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You know it was coming back to get you: smoke on roof edges.

Discussion in 'Rules' started by Sirk, Apr 5, 2021.

  1. QueensGambit

    QueensGambit Chickenbot herder

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    No. This was already discussed earlier. Geometrically, the roof surface is a section of a two-dimensional plane. It doesn't have a side edge. Either you're below it and can see the surface from below (unless blocked by the wall), or you're above it and can see the surface from above.

    If you're exactly on the same plane, but beside it, there are arguments to be made both ways. But if you're below it, you can't see its upper surface, only its lower surface.
     
  2. Sirk

    Sirk Well-Known Member

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    We are not saying things that are so different.
    I am saying that the rulebook does not have this definition of the roof as been "the surface without its borders" anywhere and I was suggesting it to be clearly stated somewhere. Because this is not even a faq, is a new definition that changes how the game is played and people not looking into piles of threads will just apply basic math and play out the opposite. And rightfully so.

    Aka: roofs DO have edges, if you want to define them as "the surface without the edges", it should be very clear from the beginning :)
     
  3. Mahtamori

    Mahtamori Well-Known Member

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    And just to add to QueensGambit's point; a physical object will likely have a rounded lip that has a tangent that's not aligned to the horizon that may come from wear-and-tear, glue line, or whatever*. That surface is arguably not part of the roof's upper surface as it is of a geometric shape that can't support a trooper.

    * which, let's just say, is a bit of a microscopic geometric hell-scape to resolve the volume of a template of
     
  4. Sirk

    Sirk Well-Known Member

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    In reality, of course, I agree with this as well, but we cannot have AT ALL people arguing on how rounded an edge is, it would be fully into subjectivity and a hell to play out.
    Rules need to be as objectively and clear as possible.
    Also, the physical imperfections of the building "as it is in reality" often is not taken in consideration, considering them perfect shapes, like when a cardboard box has the corners slightly bent up and you could see from below: no one would argue that to be possible.

    Anyway, I hope it's clear I am not arguing to change it, I'm just saying the rules do not convey this interpretation "at all" and since there should also be players that read the rules on their own and play the game without consulting all the forum, it should be much clearer than it is.
    Am I wrong on this? :)
     
  5. QueensGambit

    QueensGambit Chickenbot herder

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    The rules don't refer to whether you can throw smoke on either a "roof" or a "surface," so whether the word "roof" refers to only its surface or also its edge (i.e. the top part of the wall) is irrelevant. The rules say you can throw the smoke at a "point on the table." The rest is us trying to figure it out.

    However, assuming you have to throw the smoke onto a horizontal surface that you can see - which I think we all agree is correct - then "basic math," as you put it, tells us that you can't see the surface of the roof from below. That's not some sort of change to how the game is played. It's always been that way, although not universally accepted, it's pretty obvious from the way surfaces work.
     
  6. Sirk

    Sirk Well-Known Member

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    Frankly, I think "it is always been this way" is what is biasing you guys here :)
    But the devil is the details.
    I agree the rules only tell us "can be thrown at any point in the table". Following on your arguments, I am ok in assuming that smoke should be thrown onto a horizontal surface. But here is only up to where I agree, since you go on saying that you "must see the surface". And you dont, you just need Los to "a point" on that surface, as per previous definition.
    Here you implicitely suppose that you "need to see an area on the surface", but this is written nowhere. And, actually, "needing to see an area" is one of the suggestions I made to make the rule support the gameplay as it is played out.

    But, let go on with the picture with numbers on, I made them just for this purpose!
    [​IMG]
    What do you think the reason for not allow the point A (1, 2) as target is?
    - it is not in LoS
    - it is not part of the roof
    - it is not an area
    - other
     
    #26 Sirk, Apr 12, 2021
    Last edited: Apr 12, 2021
  7. QueensGambit

    QueensGambit Chickenbot herder

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    *sigh*. You just argued that you can see "a point on a surface" without being able to see "the surface." If you can't see the surface then you can't see any points on it.

    If you're above the surface, then you can see down onto it. You can see an infinite number of points on it, and can choose one of them to target your smoke.

    If you're below the surface, you can't see any point on the top side of the surface. I don't see how that could be any more obvious. If you try to throw smoke up, you'll hit either the wall, or the bottom side of the surface.

    It's clear from your diagram. If you consider your point A(1,2) to be part of the red surface (which, mathematically, is debatable), then the LoF you've drawn hits that red surface from its underside.

    Anyway, I'm done with this one. The idea that you can throw smoke up in this way is convoluted and mathematically false, but you're right that it's not going to go away entirely unless CB rules on it. So if your point is that a ruling would be nice, we can agree on that!
     
  8. Mahtamori

    Mahtamori Well-Known Member

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    Just a small reminder; nothing in Targetless say you're allowed to ignore this bullet point from line of fire: "The Trooper must be able to see part of the volume of its target, with a minimum size of 3x3mm."
     
    wes-o-matic, inane.imp and Sirk like this.
  9. Sirk

    Sirk Well-Known Member

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    Of course you can can and here's why it's hard to figure out in real. You see a line that belongs to the surface, so you see an infinite number of points (having los on each of them), but you do not see a "surface" intended as any 2D portion of the roof.

    And your argument about the point A (1, 2) makes sense only if you use OBJECTS and not dimensionless points. The lof does not hit the red line as it has no thickness, it's geometrical line.
    About it being true mathematically, I do not know what to do beside writing down the very equations that prove it beyond any doubt :-\

    Anyway, tired of debating as well, as my point, as I hope is clear, is that rules should do a much better job at describing this. As I said, I am also playing the shot as not possible, as I understood it is how is indeded. I just would like, for everyone's peace, it to be intuitively clear to anyone reading the rules on the manual as well.

    Peace :)
     
  10. Sirk

    Sirk Well-Known Member

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    WOW!!!
    Man! I always thought the 3x3mm was something from previous editions and was nowhere on the N4 rules! I just found out from your comment that it is still in and I had just never noticed (or remembered I read it).

    This changes everything, as it is clear that you have no way to see a 3x3mm surface from below.
    Just disregard EVERYTHING I wrote up to this point :P
    (to save my mistake up to now, let's just say it would have helped a bit if the 3x3mm requirement was reminded under targetless as well :P)

    And thanks :D
     
  11. Teslarod

    Teslarod when in doubt, Yeet

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    I'm completely with you there. Mathematically the very edge of the roof (A) is part of both the vertical (wall) and horizontal (roof) plane.
    RAW this is correct.

    But as things have been going RAW is frequently irrelevant if it wasn't what the rule was designed for.
    That design is invisible to us and we basically have to sit here in the dark and wait for a clarification on anything that's not crystal clear.
    Simply because of precedence for rulings and FAQs not giving a single fuck about the RAW if it's now in line with the rule writer's intent, which again, can be completely unrelated to RAW (see Stealth FAQ preventing targeting, while Stealth itself only affects ARO generation).

    This one was ruled in N3, which means it's now obsolete.
    So for now there's no clean answer unless IJW nailed the question with an answer the last time it came up a few weeks ago.

    We do know the intent of the rule here though.
    The intent is you have to use Spec Fire to get a Smoke on a roof.
    And you can't chugg a Smoke on a wall.
    All because of the very unclear phrase of "on the table" the autor didn't bother to specify further.

    edit:
    The 3x3 rule would be nice and clean if we could apply it nice and simple to a surface on the game table
    "Line of Fire (LoF) is the criterion by which players determine whether a Trooper can see its target. The Line of Fire (LoF) is an imaginary straight line that joins any point of the volume of a Model, Token, Marker or valid target to any point of the volume of another."
    • The Trooper must be able to see part of the volume of its target, with a minimum size of 3x3mm.
    • LoF can be drawn from any point of the Trooper's Silhouette to any point of the target's Silhouette without being obstructed by any pieces of scenery or Models (friendly or enemy).
    This doesn't provide final clarity within the existing rules on how to play it.
    Volume is an attribute for 3dimensional objects which the table or a roof without the attached building can't satisfy.
    So you would technically be fine to target the edge from below as long as you can see the wall (which is necessary to give the target a 3d volume/"Silhouete").

    Honestly man, if you don't get what he's saying and why he is correct AFTER he gave you the geometrical proof I don't know if you should try to correct people about math.
    A is part of both planes and visible in a 270° angle for obvious reasons. Read up on what makes a point of intersection a point of intersection, it's basically in the name, the visual and the definition. Kinda hard to miss.
     
    #31 Teslarod, Apr 12, 2021
    Last edited: Apr 12, 2021
  12. QueensGambit

    QueensGambit Chickenbot herder

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    Yes, point A is visible, but as I said, if A is part of the surface of the building, then it's visible only from the bottom side of the surface, not the top side.

    If you can throw smoke at A, then you can also throw smoke at the underside of an overhang. It's a horizontal surface after all. That's not the case, because when we talk about horizontal surfaces in Infinity, we're obviously talking about their top sides, not their undersides.

    As for whether A is in fact part of the roof: a given point can be inside, outside, or on the boundary of a polygon. Being on the boundary of a polygon is not the same thing as being inside it (https://en.wikipedia.org/wiki/Point_in_polygon). So yes, it is in fact mathematically debatable whether A is even part of the roof at all.
     
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  13. Teslarod

    Teslarod when in doubt, Yeet

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    No. A is visible 270° from roof and ground level. Your thinking is incorrect.

    My main argument here is that the rules don't give a clear answer, didn't consider the mathematical implications and don't work strictly RAW.
    Which your example of horizontal surfaces from below just backs up.
    The rules pretty much forget to aknowledge ceilings exist.
    The only thing that rules out walking under a bridge is yet again the "on the table" piece in the rules. Which remains insufficiently clear to interpret a lot into it (but is the only thing we have available).

    We agree that you CAN'T chugg a Smoke without LOF on a roof.
    No idea why you want to die on a hill claiming you understand quite simple math better than everyone else. Seriously you have a nice and accurate drawing with colours and everything, what's the point of picking a hill that ridiculous to die on when it doesn't even change the outcome?
     
  14. Sirk

    Sirk Well-Known Member

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    Guys, as Mathamori pointed out, the solution of all problems here is: in order to determine if you have LoF, one of the requirements is being able to see "part of the volume, with a minimum of 3x3mm".
    This requirement stands for targetless as well.

    This closes the debate once and for all, since, while it is true that you can see A and it is arguable (depending on definition of -roof surface-) that it belongs to the roof, it is beyond any doubt the fact that, from below, you can never be able to see a 3x3 portion of the roof.

    Actually, I just realized we NEVER checked for that 3x3mm area and many many times we shot with just a very thin portion of the silhouette visible. A 3x3mm area is not small at all! My games will have much trouble in shooting now :)
     
    #34 Sirk, Apr 12, 2021
    Last edited: Apr 12, 2021
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  15. QueensGambit

    QueensGambit Chickenbot herder

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    If by "everyone else" you mean you and Sirk. All the other posters in the thread agree that you can't see the roof from below. The geometry is obvious, and has been explained over and over in detail.
     
  16. inane.imp

    inane.imp Well-Known Member

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    Can we go back to discussing whether an Impact Template Weapon (fired from above) targeting a point on the edge of a roof can hit targets below the plane of the roof?

    That's much more interesting, because you don't need to see a 3mm x 3mm area so Sirk's argument becomes relevant.

    [emoji14]
     
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  17. Teslarod

    Teslarod when in doubt, Yeet

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    Also works for Spec Firing on the Edge of a Roof.
    We can all agree that's possible.

    A point belonging to the edge has no depth into either the wall or roof.

    Assuming perfectly cube shaped terrain any point on the roof edge has completely unobstructed LOF to anything protruding from the wall/roof, touching the wall/roof, leaning onto the wall/roof, walking onto the wall/roof etc.

    Any point on the edge can see 3/4 of the volume of a Circular Impact sphere originating from that corner.
    The corners of the roof can see 7/8th of the volume of a Circular Impact sphere originating in that corner.
     
  18. Sirk

    Sirk Well-Known Member

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    What do you mean with "you don't need to see a 3mm x 3mm area"? Isn't that a requirement for ALL LoF?
    Or maybe you mean you meet that requirement since, being on the roof top, you can clearly see a 3x3mm area and you can deliberately choose a point on the very edge of the roof, giving it LoS below it.

    Actually, based on the discussion we had up to now and the reason for not allowing the smoke shot from below, I would totally say there are no obstacles to choosing from above a point on the edge so that the smoke flows downward as well.

    Obviously, it has no much sense and probably rules should be written to forbid that, but, as they are at the moment, the do not forbid it at all.
     
  19. QueensGambit

    QueensGambit Chickenbot herder

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    Yeah, that's an interesting one. I think it has to be Spec Fire (otherwise the template has to be centered on the target Trooper, so can't be centered right at the edge).

    I predict that @ijw 's answer would be: he doesn't like playing with perfect intent, and without perfect intent it's impossible to hit the exact point on the edge of the building. If the target point is even a nanometer offset from the edge, then the template can't go downwards because the roof blocks it.
     
  20. Robock

    Robock Well-Known Member

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    touching the exact edge is super easy to do. any 2 solid object in contact are always touching the exact surface of each other (never a point above or below the surface). Take a small template and touch it to a mine's base. The base is touching exactly the edge of your template. Without any more difficulty, you can also make the template touch the exact edge of the base. Take a mine template and angle it on a building edge, points it touches are exactly on the edge, not above or below it.

    Take a pen and tap repetitively the edge of your table to make some noise, as long as the pen is angled and not pointing toward the table, every hit it does is on the exact edge of the table. If the pen would be hitting further away than the edge (as you claim it does when saying "it's impossible to hit the exact edge"), that would mean that some part of the pen must actually be inside the table, now then how would that be possible ?

    The hard part, would be trying to touch a point not exactly on the edge, such as a point at an exact measurement away from the edge.
     
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