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When are Scenery Structures considered Troopers/enemies?

Discussion in '[Archived]: N3 Rules' started by Hecaton, Apr 9, 2018.

  1. Hecaton

    Hecaton EI Anger Translator

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    @HellLois etc

    So many skills/effects in the game refer to "Troopers" or "enemies" - for example, Martial Arts (and CC Attack itself) requires the target of an "enemy." Obviously scenery structures aren't enemies themselves, but they're treated as such for the purposes of attacking. In Looting & Sabotaging, I see it played that you can use the CC mode of D-Charges on the AC2 (Since the mission grants d-charges out of the panoplies, after all) but those require an "enemy trooper." And yet, it was rules that you cannot use Guided ammo to attack Targeted Antennas in The Grid, with the justification that they are not "troopers" and thus Guided ammo cannot be used against them, despite the fact that Guided ammo itself doesn't have any such requirement.

    Is there any hidden internal logic to these decisions that I'm not seeing, or is it a matter of people at CB deciding one or the other arbitrarily?
     
  2. toadchild

    toadchild Premeasure

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    I'm pretty sure the logic on The Grid was that you can't use guided ammo because the antennas cannot enter the Targeted state, not that a Targeted antenna is somehow immune to guided ammo.

    That's potentially still a debatable point, but it at least makes things less wildly inconsistent than your first post describes them. I.e. all damaging attacks are being treated in a consistent manner.
     
  3. Hecaton

    Hecaton EI Anger Translator

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    @toadchild The logic used was as I described.
     
  4. xagroth

    xagroth Mournful Echo

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    Consider that the Jumper N1 rules are a mess (it gives the posthuman Remote Presence, but in practice it gives only Valor 1, because no proxy has STRucture...) and then in this ITS a "patch" has been applied by which Datatracker is not the Posthuman but the body (gameplay balance Vs logic/fluff) and in Hunting Party only one body gets the Lt nomination (so it goes against the Jumper rules).

    So I'd say that the logic is "let's try and not make it too easy for some factions", or at least I hope it's that. Despite being obvious last-minute patches to situations they failed to prevent, pointing to a worrying lack of consideration of the rules from those who should know those better than anybody -.-U
     
  5. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Where is this ruling?
     
  6. Hecaton

    Hecaton EI Anger Translator

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    Old forums.
     
  7. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Less than helpful. The only thing I can find is exactly as @toadchild described, and doesn't directly mention Guided at all.
     
  8. Hecaton

    Hecaton EI Anger Translator

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    It was in the old ITS thread... looking...
     
  9. Hecaton

    Hecaton EI Anger Translator

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    Here.
     
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  10. DukeofEarl

    DukeofEarl Well-Known Member

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    That isn't quite the same as Guided needs to used on troopers. End result is the same, but the step of "non troopers can't enter the targeted state" is an important distinction.
     
  11. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Hecaton likes this.
  12. Hecaton

    Hecaton EI Anger Translator

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    Yes, but following that same logic Martial Arts and so on wouldn't be able to be used on non-Troopers. Moreover, the Guided trait itself only requires a "target" and not a trooper.

     
  13. macfergusson

    macfergusson Van Zant is my spirit animal.

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    • Troopers in the Targeted state can be chosen as targets of Attacks using BS Weapons with the Guided Trait, applying the full advantages of this Trait.
    Emphasis mine.

    We know that AC2s are targetable by CC because the scenario specific rules explicitly say they are CC'able, and something like, say, Berserk modifies that CC attack that was explicitly allowed.

    If the Targeted state is non-functional on scenery because it's not a trooper, then the bullet point of Targeted which allows you to use Guided is non-functional. Guided itself simply refers back to Targeted, so you need to read the rules of Targeted state.
     
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  14. Hecaton

    Hecaton EI Anger Translator

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    Guided does not refer back to targeted, it's a rule in and of itself. The same logic would prevent Martial Arts being used if that were true.
     
  15. toadchild

    toadchild Premeasure

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    As is often the case, I agree that things could be more clearly spelled out.

    I don't think this is quite as muddled as you're making it out to be, though.
     
  16. Hecaton

    Hecaton EI Anger Translator

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    @macfergusson To elaborate, we know that the AC2 in Looting & Sabotaging is targetable, but nothing says that Martial Arts etc. (or even D-charges) work, explicitly. It's all by implication. And if the implication is that it's treated as a trooper for the purposes of Martial Arts etc, then why not something like Targeted? (Obviously Looting & Sabotaging is a bad example, as it's CC attacks only, but the same logic applies to The Grid).
     
  17. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Because we've been explicitly told otherwise, for specific scenarios. In other words, for balance purposes on that particular mission. (e.g. http://infinitytheforums.com/forum/...questions-1-unanswered/?page=8#comment-969500)

    Is this an accurate and appropriate balance? /shrugs

    You're making statements about specific exceptions in specific scenarios as if they are game-breaking overall issues. Of course a scenario with special rules that does something different from normal is going to function, well... differently.
     
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  18. Hecaton

    Hecaton EI Anger Translator

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    @macfergusson You're using circular reasoning there. Moreover, nowhere is it stated this is for balance reasons, but more that it's just how the rules are.
     
  19. macfergusson

    macfergusson Van Zant is my spirit animal.

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    There's nothing circular about "these are explicit statements of how a scenario works"
     
  20. Hecaton

    Hecaton EI Anger Translator

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    When they're not expressed as being particular to the scenario, but rather how the ruleset as a whole is applied to the scenario, it becomes circular logic to say "It is internally consistent because it must work that way because CB employee xyz said so" and then when you try to apply that logic somewhere else it fails.
     
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