1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Too early for August?

Discussion in 'News' started by Melkhior, Jun 1, 2020.

  1. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Joined:
    Mar 4, 2017
    Messages:
    6,513
    Likes Received:
    12,159
    As per the seminar troops will be created to make the transition to the new 15 models count easier to some factions and sectorials.

    15 model cut off is an important one for balance and longevity of the game, yes its "fun" for some players to spam and take down their enemies with volume, but it is not manageable or fun for most people to receive it, on many occasions I have stated that with big model count the game system kind of breaks and we have several people even from the proofreading team that made such list and got them to tournaments to make practical examples of such lists, not everybody will be happy with the 15 models cutoff but a line must be drawn somewhere and 15 is the best balance in my opinion.

    Plus ti makes choosing models more important and creates a new balance between choosing a low model over a better one than simply adding models till the points stop.
     
  2. Solar

    Solar Well-Known Member

    Joined:
    Dec 4, 2017
    Messages:
    3,021
    Likes Received:
    5,409
    I have to say, I generally speaking do find the most enjoyable games to be when forces of roughly equal parity in terms of troops on the table face off, with a variation of maybe 2-3, and I rarely if ever take over 15 minis, so this will only enhance my personal enjoyment of the game. Do I feel like as a solution it is overly elegant? No, as it is essentially a hard cap, but given the push on HI and TAGs I suspect that embracing rather than turning away from this is a good idea.

    Haqq and Ariadna are probably the most impacted factions, but Ariadna recently has had TAK and now has Kosmoflot, both of which are loaded to the gills with more expensive powerful troops, and Haqq recently got RTF (it's most elite Sectoral by FAR) and is getting a new TAG, so I don't see this as a problem for them really either.
     
  3. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,841
    Likes Received:
    2,561
    You know what's good for balance and longevity of the game? Actually balancing the game instead of throwing things to the wall and hope one sticks; since they released fireteam CB has been applying bandaid after bandaid to the game, never tackling the underlying problem which is "the more troops you have the more you can play"

    Maybe instead of this lazy patch (after loads of these same lazy patches like Fatality for TAGs, FD for MI, the changes to AD) they could just fix the costs so warbands are not so crazy cheap they always trade up, make elite units more resilient or kill, or maybe stop cheating their own system to make cheap af hyper optimized units. Instead they did what they always do when troops are not played because of fundamental problems with the system: throw house rules at them without even thinking about how those house rules affect the rest of the system.

    Forcing people to play specific units not because they are good but because you can't play other things without gimping yourself was bad before and is bad now.
     
  4. LZ35SRX

    LZ35SRX Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    179
    Likes Received:
    222
    And your 20-order spam lists force me to take not the units I want to play (HI link or a TAG), because a Limited Insertion list can barely face the spam if lucky. So, who is more deserving of being happy then?
     
  5. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,841
    Likes Received:
    2,561
    So how about balancing things so everybody can play what they want?
     
    melkiach and emperorsaistone like this.
  6. NickNick

    NickNick Well-Known Member

    Joined:
    Feb 24, 2018
    Messages:
    61
    Likes Received:
    64
    True. On a second thought: what alienates me most on the claw: as far as I can see, it’s asymmetric. Is there another one on the other hand?
     
  7. LZ35SRX

    LZ35SRX Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    179
    Likes Received:
    222
    Well, you are welcome to offer alternative solutions, if you think you're a better game developer than CB people. And while you're at it, do tell how you intend to balance a 10 actions per turn list with 20 actions per turn list. And no, 'buff expensive units" doesn't count - spamlisters will just get 1 or 2 wrecking balls and fuel them with spam, because it's "optimal listbuilding".
     
    Melchior, Tourniquet and FlipOwl like this.
  8. SockLobster

    SockLobster Well-Known Member

    Joined:
    Jul 20, 2018
    Messages:
    87
    Likes Received:
    157
    It looks to me that the other hand has the claws retracted, the knuckle markings on each hand may indicate they can be popped out 'wolverine' style at will

    *x-men cartoon theme intensifies*
     
    Chaserabinov and Melchior like this.
  9. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,841
    Likes Received:
    2,561
    I'm not a game developer and I'm not publishing games, why should I have to offer alternatives? I'm paying, it is THEIR job to offer a good product, not mine. Imagine if you hired an architect, he did a lousy job and when you complain he tells you "well, let's see if you can do it better"

    BTW 2 wrecking balls with order spam would not be effective if the other guy could bring medium cost guys who are worse than your big guns but got more bodies and at the same time are better than your order monkeys but with less bodies. Optimal balance would be your opponent being able to outplay you by having more bodies and either killing your big guns or depleting your order pool. You know, like a strategy game where things are priced according to their worth so if you are playing the same amount of points you'll have a fair game. Or are you agreeing that's not possible with the Infinity game engine?
     
    #789 Benkei, Aug 15, 2020
    Last edited: Aug 15, 2020
    wuji and melkiach like this.
  10. FlipOwl

    FlipOwl Well-Known Member

    Joined:
    May 18, 2019
    Messages:
    114
    Likes Received:
    211
    I think it bears considering that the other way to balance things to a similar outcome would be to increase the cost of spammable troops, especially warbands.

    One point to consider if that route was taken is that this would have other ramifications:
    Warbands would then count as more points for scoring objectives (”good”), but would also count as more points towards retreat (”bad”).

    The fifteen order cap circumvents this and keeps warbands disposable and often unable to score by themselves.

    Not saying this is the final truth of the discussion, just that there are more facets to unit cost than simply killing power.
     
  11. SpectralOwl

    Joined:
    Oct 5, 2018
    Messages:
    2,048
    Likes Received:
    3,553
    Weapons that are highly suited for taking on multiple spammed targets safely. DTWs don't count despite their size because all your targets have them and they trade better than elites. Units that can force DTW wielders into a BS FTF roll would be a game-changer.
     
    Tourniquet likes this.
  12. NickNick

    NickNick Well-Known Member

    Joined:
    Feb 24, 2018
    Messages:
    61
    Likes Received:
    64
    I may not be qualified for this, as I only ever played one game until now, but in the end its there game. they can do with it whatever they think is fitting. And to say 15 models max is a Rule that gives you still a considerable degree of freedom. It’s another rule that balances other rules. Alternatively they could change the availabilities of certain units so that Spamming wouldn’t be possible. So your still able to play Wallace, 10+ Galwegian and what you still need to fill your points. Gives you more freedom than AVA4 for Galwegians.

    edit: typo
     
    #792 NickNick, Aug 15, 2020
    Last edited: Aug 15, 2020
  13. NickNick

    NickNick Well-Known Member

    Joined:
    Feb 24, 2018
    Messages:
    61
    Likes Received:
    64
    The color scheme would be fitting :D
     
  14. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,493
    Likes Received:
    5,083
    I think the troop limit could be better if was tied to the tier... 10 for low tier, 15 for mid tier and 20 for top tier


    In that case, no one is forcing you to play on disadvantage. But you are forcing me to do. My tools to deal with certain type of troops are insane cheap. And now i cant use them because some people "oh, he is too spammy. I dont want to play with him and (maybe) lose"
     
    #794 fari, Aug 15, 2020
    Last edited: Aug 15, 2020
    Rizzy and SpectralOwl like this.
  15. LZ35SRX

    LZ35SRX Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    179
    Likes Received:
    222
    But actually you do. You force me to build 15-order lists in armies that not necessarily can do so (Invincible Army says hi, Tunguska as well). I have to get suboptimal cheap troop choices to pad order count, only so I can actually have more actions to face your spam. And if I pick less orders - no "clearing out cheerleaders" will help me actually reduce your orders - even if I'm lucky to kill an order for every order I spend, I have at most 5 orders to do so. And after a whole turn of me just trying to kill your order line, you still have 15 orders and safe attackers, while any losses I take are irrecoverable.
     
  16. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,493
    Likes Received:
    5,083
    That is how i defend from your elites...

    If both play 15 and you start, you will kill my troops and i will not have the Plan B i could have with 20.

    That is why i usually play 18 orders list. Because my faction is clearly designed for that amount of orders. And because i like to divert enemy efforts
     
    #796 fari, Aug 15, 2020
    Last edited: Aug 15, 2020
  17. LZ35SRX

    LZ35SRX Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    179
    Likes Received:
    222
    And now you're telling me Haqq and Ariadna do not have elite troopers that can face elites of other factions. Uh-huh. Tell me more.
     
    Elessar likes this.
  18. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,841
    Likes Received:
    2,561
    No, he is telling you he shouldn't be FORCED to play those units even if they are not the best tool for the job
     
    Rizzy, melkiach and Nuada Airgetlam like this.
  19. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,493
    Likes Received:
    5,083
    My elites are CRAP against your elites...

    Is better (and far more reliable) for me face your TO HI with a 6 points High CC Chain rifle figure that face with... i dont know, a single wounded no visual mods Ariadna HI
     
  20. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,841
    Likes Received:
    2,561
    Maybe the problem is the 6 pts Chain Rifle there too
     
    Dragonstriker, Guardian and Melchior like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation