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Infinity: Code One - Now with actual rules!

Discussion in 'News' started by colbrook, Oct 5, 2019.

  1. Sabin76

    Sabin76 Well-Known Member

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    https://forum.corvusbelli.com/threads/code-one-regen-while-unconscious.37074/
     
  2. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

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    By way of correction, the dimensions for tables (starting on page 81) are given as W x L, but dimensions of deployment zones are given as L x W.
     
  3. toadchild

    toadchild Premeasure

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    I was hoping that there would be more allowance for premeasuring, or at least measuring zone of control. I'm a little disappointed to see that C1 still requires you to guess if the opponent was within 8" of you, with the risk of losing your ARO if you get it wrong.
     
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  4. Sabin76

    Sabin76 Well-Known Member

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    In contrast, you now are able to wave your ruler around your model until you find a suitable path for your given movement length.
     
  5. ObviousGray

    ObviousGray Frenzied Mushroom

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    Hey, are REMs able to prone now?
     
  6. SpectralOwl

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    Yes, and seemingly with no penalty to Dodge. Also no penalty for TAGs Dodging either, but they can't go prone.
     
  7. Tourniquet

    Tourniquet TJC Tech Support

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    unfortunately it appears so
     
  8. wes-o-matic

    wes-o-matic feeelthy casual

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    I'm a little bummed that REMs are just 3 mm high when "prone" and TAGs can't drop prone at all. Kinda wish they'd just introduced a "hull down" state for REMs and TAGs that let them drop down to half their normal Silhouette height or something, to represent crouching, so they'd be able to claim more cover but not to the point of being just 3 mm tall.
     
  9. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

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    No one has pointed this out yet, but there don't seem to be any units with the Remdriver skill on page 76 of the rulebook.

    It looks like an interesting skill though...
     
  10. SpectralOwl

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    Also no Bare Fists. REMs no longer have a method of dealing lethal damage while in an Engaged state.
     
  11. the huanglong

    the huanglong Well-Known Member

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    Monofilament CCWs still not benefiting from Martial Arts damage mods is blunder of the century.
     
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  12. Tourniquet

    Tourniquet TJC Tech Support

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    Mono already reduces their armour to zero and insta kills on a failed save (that you will most likely fail), it really doesn't need any damage boosts.
     
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  13. the huanglong

    the huanglong Well-Known Member

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    Does if you pay for 2 levels of martial arts that do nothing but boost CC damage.
     
  14. Tourniquet

    Tourniquet TJC Tech Support

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    There isn't a level of MA that doesn't either Increase your chances and/or reduces your opponent's chance, there is nothing here like the old MA2 which was just a dam buff. If you could apply dam mods to mono you would end up with needing an un-modified 16 with MA4 (12 goes to 15, then 16 to exceed), which on something that often can't fail the roll, and often increased crit chance would just be dumb (all of which before you add in things like HD, camo and mimetism -6).

    Frankly I would have preferred if the ammo died in the edition change but here we are.
     
  15. bona

    bona Well-Known Member

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    Levels 3 and 4 are just additional damage bonuses.


    Sent from my iPad using Tapatalk Pro
     
  16. Tourniquet

    Tourniquet TJC Tech Support

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    They are but they are, but they aren't exclusively damage bonuses, you still have the +3/-3.
     
  17. Weathercock

    Weathercock Well-Known Member

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    Yes, but if you have a mono CCW and MA3 or 4, you're paying extra points for what could have just been MA2.
     
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  18. colbrook

    colbrook Grenade Delivery Specialist

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    In N4 those troopers will likely have a knife, so the DAM bonus can be used.
     
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  19. Weathercock

    Weathercock Well-Known Member

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    So the solution to mitigate the waste from not using an expensive upgrade is to not use an other expensive upgrade.
     
  20. Stiopa

    Stiopa Trust The Fuckhead

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    One stealth change I've found is that in C1 Lieutenant's WIP is open information during Initiative roll. It might be like this because there's no LoL in C1, but if this rule will make it into N4 a lot of mind games concerning Lt. identity will be invalidated.
     
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