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The 20x20 Mission System gets its 4th edition

Discussion in 'Battle Reports' started by prophet of doom, Feb 20, 2018.

  1. prophet of doom

    prophet of doom Well-Known Member

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    I just updated the rules a little bit, using the wording of the Uprising book. The missions Border Wars, Safe the Scientists and Emergency Evacuation are affected. Basically nothing has changed, just the wording is in line with CB.
     
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  2. prophet of doom

    prophet of doom Well-Known Member

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  3. TomAbromaitis

    TomAbromaitis New Member

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    Just wanted to thank you for 20x20. Newer player and although I find ITS certainly fun, the missions I've played with 20x20 provide such a great narrative and feel of spec ops forces facing off. Has been excellent! Thank you!

    Now, all we need is some 20x20 narrative events! ;)
     
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  4. prophet of doom

    prophet of doom Well-Known Member

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    I realised that I got bogged down playing ITS and have not paid that much attention to 20x20 for a while. I am impressed with how many tournaments there have been worldwide using 20x20, yet I have never participated in one. As an introvert, it is a bit hard for me to get off my arse and organise a 20x20 narrative event. Should be no problem, there are some story arcs to be explored, eg. all the missions regarding prisoners.

    Maybe I should first motivate myself to do the diagrams for my new 20x20 Commando Edition. Very narrative indeed. I only need to do those diagrams, but they are so boring to do. And I probably need to design my own blog.
     
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  5. TomAbromaitis

    TomAbromaitis New Member

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    More 20x20! Sounds rad!
     
  6. prophet of doom

    prophet of doom Well-Known Member

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    yep, I wrote down 20 asymetrical missions, with the attacker / defender element. Something you can 't have in ITS.
     
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  7. TomAbromaitis

    TomAbromaitis New Member

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    Ah. Excellent. Something I had wondered if it as possible. Obviously, some balance questions but would love to see these!
     
  8. prophet of doom

    prophet of doom Well-Known Member

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    It is certainly possible, as you can see in Campaign: Paradiso. ITS is not the place for such scenarios, and CB has turned to ITS to tell their tale.
     
  9. TomAbromaitis

    TomAbromaitis New Member

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    When might we see the early versions of this new 20x20?
     
  10. prophet of doom

    prophet of doom Well-Known Member

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    I could put it on google drive and place a link if you want to.
     
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  11. TomAbromaitis

    TomAbromaitis New Member

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    That'd be rad! Happy to have a read through for a rough edit as well.
     
  12. Blakhart

    Blakhart Well-Known Member

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    PLEASE tell me this will be released soon!? I would love to use them in our campaign I'm writing up.
     
  13. prophet of doom

    prophet of doom Well-Known Member

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    ok, here it is:

    https://drive.google.com/file/d/15Mmn-8ERPQJr-fMPTfjg8_kJS6mNGpjC/view?usp=sharing


    you can use this link to read and download the rules as they are until now.

    Note that those rules have not been tested at all. I would be happy if someone would actually play one or more missions of this document and give me feedback.

    Also note that there is no appendix with diagrams of the battlefields. I simply could not be arsed to do them yet. Not all scenarios need such diagrams, and I guess most of the descriptions are clear enough to figure it out without diagram. Please let me know or even better, make some diagrams so I don't have to do that.
     
  14. prophet of doom

    prophet of doom Well-Known Member

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    I just changed the last mission to make it more interesting.

    btw, feedback is much appreciated, even if it stems just from reading parts of the document.
     
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  15. TomAbromaitis

    TomAbromaitis New Member

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    Looking forward to trying these! First thought that allowing anti-material weapons (maybe just CC) could shred razorwire might be appropriate. Perhaps might make it too easy to destroy, however.
     
  16. prophet of doom

    prophet of doom Well-Known Member

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    that is a possible solution. I contemplated it at some stage but dropped it because e.g. multi sniper could then destroy a razor wire, which seems very odd. maybe just in CC would be a solution. As it is, the razor wire is pretty hard to get rid of, but on the other hand we are just talking about 12" in total. Admitted, that could be crucial.
     
  17. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Is the document missing the diagrams or aren't there none? I've cross checked and they should be on the end.
     
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  18. TomAbromaitis

    TomAbromaitis New Member

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    I think mostly it's a pretty good solution. That and the possibility of a trooper deploying in suppression give a good feel of defense without going way off the rails and adding in things like "improved cover" for prepared positions or moving around terrain and the like.
     
  19. TomAbromaitis

    TomAbromaitis New Member

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    A quick note and maybe something I missed but when does the attacker in surprise attack decide what time of day the mission will be played?
     
  20. prophet of doom

    prophet of doom Well-Known Member

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    The decision is made during the Deployment of the attacking troopers.

    Good find, I guess I should clarify that. Such as "The Attacker needs to declare what time of the day the mission is played before the Defender has deployed any troopers."

    What do you think of the special rules? Do you spot any grave mistakes there?
     
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