The most obvious comparison I can draw to the HMs in ALEPH is the Posthumans, the most obvious difference being that they're mental copies of humans, with backup copies housed somewhere on Maya. Copies that become increasingly arrogant. Computers don't transfer files, they copy the information and delete it- leading me to wonder what exactly ALEPH does with the 'pre-posthumans.' Of course, rezzed cubes aren't any more human than the posthumans. HMs actually have a ship of Theseus thing going on, as long as the ship is instead a smashed hot rod sitting in the front lawn that will never actually be repaired. I suppose using cubes, or copies of cubes for something like HMs might lead to another Outrage style incident. As to ALEPH's limitations, if we hadn't seen a few recreations (Yojimbo, Wallace, Saladin, Sun Tze, Musashi) or a few aspects (Perseus, Thrasymedes) rebelling or seemingly acting against ALEPH's interest, I'd be willing to go along with the idea that she's as limited as claimed. Certainly, all those aspects and recreations could be part of a 4th dimensional chess game. And while the most 'eccentric' aspects tend to end up in Steel Phalanx, I'm not sure I've seen anything that suggests something like a Naga, Marut, Krakata, or Rebot don't have their own personalities or quirks. (And while I'm at it, "In a word, Danavas are Maya’s Gestapo." Those're. Strong words to use, in light of the kempeitai rumblings) I'd argue that ALEPH in fact hides several of those 'less optimized' choices from loyal PanO/YJ citizens, but I wouldn't argue they can't make moral/immoral decisions.