Or as I like to call her, the Crossfit Queen :) She's not fast, she's not likely to win initiative, plus she has normal energy and health. Seeing that already tells me I need to be thoughtful with her. I'm not crazy about her Defense being but I figure her Switch really factors into that. I do need to look up when states are applied, technically speaking, as that changes how powerful it is IMO. That said, If it was or that'd probably be too powerful in the general scheme of things. Her and are nice. Then we get to those horrifying attacks of hers O_O Broadsword scares me. As someone who focuses on more control focused teams, but yeah, I'd really have to keep an eye on her. The 2-2 range is some comfort because its so oddly specific. However, her Hit The Blade is what keeps that comfort minimal. Sure, maybe a player might score some damage, but its the Switches that make it worrisome. Displace, displace, displace! That's not good news for my Prysm, Taowu, Murtair, etc. Characters that benefit from being adjacent or disengaging. Also makes her harder to control by those means as well. Defense At A Distance is Silence-worthy. However, that's what makes Hit the Blade more worrisome; there's redundancy there. They're not exact copies of each other, but I think they're close enough for many common situations. Dazzle will be important for dealing with her, I think. Immobilizes will be useful, but that'll require not sticking around so she doesn't have fuel for her switches. Stun will be good for Hit the Blade. Hitting her with penalties to should be done if possible. Aaaand her tactics... Amputate is obviously fearsome, especially against higher HP targets that I'm used to keeping around longer. I could see No's getting No'd on this card. While its a single use? Yeah, Hannibal's Timeout was made for that. But, again, so is anything affecting LOS like Dazzle or Smoke. Likewise, Whirlwind is quite good. A nice single-use attack. That said, the next two are the worrisome ones, and I think they'll be overshaded by Aputate mentally speaking... Vigour is one that should be quite good if given sufficient setup. The thought of it plus Hit The Blade in a group means a lot of messing up defensive lines in my opinion. Using Broadsword more than once might be great as well, but yeah, just thoroughly messing up all the blocker's positioning is quite a thought! This might make Valkryie a good counterpick as well as Maximus (albeit for different reasons). Riposte? Oy... that's a terrifying defense, and could make her good at a chokepoint. I think it'd be good for last-ditch efforts as well. I'd probably wait until the later game to use it though. I'm trying to think how I'd want to use her... She seems like she'd be easier to use than Murtair for me. I like the toolset she brings to threaten with, but I think she really needs support. Her own cards don't offer her much buffing or require setup. Her and Laxmee would be good due to her switches. Hexx3r would help with her mobility, plus she and Lunah could help slow down prey. Hannibal is also quite good for her, particularly when you consider what his tactics could do. Him and Wild Bill? Oy. Initial thoughts. Will have to ponder further. I'm noticing that I need time to figure characters out. I'm not good at the deeper layers of them yet!