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Taqeul talk

Discussion in 'Tohaa' started by borings, Feb 26, 2019.

  1. Thaddius

    Thaddius Well-Known Member

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    Good write up. Just a note that the bugs dont count for telemetry. It needs to be a forward observe or spotlight attack not just targetted state.
     
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  2. RobertShepherd

    RobertShepherd Antipodean midwit

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    Very reasonably said. I should probably try them at least a little more than I have.
     
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  3. Abrilete

    Abrilete Well-Known Member

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    Are you sure?
    Acording to the Pheromonic Special Ammunition... "The effective use of this ammunition is considered a successful Forward Observer Attack in regards to accomplishing Objectives in missions or scenarios."
     
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  4. borings

    borings Well-Known Member

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    If they dont count for telemetry im not sure what else that line could mean.
     
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  5. Thaddius

    Thaddius Well-Known Member

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    Cookies should read the full rules
     
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  6. borings

    borings Well-Known Member

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    Its cool, i missed that regen gives shock immunity right?
     
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  7. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    Something else I feel like adds alot of value to the Taquel is it's one of the major Area Denial pieces in the army. No real Hacking, Our TR bots aren't quite as good. We only have 1 midfield Minelayer and supressive fire can be rough to use.

    I also really enjoy the way the Taquel helps convert a Diplomatic Delegate to regular orders as needed with the extra command token.
     
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  8. nehemiah

    nehemiah Well-Known Member

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    Two midfield Minelayers if you include the Libertos, and the extra command token allows you to convert its order.
    The area denial of the Taquel is even better if you give it a 'bomb, then if the enemy gets too close you can force them to choose between resetting or dodging, and the Taquel has a great WIP for making sure it hits with the 'bomb.

    Also, that new Hatail coming out looks like it would be a great Proxy for the Taquel for those who have not already converted one.
     
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  9. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    Good point actually, I haven't played my Tohaa since before the libertos came out. The fishman is such a nice addition to the army :heart::heart::heart:
     
  10. n21lv

    n21lv SymbioHate

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    Three if you include Armaan.
     
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  11. nehemiah

    nehemiah Well-Known Member

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    True, with FD2 because of his Medium Infantry status this season his minelayer option is a bit more appealing. Not sure if it is enough to want that over the MSV1, but if we ever get access to more Mirror Ball, Mine Layer could be nice.
     
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  12. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    Personally I wouldn't count armand as where I want mines in the midfield rarely overlap with where I want sniper rifles. But thats just my opinion.
     
  13. Aemaru

    Aemaru Well-Known Member

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    You forgot aelis regenration but it s not so important.

    When thinking about taqueul the comparision come with evidence with the rasail because of the cost mainly. Which is not very accurate because they fill two completly different roles :
    rasail goes on the front and is a very offenssive profil where taqueul is mostly defensive allowing the player to interdict an entiere battlefield zone.

    And yes extra lt order and advanced command is not so usefull but they have a CoC aswell which is much more usefull.

    I tried it several time and he made the job ... and in decapitation lt option is really nice :)
     
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  14. csjarrat

    csjarrat Well-Known Member

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    It's not a bad profile by any stretch but suffers from strong internal competition really. Rasail is extremely strong profile in faction and it feels like you take the taquel because you want to, not because it's the "best" choice
     
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  15. Cothel

    Cothel Well-Known Member

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    It suffers from lack of miniature.
     
  16. OrderMonkey

    OrderMonkey Well-Known Member

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    Bringing the Taqeul CoC to a small tournament this weekend. This thread basically made me want to try him again. Going to field him in Power Pack and Supplies.
    I hope he'll do a better job this time around.
     
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  17. borings

    borings Well-Known Member

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    I agree there are usually better choices, but in certain situations and certain playstyles the taqeul is the best choice. The purpose of this write up was to hopefully give some perspective on the troop so that people might consider it more viable. I had found myself overlooking it for a while, and after testing it i realized i was overlooking it to my detriment.
     
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  18. OrderMonkey

    OrderMonkey Well-Known Member

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    As stated above I took the Taqeul for a walk last weekend and took a tournament down with it. This was my list for Power Pack and Supplies, where I fielded him:

    Supplies! Taqeul!
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]2
    TAQEUL (Chain of Command) Spitfire, SymbioBugs / Pistol, Knife. (1.5 | 40)
    LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10)
    CLIPSOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25)
    CLIPSOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25)
    SAKIEL Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 18)
    MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
    MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)

    GROUP 2[​IMG] [​IMG] [​IMG]8 [​IMG]1
    RASAIL Lieutenant Spitfire + 1 Chaksa Peripheral / Pistol, Knife. (2 | 39)
    [​IMG] CHAKSA PERIPHERAL Heavy Flamethrower / Pistol, Knife. (- | 4)
    CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10)
    CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10)
    KAAURI Sentinel Submachine Gun, 2 Nanopulsers, Nullifier / Pistol, Electric Pulse. (0 | 12)
    KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21)
    DIPLOMATIC DELEGATE (iKohl L1, Specialist Operative) Nanopulser, Flash Pulse / Pistol, Knife. (0 | 5)
    GAO-RAEL Sniper Rifle / Pistol, CCW. (1 | 31)
    HATAIL Spec-Ops (12 XP) (BS:12, CH: Mimetism) Combi Rifle, Sniper / Pistol, Knife, Stun Pistol. (0 | 12)
    KAELTAR Light Shotgun, Flash Pulse + 2 SymbioBombs / Pistol, Electric Pulse. (0 | 15)

    6 SWC | 299 Points

    Open in Infinity Army


    As you can see, I not only tried to use the Taqeul, but also brought some SymbioBombs with it to maximize zone control.
    Unfortunately, the Bombs disappointed once again, not hitting a single target all day.
    Moreover, I was once again underwhelmed by the Taqeul's performance.

    In the first game, Power Pack against a fellow Tohaa player, he kind of controlled one of the three antennas and shot down a Nikoul as well as a Sakiel, but this task could have been fulfilled by any other shooter as well. Shortly after, he got knocked down by an enemy Gao-Rael Sniper in my opponents turn.
    In my next turn, I decided to spin the wheels and went for regeneration, nailed the role and got him back on his feet again. Sadly, it took my opponent only two more orders to get rid of him entirely, simply dodging the two symbiobugs all at once and punching him down with his Makaul.
    Really the only thing special the Taqeul did this game was regenerating once and thus forcing my opponent to act on it. I wasn't too impressed with it.
    After some more shooting and a lucky crit from my Spec-Op Sniper killing the enemy Sukeul, I took the game down 7-3 (I think) for a minor win.


    For the second game, Supplies, I started by opening two boxes with my two Clipsos FO, used two coordinated orders to run both of them back and simultanously tried moving the Taqeul to the third box. Unfortunately, my opponent (Shasvastii) shot some rockets at one of my SymbioBugs, killing the Taqeul in the process. In this case, the Bugs proved themselves as more of a liability than an advantage, though this was probably my own fault. It was really greedy running into open field without identifying the enemy camo first, especially without smoking first.
    Took this game down 5-3, another minor and without the Taqeul doing anything other than generating a really expensive order.


    I kind of want this guy to be good, but as it stands, I'll probably bench him again for some time.
     
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  19. Teslarod

    Teslarod when in doubt, Yeet

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    Taquel talk? Nice. That's one of the evergreen that always comes up with Tohaa Players.

    As an opponent I'm happy every time I see a Taquel. Mostly for quite simple reasons - it's by far less deadly than a Rasail and by far easier to kill if you know what you're doing.
    No other Tohaa can scare the everloving lettuce out of you like a Rasail turning a corner can. 3 Shots Viral +HFT vs probably a Dodge and he won't care much about getting hit with a DTW in return thanks to having a Mate.
    A Rasail can tank a single wound hit to the face and happily gamble ARM rolls, often on ARM4, that Nanoscreen makes him a lot sturdier and a lot faster than people give it credit for. The Taquel on the other hand lacks the MODs to fight more than basic Linetroopers and moves like a slug
    When you're defending you'll often catch stuff out of Cover, a Rasail sitting in a corner or Prone on a rooftop in SF is the most defendable Lt Tohaa have. A throwaway HFT to secure the corner he is hiding behind, 3W and built in cover do a lot more than Symbiobugs in most situations.

    Symbiobugs are unfortunately the weakest of the existing Perimeter weapons. Koalas with their DAM15 SHOCK have a straight up higher chance to kill or damage the average target, Madtraps are more dangerous to resilient troops. Being Targeted in your Active Turn is less of an issue than being dead or Immobilized. Not to mention that other Perimeter weapons tend to come on Profiles 15-20 points cheaper than a Taquel.
    Advanced Command and Regeneration for a Symbiont Armour troop are rather questionable additions in terms of leading to an optimized Profile.

    I've met plenty of Tohaa Players who wanted to make the Taqeul work on the table. The best summary of what is wrong with the Taquel was something like this.
    "Fielding a Taquel is trying to not lose the game. But that part of the game Tohaa already excel at. Symbio Armour, Mates, Kaeltar CoC, B2 Eclipse Smoke and all that. So instead of taking another mediocre layer of security why not just bring something that is excellent at helping you win instead?"
     
    #39 Teslarod, Mar 11, 2019
    Last edited: Mar 12, 2019
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  20. WiT?

    WiT? Well-Known Member

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    I find the Taquel suffers for too much overlap with the rest of the Tohaa army - ie, a symbiont armoured spitfire in a faction filled to the brim with both of these. In any other faction I would run a ton of these, as I love durable combat specialists and certainly love koalas, but when I can run a triad with similar firepower and button pressing ability plus more orders for the same points, and don't really need the bugs for defense with all our heavy flamers, its hard to justify. Too many games where he has been an expensive cheerleader.

    Could just be me being a shite player though.

    I think the model has legs, but the rest of the faction is just too damn efficient at doing most of what he already does.
     
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