All of the above. Depends on the situation and what's needed. Throw smoke, rambo warbands, launch missiles. All have their time and place. Warbands are also useful to have around to shoo crap like impersonators and drop troops out of the DZ. It's mostly just cheap utility with access to weird attack vectors. The bulk of the work during the game is being done by group 1. It's tricky to pull off. You need to be out of LOF but still in LOF for the blast focus and really freakin close to the target if you try to activate biolocator otherwise you just get shot. I've never done it, but if I had to the easiest way would be to throw a smoke grenade close to a target, then advance a Kuang Shi into the smoke and activate biolocator. But that's some real corner case jank tech right there. You'd really need some stars to align to make that your best play at something. Maybe if my opponent was trying to defend an objective with say senor massacre or something, and throws eclipse on himself (or a Myrmidon link team throws smoke on itself). Then the play would be to walk a Kuang Shi in there so I can drop a missile on his head. I could see that catching someone out as it's an otherwise unique response to a standard defensive action.