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What would you like to seee in the shasvasti rework?

Discussion in 'Combined Army' started by tokumei, Feb 27, 2019.

  1. Leviathan

    Leviathan Hungry Caliban

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    Really hoping the malignos and shrouded get some points adjustments, minor profile changes, and at least access to deployable repeaters and/or KHDs. it'd be nice if their automedkit points bloat was also paired with shock immunity, for example.


    edit:

    Also, new Caliban logo? Wonder if that signals a major unit redesign. Why is it suddenly a bat?
    Noctifers and Haiduks got a new logo too...
     
  2. Hecaton

    Hecaton EI Anger Translator

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    Malignos just need a flat-out points drop when you compare them to shit like Dasyus. Direct template weapon *and* NWI?

    Options I'd like to see on them are KHDs and possibly Veteran L1.
     
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  3. 0rph3u5

    0rph3u5 TAG, you're it! :3

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    Just posting some thoughts and hopes based on videos and other posts in this thread.
    • I do like the look of the new shas. It looks more consistent with the current look of the combined army.
    • The sphinx, while cool, DOES look a little weird with how THICC his body is, but how spindly his limbs are. Overall, still quite happy.
    • Nox are cool. E/M to isolate rambos and shut down robits/HI. Make sure to yell "YEAH B!TCH, MAGNETS" for every person they isolate/immobilize.
    • Nox also allow new players a good, solid base to build a SOMEWHAT conventional army with a basic core link. If a new player really liked shas and had to deal with seed soldiers and other seed embryo units as core units, that would be... needlessly complicated.
    • LGL on Nox is also good to dig out enemies. Some people would say "but speculo", but this dude's more efficient at digging out midfield jammers, pheroware units, etc.
    • New speculo looks amazing
    • Mentos profile looks pretty cool. Replacement camo Lt (Even better with ambush camo) with the aswang gone. I'll probably just use the BSG lt. Maybe a shock marksman rifle as a backup camo attacker, but I would prefer the noctifer spitfire.
    • Cadmus is getting decoy and, 'cause of Sheskiin fluff, is definitely gonna retain morpho scan. Decoy seems cool for clearing out mines and cluttering the midfield. Wonder how else they'll improve it, though.
    • Haiduk's fluff and name pushes the idea of having loads of haiduks nestled everywhere. I really want to, but can't do that with current haiduk 'cause they eat up your SWC insanely fast at 1.5-2 each. I'd honestly be okay if their price was cut further and they just had bog-standard sniper rifles. Nestle the foxholes everywhere and force the opponent to deal with mimetism snipers everywhere. Maybe hide a hidden-deployment noctifer just above one to give your opponent a nasty surprise. Either make 'em cheap, or make them MUCH better snipers. At least BS12 (preferably 13) and maybe TO or ODD. It seems a little redundant with foxholes, but they also give 360 vision and courage so that's fine. Either way, video tape each kill and make a montage with excessive color correction and obnoxious amounts of dubstep.
    • Caliban's not getting any fireteams so I hope they'll be strong enough to be solo units.
    • Gwailos are fluffed to be the race's answer when the normal stealth + subterfuge doctrine doesn't work. I hope they are gloves-off pure assault units. HI is fine even though Shas normally disdain it because, again, Gwailos are only called in when their conventional tactics fail. Multi weapons, SWC weapons like spitfires and HMGs, nanoscreen, armor, and various other high tech thingies. Basically Shas's equivalent to the sogarat or any other heavy gunner because you don't need to be more accurate, you just need to fire more bullets.
    • I hope taigha are cheap warbands like pretas and gakis. It'd be a little redundant, but anymore variety in that realm would help. They work great taking pressure off your skirmishers and main force or punishing your opponent for not defending properly.
    • Victor Messer seems cool. I probably won't take him every game since he's an okay assault piece, but he's vulnerable to hackers. That HD+ for white noise seems pretty hilarious with how much camo we have, though. No matter what, enemies won't see us.
    • In regards to other tech + skills we may not have seen yet, other people have mentioned it but I really want viral. Shas are masters of biology/biotech (alongside Haqq and the artichokes) and have no ethical qualms against using it, so viral fits. It'd also be great for countering all the NWI + shock/total immunity that's becoming more common. It may not be likely or common, but I just want it somewhere :D
    • We GOTTA still have protheion somewhere. Probably on the jayth cutthroats and sheskiin
    ^This. Shrouded or malignos KHD would be awesome. Give us a parallel to the zero, naga, and any other skirmisher with KHD and further cement CA infowar superiority :D
     
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  4. Melkhior

    Melkhior Doing filthy things for EI

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    some idea about new Shas

    • looking at known profiles it looks like Stealth is almost second Shas racial trait, because all known profiles has access to it in some way. So maybe even other units will have it.
    • Calibans don't have fireteam in the sectorial chart. What if the reason is same as reason why Seed Soldiers are no longer linkable and Calibans will start in the seed embryo (fluff in the 3rd offensive speaks about Calibans hatching from embryo). If this is the reason I hope they will be very effective at their role after hatching.
    • Tensho Experts - tensho is kata from karate. it translate as revolving hands and logo of this units looks like two big hands attached to small body- if their name is inspired by this karate move than Tensho Experts are some CC oriented unit.
    • new Noctifer logo - maybe it indicate some changes to Noctifers profile (like a Shas specific loadouts or new options)
    • Haiduk - his current profile is almost moved to Nox troops (they give Shas both cheap sniper option and smart sniper rifle option). To me this indicate that Haiduks will be different. I expect that they will be more expensive and more dangerous than their current version. Maybe they will ditch sapper rule and they will have Camo? Or they will bring totally new weapons and options? Hard to tell.
    • Taigha creatures - what if these beasts have camo,frenzy and protheion? That would make them different to hungries.
     
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  5. Space Ranger

    Space Ranger Well-Known Member

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    I'm thinking maybe one of those, Tensho or Cuthroat?, might have a "Controler" for the Taigha. Just like the Oznat and Hungries. While they might not be able to form a link team, you might have to take one to have the other.
     
  6. Leviathan

    Leviathan Hungry Caliban

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    I've had some fluff teased to me, from what I remember, Cutthroats and Taigha come from the same high gravity planet, and the taigha are underground burrowers.
     
    #226 Leviathan, Mar 16, 2019
    Last edited: Mar 17, 2019
  7. RobertShepherd

    RobertShepherd Antipodean midwit

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    So... tremors?

    (I'm still hoping for Chryssalids but would take this as a consolation prize.)
     
  8. Melkhior

    Melkhior Doing filthy things for EI

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    Interesting. This probably implicate that Cutthroats aren't standard Shasvastii.
    Taigha as underground burrowers also sounds interesting. I hope it will have some in game effect.

    I really look forward to play with new Shas. It looks like completely different army. Shame Bostria showed us only 2 unit profiles and one character, because with little more info we could start to plan some lists.
     
  9. silmaranth

    silmaranth Well-Known Member

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    Maybe limited TO camo?
     
    #229 silmaranth, Mar 18, 2019
    Last edited: Mar 19, 2019
  10. Tickle Monster

    Tickle Monster Active Member

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    Wow that sounds like it could be pretty cool.
    Only a few days to go till everything goes up on the army builder.
    I feel like a little kid counting down the days until Christmas.
     
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  11. Space Ranger

    Space Ranger Well-Known Member

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    Something I just noticed. Maybe something was said the video but I don't think so. There's a troop with (infinity Spec-Ops). I'm thinking they are going to be making specific troops that will be used for the new Spec-Op rules rather than using one that already existed.

    upload_2019-3-18_14-31-58.png
     
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  12. colbrook

    colbrook Grenade Delivery Specialist

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    Schemers have the same notation, in a way it's the same as before where only one loadout (usually the simplest) is eligible for Spec-Oping, this just makes it much clearer.
     
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  13. Hecaton

    Hecaton EI Anger Translator

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    Saw the same thing for the Hatail in Tohaa. But we knew they were re-doing all of the Spec Ops rules so that's fine.
     
  14. Space Ranger

    Space Ranger Well-Known Member

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    I'm just hoping they take out a few things like the Muyib Spec-Op. A troop that already started with so much and then given so much more.

    Oh Taigha, what if the burrowing would allow for Inferior Combat Jump? Almost the Yuan Yuans of Combined. Instead of dropping from the sky, they come up from the ground.
     
    #234 Space Ranger, Mar 18, 2019
    Last edited: Mar 18, 2019
  15. Melkhior

    Melkhior Doing filthy things for EI

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    It can be also done without creating new rule. CB can easily use TO camo and than give them frenzy (yes, I know limited TO probably wouldn't have -6 MOD after first attack or discovery).

    To me this doesn't feel right and I would prefer different way to make Taigha burrowing (imho hidden deployment would work better, also there is always possibility that CB create new rule for Taighas).
     
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  16. DaRedOne

    DaRedOne Morat Warrior Philosopher
    Warcor

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    TO downgrades to mimetism when the frenzy kicks in, so it's pretty much the same. In fact, having a TO frenzy warband would be badass. I like this.
     
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  17. Leviathan

    Leviathan Hungry Caliban

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    Well, Hidden Deployment is a game state in its own right. You could easy have a form of Infiltration that lets the user start the game in Hidden Deployment without giving them camo or TO.
     
  18. Melkhior

    Melkhior Doing filthy things for EI

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    You are right. This show that I don't remember rules that I don't use when I play the game. I think there isn't unit with Frenzy and TO camo right?

    Well, Hidden deployment right now is directly linked with TO camo. Cancellation clause of the Hidden deployment even speaks about TO camo marker. Also TO camo is only skill that can give you this state right now, so CB would need to make new skill that gives you HD without giving you TO camo.

    It would be nice to have more spoilers about new Shas, because right now we don't have enought info about them. Do you think we will see more Shas specific loadouts? IMHO it is nice to have army specific loadouts and I really like that Nox has Shas only options.
     
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  19. Leviathan

    Leviathan Hungry Caliban

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    Limited TO might do the trick.

    To be honest though I'd not be surprised if they did it as a combo of Inferior Combat Jump and Limited Camouflage.
     
    Stiopa likes this.
  20. Tickle Monster

    Tickle Monster Active Member

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    After reading the list of new rules that are coming in the new book I didn't see anything like a new burrowing or tunnelling rule. This leads me to speculate that the new Taigha may burrow using either an existing rule or a combination of existing rules.
     
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