1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Yu Jing in N4

Discussion in 'Yu Jing' started by psychoticstorm, Aug 6, 2019.

  1. Weathercock

    Weathercock Well-Known Member

    Joined:
    Jul 3, 2018
    Messages:
    1,284
    Likes Received:
    1,956
    The other problem with Explode LX, at least if your target is a Fireteam, is if your opponent goes for the engage.

    Suddenly, that 10 point link filler has a 50% chance of locking poor Louie in a slap fight for the rest of the game. Or even outright killing him if he's got friends.
     
    Hecaton likes this.
  2. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    7,207
    Likes Received:
    6,537
    IMO Explode LX is a trap/bloat. Why give people the chance to reposition (or Engage!) when you drop?

    At least in N2 you could kill Impersonators with the Cascuda's explosion.
     
  3. Miraclebutt

    Miraclebutt Well-Known Member

    Joined:
    Jun 11, 2018
    Messages:
    160
    Likes Received:
    304
    It's a bit of hyperbole, but not without a grain of truth. The very few (as in, counted on one hand) times it did land it either made no significant difference to the game, or the explosion was bounced. I did have one game where I managed to land one in the middle of a mixed Dakini fireteam and KO 2 of the bots, but that was a gimmick brute force list where I took four LXs, two of which scattered anyway. One of them scattered right in front of a Yadu which just felt exceptionally bad.

    I ended up losing that game, btw.
     
  4. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    Yeah... IMO, Liu Xing should have somewhere close to Hac Tao or Hsien level CC - it would be appropriate for the faction. Zuyong level just doesn't cut it. It would be decent spent points in this case.
    It is a trap, but I really needed to kill that Sniper Proxy high in a tower.

    (The one that did succeed ended up trapped without cover near the Deva, but got gunned down pretty easily by the Dakini HMG)
     
    AdmiralJCJF likes this.
  5. Alphz

    Alphz Kuang Shi Vet. Retired.

    Joined:
    Dec 25, 2017
    Messages:
    1,457
    Likes Received:
    2,947
    Yeah the one time a cc tax would be appreciated we don't get it lols.
     
    Section9, Benkei and AdmiralJCJF like this.
  6. Alphz

    Alphz Kuang Shi Vet. Retired.

    Joined:
    Dec 25, 2017
    Messages:
    1,457
    Likes Received:
    2,947
    Sucks a little. I must have been quite lucky with mine. But I'm not always going for the explode. Often its the BS16 shock/AP rounds that do most of the talking.
    Times to use explode
    - when you can get back arc, maximum of 1 other ARO that you can facetank.
    - the regular hacker who has to declare HTA.
    - Lts on roof
    - Sniper on roof
    - doctors/engineers are great targets of opportunity

    Otherwise look at walking on / dropping around a corner. Or even waiting longer. I sometimes only drop on T2/T3. This has still been enough to turn a game on its head.

    One game I managed to the BSG to nail most of a link. That was devastating. But definitely less reliable I find, so I tend towards the Multi.
     
    East of Irem and A Mão Esquerda like this.
  7. ObviousGray

    ObviousGray Frenzied Mushroom

    Joined:
    Nov 27, 2017
    Messages:
    1,848
    Likes Received:
    3,155
    Would be fun if Liu Xing gets a mimetism, along with Haidao non-MSV versions.

    I always wondered why Mowang, Haidao and Liu shares the striped plates; maybe its because they were initially holding CH:something, deleted aside from Mowang bro afterward due to 'balance' issues.

    If they got one - although Haidaos are very frequently picked thanks to their minmax- I could see fielding him more convinced way. Such is wishlisting, riight?
     
    Joametz likes this.
  8. Alphz

    Alphz Kuang Shi Vet. Retired.

    Joined:
    Dec 25, 2017
    Messages:
    1,457
    Likes Received:
    2,947
    I don't think theres a single profile in the game (excluding those with vis mods already) that wouldn't benefit from having mimetism, and at 1 point you'd barely notice.
     
  9. Weathercock

    Weathercock Well-Known Member

    Joined:
    Jul 3, 2018
    Messages:
    1,284
    Likes Received:
    1,956
    With the Haidao being a take-all-corners special support regiment, it'd be cool to see them get different profiles for future sectorials.
    A limited camo model with panzerfaust and light shotgun or HRL and light shotgun would be a pretty awesome fit for White Banner.

    But once again, wishlisting.

    Liu Xing getting mimetism would help it a lot, but the last thing we need is more overlaps with Tigers.

    The plates could totally be some advanced form of ablative armour, which would justify the NWI aspect of the troopers.
     
  10. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    7,207
    Likes Received:
    6,537
    NWI is a skill, though. Or perhaps they're reinforced with cybernetics.
     
  11. Alphz

    Alphz Kuang Shi Vet. Retired.

    Joined:
    Dec 25, 2017
    Messages:
    1,457
    Likes Received:
    2,947
    Skills in infinity reflect contribution from both training and equipment.

    Or did you think TO camo models were just really really good at hiding?
     
    chaos11 likes this.
  12. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    7,207
    Likes Received:
    6,537
    I think it requires a lot of training to use properly in universe, despite being a technological device. ODD is the idiot proof version.
     
  13. Weathercock

    Weathercock Well-Known Member

    Joined:
    Jul 3, 2018
    Messages:
    1,284
    Likes Received:
    1,956
    The distinction between skills and equipment in this game is very arbitrary, and distinctions in-fluff are likely to vary depending on the individual trooper. I wouldn't think too much on it.
     
    Alphz likes this.
  14. Sedral

    Sedral Jīnshān Task Force Officier

    Joined:
    Nov 28, 2017
    Messages:
    738
    Likes Received:
    1,219
    The Liu Xing is definitely very meta but also player dependant.

    Juste like @Miraclebutt my Liu Xings don't care about probabilities, they just can't stick the landing, and even if it's completely irrationnal it'll definitely affect my view of the unit and the strategy I plan around it. @Alphz says to only consider the doomdrop if there's a good opportunity, personnaly I now only view it as an "if all else fails" button. It means that, ultimately, I'd like to keep it in reserve as long as possible just in case I'd need to push this button, but this doesn't mesh well with the classic IA style where solo operatives like the liu xing are expected to be the first wave and clean-up the way for the zuyong if they can't alpha strike properly.
    Of course I could disregard Explode Lx entirely, but I value zhencha's stealth, camo and climbing plus higher than the liu xing's 2nd wound and ability to stay safe off the board, though it probably wouldn't be the case if my meta was more hostile to zhenchas.

    I might still give him a spot in my zhanshi/haidao team though, where I can easily have a bunch of zhenchas and a mowang to get the work done while the Liu Xing wait for an opening.
     
  15. Triumph

    Triumph Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    5,750
    Likes Received:
    6,516
    Yes it's a pretty undercosted skill for the benefit it provides.
     
  16. Ariwch

    Ariwch Tournament benthotic lurker

    Joined:
    Mar 5, 2018
    Messages:
    393
    Likes Received:
    373
    And do you really believe they would anyway?
     
    Hecaton likes this.
  17. Triumph

    Triumph Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    5,750
    Likes Received:
    6,516
    If CB read anybody's ideas we wouldn't have crap like the Guijia.
     
  18. Greysturm

    Greysturm Invincible Army Drill Sergeant/Military Theorist

    Joined:
    Nov 25, 2017
    Messages:
    138
    Likes Received:
    229
    Even if they did, we still would have it. The Guijia is at a design crossroad of being the "standard" manned S7 Heavy Tag just like the nomad Lizard (with the difference that they have other Tag options) and is a clear symptom of the current general TAG Mechanics in the game. Hopefully theyll be revised for next edition.

    Edit: Taking the oportunity to expand on Guijia wishlist ideas

    I would like each of the 4 fluff guijia regiments based on chinas mithological beasts to have a variant of their own.

    East Azure Dragon- Command Variant. (Lt2, advanced command, Strategos, ETC)

    South Vermillion Bird- Incendiary Variant (Fire Ammunition, vulkan shotgun, Hvy rockets, ETC)

    West White Tiger- Hunter Variant (Higher movement, MSV, Sensor, melee skills, Etc)

    North Black Tortiose - Super Armoured Variant (limited inmunities, higher armour, NWI, ETC)
     
    #218 Greysturm, Aug 15, 2019
    Last edited: Aug 15, 2019
  19. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    From the fluff: "The Qílín (Unicorn) Regiment is deployed in the continental West […] The Fènghuáng (Phoenix) Regiment protects the fertile South. […] The Gui-Xian (Immortal Turtle) Regiment covers the North, our cultural bastion. […] And the Lóng (Dragon) Regiment defends the industrious East and our beloved capital." (Those are Yutang regiments)
     
    WiT? likes this.
  20. Triumph

    Triumph Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    5,750
    Likes Received:
    6,516
    The Lizard has the HGL same as the Squalo. I'm fairly sure after the Raicho and Maggie buffs the Guijia is actually the last remaining "standard" TAG with the naked Multi HMG primary.

    Unless we're counting the +1 CC tax and useless APCCW as it's special loadout, which I'm fairly sure we're all on the same page with how vomit inducing that is.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation