, I think) with a marksman rifle on the other side (costing a little more than a Combi). This points towards range specialization troops, which points to either more fireteams or placing troops close to one another, but as long as we keep the Combi those are simply more options.
I think the SMG is cheaper than a BSG (may be on par or a little cheaper than a light shotgun) and much better imo. While they end up having two different uses, I think the SMG is more well rounded and can be applied in more cases where it's effective.
For those wondering... simply look at the Oniwaban Profile. 41 for BSG, 37 for SMG - that puts the SMG on par or close to an Assault Pistol or Light Shotgun. The BSG has the better damage potential thanks to the template and +6 Rangeband. But with AP, Shock, SF and 10 points less than Shinobu, the SMG guy is probably the most useful one now.
So anyone want to have a word to the new Tanko? Obviously he's not what Haramaki was, losing missile launcher means it's not a long-range support unit, and what we see is loads of CQB weapons, he's a close quarter combat master just like Domaru. However with his light shotgun, I think there will be a place for him in the link. What do u guys think of him? What will be the difference between him and Domaru?
I think we haven't seen the profiles yet, and assuming based on the concept is a road to misdirection. Ask Haqq players about their HRL Kawarij, PanO about their BSG Kamay or Nomads about the ML Kriza.
I take it you spotted the Ikari list specifies "Rui Shi JSA version" so it would seem we aren't getting the Rui Shi as is. A little worried MSV might get downgraded as there is so much smoke in the Ikari list.
I've taken a break from being negative, but if the JSA version Rui Shi is better I will be very upset again.
So far there is no confirmation that anyone but Druze Beyblade Society is getting that brawler, right? Given the other mercs have double the troop types it would only be fair.
I'd be sad, as that's the whole reason I want it, but if they downgrade it and the price respectively, I'd understand. You don't get your fancy YJ bot after you revolt from YJ.
Part of me thinks that the JSA version will either lose MSV 2 or Spitfire (as much as I would be sad losing MSV 2, it would make sense since Kempei got access to MSV 2).
Based off recent changes to JSA I am expecting it gets a smoke LGL added as well as specialist operative.
That was in addition to the spitfire. And probably the MSV2 becoming MSV3 for a modest points reduction.
Hmm, no, that doesn't sound right... I think it's missing a CC26, MA3, and a monofilament CCW. Glorious Nippon Rui Shi, folded one million times! Oh and it has... ARM 1.
If you're talking about the Brawler, as others have pointed out, that is suppised to be DBS only. and even if it wasn't its a different function. Though when all's said and done, I'm OK if they downgrade to MSV1 or take it away all together. Narrative it seems justified and there's a Kempei MSV option anyway. As it stands the Rui Shi is an auto include in every list for me. Kempei MSV2 probably will be too but it presents choices as you want it in a link but you might also want that link packed with specialists and moving up to the mid field where the MmR is going to be at more difficult range bands and charging him about the field smoke hunting means you're not grabbing objectives.
Except you can put two Kempei in the link now, and Kempei are AVA3. I'm probably going to keep taking the CoC in most games, but taking another MSV2 one in a Domaru + Kempei + Keisotsu link for most lists. (As a side note, that means you can link Neko, a Kempei, Yuriko Oda, and two Keisotsus, which is kind of ridiculous since altogether it will still only be like 110 points or so. It gets even better if you consider that we may be getting Domaru specialists. A Domaru AHD, Kempei MSV2, Yuriko engineer, Keisotsu Paramedic and Keisotsu FO would be an awesome link team.)