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Beginner list!

Discussion in 'Dahshat Company' started by Numazokola, Dec 5, 2019.

  1. Numazokola

    Numazokola Well-Known Member

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    Hi guys! help here for a starter player. By the rule of cool I put this list together:

    Dahshat Company
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]3
    ZÚYŎNG (Tactical Awareness) HMG / 2 Breaker Pistols, Knife. (1.5 | 38)
    ZÚYŎNG (Fireteam: Haris, Tactical Awareness) Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 34)
    RUI SHI Spitfire / Electric Pulse. (1.5 | 20)

    GROUP 2[​IMG] [​IMG] [​IMG]5
    GHULAM Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 12)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    NASMAT Electric Pulse. (0 | 3)
    VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
    BOUNTY HUNTER Submachine Gun, Akrylat-Kanone / Breaker Pistol, Knife. (0 | 12)
    BOUNTY HUNTER Submachine Gun, Akrylat-Kanone / Breaker Pistol, Knife. (0 | 12)

    GROUP 3[​IMG] [​IMG] [​IMG]2
    ODALISQUE Spitfire, Nanopulser / Pistol, Knife. (1 | 30)
    ZHĒNCHÁ (Forward Observer) Boarding Shotgun, D-Charges / Pistol, Knife. (0 | 37)

    GROUP 4[​IMG] [​IMG] [​IMG]5 [​IMG]3
    BASHI BAZOUK Submachine Gun, Chain-colt / Pistol, CC Weapon. (0 | 12)
    HUNZAKUT (Deployable Repeater) Rifle + Light Grenade Launcher, Antipersonnel Mines / Pistol, Knife. (0.5 | 18)
    KUM Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 10)
    KUM Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 10)
    KUM Light Shotgun, Smoke Grenades / Pistol, E/M CCW. (0 | 14)

    5.5 SWC | 299 Points

    Open in Infinity Army

    Group 1, 2 & 3 are separated to make easier to understand the fire teams. # 1 HI link. #2 Lt and objetive link. #3 free agents. #4 this will be the actual group 2 with irregulars (moving the hunzakut to the main group as soon as possible to get more orders).

    any feed back? the idea is to stick with the list, try to master the bikes, and have fun until I finish to paint everything hahaha
     
  2. RobertShepherd

    RobertShepherd Brisk antipodean

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    Just to note, you cannot give a model in a fireteam a nasmat remote. That said I'm not sure there's much benefit to having that ghulam fireteam exist when you could just roll the wildcards into your zhuyong link (linking the rui shi too or keeping it separate as you desire - I've found it runs better separate, despite the link bonuses).

    Overall though your model choices are all pretty solid and give you a lot of heft. Some people might suggest trading out the three bikes for McMurrough, which is definately a viable but not essential trade - although I strongly suggest trying out McMurrough at some point, he's a stellar piece.

    The only thing you don't have but probably want are some libertos, and possibly fanous remotes for order generation. Libertos form an essential defensive element for Dashat, giving you models to stop the enemy before they can get close enough to gut your link teams, and fanous are good cheap orders to help fuel the entire package (not that you're short on orders in that list). The odalisque could be cut to afford you a couple of libertos (one minelayer, one SMG) and a fanous with points to spare.
     
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  3. Captain Nevercrit

    Captain Nevercrit Well-Known Member

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    Its solid.

    x1 for McMurrough. He is just amazing and an absolute bane to deal with. Spec throwing grenades within 8" on a 13 is obscene. He works well with Zencha hacker who can put models into a targeted state or give your ex Invincible Army specialist some cover to button press.

    On that note if you can upgrade the Zencha to an Assault Hacker. Between a solid repeater network and Gromez and its worth it.
     
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  4. Numazokola

    Numazokola Well-Known Member

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    Oh I didn't knew that!! Thanks!


    So maybe swap the odalisque for McM. And normal ghulam for liberto? That will make sense?
     
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  5. Space Ranger

    Space Ranger Well-Known Member

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    I agree with the others. McMourough is fantastic and even better once you get used to using him. Odalisque are meh in Dahshat.
     
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  6. RobertShepherd

    RobertShepherd Brisk antipodean

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    Your only normal ghulam is your lieutenant, so probably best not to cut them! In addition to the odalisque, you'll probably need to cut one of your irregular attack pieces (hunzakut or bashi). Both of these are good though, so definitely circle back around to them in later lists.
     
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  7. Numazokola

    Numazokola Well-Known Member

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    So beautiful mini and I just finish painting mine :cry:hahaha

    I have another question, because I know that all of them are different, but I dont have the enough experience to make a ranking between: liberto, bashi, hunzakut, zencha. What will work best with the rest of the list? I'm not asking about Meta or tournament level, but for me all of them look kind of similar on function/role with different skills (and point cost obviously).
     
  8. Space Ranger

    Space Ranger Well-Known Member

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    Liberto are just fantastic for the points. The SMG is great for putting into suppresion fire in the middle of the board. The minelayer is great for just causing havoc with mines. I like to use them as annoying ARO pieces I make him use orders to kill.

    I love and hate Bashi. I love the holos but I hate the Parachutist skill because I need to come on an exact area instead of choosing on the fly. I'm actually going to to try seting them up in normal deployment more. I also hate the Irregular order. If you take too many bashi it doesn't leave much for others. I keep finding myself deciding Liberto or Bash or Hunzi. Now it's mostly Hunzi and Liberto. Zhencha is pretty good too. I just wish they all had mines.
     
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  9. Khalipo

    Khalipo Well-Known Member

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    For me, two liberto are mandatory. People tend to use the mine layer profile more, but I'm a true fan of the smg one. You should always find the points for the mimetism version.

    Hunzas are awesome but they lack variety on specialists, so it's one and just one for me.

    Bashis are irregular, true, but for 12pts they use their irregular to show up and destroy anything they can until they die. At least for me.
     
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  10. Captain Nevercrit

    Captain Nevercrit Well-Known Member

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    I'm all about the Zencha Hacker these days. Use McMurrough to clear out killer hackers, Gromez and Hunzkanuts to deploy a repeater network.and captain poncho gets free reign of the board. If Zencha target locks with spotlight McMurrough, Al Fasid and Hunz LGL become incredibly accurate.

    I limit myself to four Irregular orders (two in each group) so tend to go Libarto, McMurrough, Kum, Hunz for button pushing/objective missions or go deep with Lib/McMurrough/Kum/Kum for murdercake missions. I am a big fan of warbands and often have McMurrough/Kum/Kum combine ordering their way up the board. It is however a bit of a nightmare to deploy that many large bases.

    I haven't had much success with Bashi. I get that they are better as a pain in the a** rather than outright aggressive piece.
     
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