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Mine getting caught by template weapon

Discussion in '[Archived]: N3 Rules' started by Hecaton, Aug 22, 2019.

  1. n21lv

    n21lv SymbioHate

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    What a great idea! I wish I didn't make so much separate Camo and Mine markers using regular 25mm bases, otherwise I would definitely go with double-sided.
     
  2. Ayaxs

    Ayaxs Crane agent, Yuandun division.
    Warcor

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    http://infinitythewiki.com/es/Camuflado
    • No obstante, si el poseedor de esta Habilidad Especial fuera un arma o una pieza de Equipo, el valor de Silueta (S) del Marcador es 2.

    A better translation is:

    Nevertheless, if the owner of this Special Skill is a weapon or a piece of Equipment, the Silhouette (S) value of the marker is 2.
     
    colbrook, daszul and Mahtamori like this.
  3. Hisey

    Hisey Well-Known Member

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    So if the requirement for cancelling the camouflage state is requiring an ARM/BTS save, does that mean Camouflage markers are immune to riotstoppers?

    If you can hit a marker with a template, but not reveal it because it doesn't make a save because of a silhouette difference, what about templates that don't require saves?
     
  4. Hecaton

    Hecaton EI Anger Translator

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    That's real interesting. I wonder if it immobilizes the camo marker without revealing it.
     
  5. Section9

    Section9 Well-Known Member

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  6. Section9

    Section9 Well-Known Member

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    Wouldn't do anything to the Mine, though, as only Troopers can get Immobilized.
     
  7. Hecaton

    Hecaton EI Anger Translator

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    Or more importantly, because a Mine doesn't need to declare a skill to go off.

    Perimeter weapons being immune to being Immobilized doesn't make any sense.
     
  8. n21lv

    n21lv SymbioHate

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    Honestly, though, I'd just make Mines S0. Yes, this would invalidate some tricks, but it would also stop this interaction from being a thing:
    Imagine a Trooper (A), a Camo Token and an enemy Trooper (B) standing in a line. Since Camo Tokens do not block LoF, Trooper A can declare a BS Attack, targeting Trooper B. Then, after declaring its first Short Skill (BS Attack), the controller of Trooper B gets to react. Trooper B declares Dodge and then its controller springs an Igao from the Camo Token, declaring a BS Attack, targeting Trooper A. Since there is no actual LoF from Trooper A to Trooper B, the first BS Attack declaration is now illegal and turns into Idle, while Igao gets an unopposed shot.
     
  9. xagroth

    xagroth Mournful Echo

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    Not entirely... nowadays you know that every Camo marker Prone is a trooper, and any S2 standing camo marker can be a mine... Changing mines to having a S0 camo marker would mean only standing S2 camo markers can be troops.

    Since it is usually better to have troops Prone in the midfield, the shell game can go up a little!
     
  10. n21lv

    n21lv SymbioHate

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    Sure, but S0 is not the same as S2 in Prone state. Mines being S0 tokens will be just S0 tokens, while regular S2 Camo units have to have a Prone Marker next to them to denote their state.
     
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  11. xagroth

    xagroth Mournful Echo

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    Right, forgot that. Force mines to deploy prone then xD
     
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