The fact that K9 good doggo can triangulate Trench Hammer into people ? (it's not my finding, but our meta player)
No issue, but my imagination breaking ;P It's extremaly funny to imagine, and not a thing which you think (at first moment) :P
The range is still limited to 20cm, even with triangulated fire, so not that crazy It's just the effect of an antipode throwing his hammer using his smell/earing to target instead of eyes, ignoring DDO/TO/... effects
Plenty of other species have poor sight but good hearing and/or smell (cats for example). Imagining a dog targeting not using is sight is not out of my frame of reference
Going to go out on a limb and discuss this a moment, but can you triangulate fire with a trench hammer at all? RAW: Sensor: Triangulated Fire Allows the user to declare a BS Attack with one of his BS Weapons http://infinitythewiki.com/en/Sensor:_Triangulated_Fire Trench Hammer Close Combat weapon that loads DA Special Ammunition but can be used as a Throwing Weapon, so it has two different combat modes available. http://infinitythewiki.com/en/Trench-hammer Throwing Weapon Throwing Weapon. This weapon can make BS Attacks, but uses the PH Attribute in place of BS. When using this weapon, consider all rules and MODs that would affect the trooper's BS as affecting his PH Attribute instead. http://infinitythewiki.com/en/Traits A Trench hammer is a CCW, not a BS weapon, so cannot be used with triangulated fire which explicitly states that it must be a BS Weapon, and AFAIK there is nothing stated that a throwing weapon becomes a BS weapon (it can make BS attacks, but it doesn't make it a BS Weapon)
There is no definition of a BS Weapon that I can find. In the WIki it redirects to BS Attack. By that I would assume that a BS Weapon is a weapon capable of making a BS Attack.
And this is why gamers have the term 'Rules Lawyer'. Although much of this discussion could be avoided if gaming companies hired something known as a 'Techinical Writer'. Looks like we will have to rely on a 'Rules Judge' if one ever shows up. per the wicki What we call Sensor is the result of either high-sensitivity detection equipment or an impeccable sense of smell, with the end goal of being able to locate hidden enemies at short ranges. These detection systems can also aid in the precise triangulation of the target, resulting in more effective target acquisition. Sensor field assets are ideal trackers and watchdogs; a perimeter of these can make an area unassailable via surreptitiousness. So i guess the antipode is using Olfactolocation ( I totally made that word up )
Forward Observe isn't a weapon. So while it performs BS Attacks, it's not a Weapon that performs BS Attacks. Tenchhammers OTOH are Weapons that perform BS Attacks. To be a weapon it needs to appear in this list: http://infinitythewiki.com/en/Types_of_Weapons It's ugly, but that appears to be the intent. It's hashed out in this thread: https://forum.corvusbelli.com/threads/faq-on-fireteam-burst-bonus-with-skills-or-equipment.24393/
But only if they're weapons. Thrown Weapons are not necessarily weapons; they're only weapons if they appear on the "Type of Weapons" table. This is an extrapolation of the fact that Technical Weapons are not weapons unless they appear in that table. ;)
I'm not going to go down a Flash Pulse rabbit hole right now. As far as I know, there are no BS-equivalent skills (or whatever you want to call it) that are thrown.
Flash Pulses are a type of weapon. No rabbit hole there. ;) But you're correct: all current Thrown Weapons are also Weapons. I'm just pointing out that they're Weapons because they're a Type of Weapon rather than being a Weapon as a consequence of being a Thrown Weapon. Mainly because the absurdity of this sentence amuses me, and isn't immediately apparent so bears repeating. It would be possible to introduce a piece of equipment that is a Thrown Weapon but is not a BS Weapon.