@inane.imp you might well be right. The problem is that whole thing relies on players' psychology. We tend to do everything to minimise risk, remove luck factor from the equation as much as possible, and right now AD2 does this completely when compared with AD4. And since AD4 offers quite good a risk/reward mix, it means that it's AD2 that needs to be changed. Maybe allowing AD 2 to use only owner's half of the table would help. Or maybe they're both just fine, and is requires the soft solution - players learning how to guard table edges properly, etc. I don't know.