1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Tactical Window homogenising armies

Discussion in 'Access Guide to the Human Sphere' started by Triumph, Sep 4, 2020.

  1. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    If you're talking about Ieldin's data, then you need to manually deduct 2 orders from Aleph and OSS because of how Proxies are parsed and how nearly all army lists contained 3 Proxies.
     
  2. Armihaul

    Armihaul Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,470
    Likes Received:
    1,112
    I know, but the others have to take out servants, sincronizeds, antipodes, pupniks and the like. There are a lot of "non-order-generating-dudes" there
     
  3. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    No they do not. The data parsed and presented by Ieldin does not contain pollution from Servants etc, it would be basically useless if it did.
     
    Lesh' and Teslarod like this.
  4. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Claiming full feature erosion every time anyone gains anything is a fallacy.
    Hassassins gained Mimetism -6 and MSV2... on Rifle platforms.
    There's a difference in between access to Aquila Guard vs Epsilon vs Yara Haddad.

    Locking certain factions out of game defining options (taking Hassassins as an example - the inability to contest a slightly above average ARO piece in a FTF for a reasonable pricetag) and instead compensating them with thoroughly broken niche options elsewhere (Mutts) can only ever lead to balance problems - especially when the broken niche options find their way back into Vanilla.
    Allowing access to a more similar baseline and defining Factions by how and how well they can tackle each aspect of the game, makes for a better foundation. Also helps that MSV1 can now do something against Smoke, so no need to hand out MSV2s just to have a straight forward Smoke counter anymore.
    For some other broken niche options - Druze aren't exactly the best Sectorial out there, but that doesn't change Core Linked X-Visor E/M LGLs and Saito Togan Specialist Operative being pretty broken in a vacuum.

    With N4, Camo levels finally aren't the *best* way to improve BS attacks, with Full Auto L2 no longer gated behind +1B and the name "Full Auto", DAM and Ammunition type becoming more relevant, MSVs and MULTI getting more relevant and cheaper as well as other MODs like Surprise Attack no longer nested, we have a playground to build different stuff that works.

    Can confirm - the data only has that problem for Posthumans. (Looking at the pickrate list, I'd deduct something around 1.7 Orders though. 2.0 is too much)
     
    #84 Teslarod, Sep 10, 2020
    Last edited: Sep 10, 2020
  5. Ieldin Soecr

    Ieldin Soecr Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    129
    Likes Received:
    329
    Hiho, the problem only consists with Posthumans, as they are to complex to calculate within the order count and they are listed as order generating within the Infinity Army Dataset. All other non order generating units (G:Servant/Sync/Marionette/Pupniks/Pilots/etc.) are not included in the order count. Antipodes also are only counted once.
     
    Teslarod likes this.
  6. Armihaul

    Armihaul Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,470
    Likes Received:
    1,112
    so instead of being somewere between the 15-16 orders, they will be around 14-15... which still is more than others that go around 13-14. And even if they were in the same numbers (Both around the 13-14), we are talking about an elite faction that should be using even fewer orders. This is more on the point of TW is not a balancing tool.
     
  7. Barrogh

    Barrogh Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    2,062
    Likes Received:
    1,791
    Being honest, it's possible that I'm bitter about narrow specialist armies getting generic tools while giving away their special pieces (instead of being improved in their more or less unique fields) is because I know CB knows better than to do just that as evidenced by TAK who, among other things, received even deeper and more sophisticated access to notable Ariadna's forte, mass camo, and not just got stuff that does more generic, flavorless things better.

    On the other hand, the very same TAK definitely got its share of the latter as well, so...
     
  8. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Aleph are my go to tournament faction.
    Lists start with 3 Netrods, 2 Flashpulse Bots, 2 Baggage Bots (7 Orders for 44 points), then Proxies and Achilles.
    Think I ran a total of 20 tournament games with a second list sporting a Marut - and never put the Marut on the table, not even in TAG centered missions.
    N3 Aleph with 3 Proxies, Netrods and Achilles cheats by having around 50-70 points more on the table than you're paying for.
    Mind you all of the better Factions use stuff like Warbands, Netrods, Frenzy or just very synergetic troops to get as much value out of those 300 points as possible. It's just very obvious with Aleph.
    A Hsien and 2 Monks result in something better than a MSV2 + ODD Hsien, but you're still only paying 71 points for it.
    Krakots are a force multiplier for any Vanilla army that wants a solution to midfield/rooftop Jammers and Hacking, CC counter, access to DTWs and fix for crowded DZs.
    N3 Elite armies don't really work that well compared to single expensive high performance pieces using the big Order pool.

    TAK is more of an "Ariadna - the Sectorial" than any other Ariadna Sectorial.
    Aside from Vet Kazak AP HMG Wildcards (who were still 2nd fiddle after Spetznaz in N3) they're a bit weaker than Vanilla who gets to combine everything TAK has with Chasseurs, Caterans, Foxtrotts, Hardcases... 6 point regular Orders, Galwegians, Cameronians ... just without the Link options.
     
    Berjiz and nazroth like this.
  9. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    Oooh, Hsien level trooper with ODD and MSV2... that would be a glorious thing to use on pesky Fireteams ignoring the smoke MOD through 6S. That's a low key banned combination I think but it'd probably cost about the same as a Hsien and a monk or two.

    I don't actually buy the argument that factions should have obvious advantages of the something-for-nothing kind like that. It dumbs the game down, IMO, and forces people's lists. There's quite a few factions that I don't think relies on these advantages (like I haven't found anything like it in Yu Jing, Haqq's advantage is as blatantly obvious as it is inconsequential, Pan-O has worked fine without dipping into their TAG advantage for an edition, etc).
    Or more importantly, if they exist they need to be pretty damned well designed to mesh with the faction, be obvious, and be externally balancing - but then you're also going to have to accept that opting out shouls be a very distinct disadvantage.
     
    Berjiz and SpectralOwl like this.
  10. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    3,071
    Likes Received:
    3,019
    And in the homogenizing vein, Ariadna seems to have lost T2 weapons.

    We will not deal 2 Wounds at once, will not have Antimateriel. T2 Rifles on Tankhunters became "AP Rifles", so just halving ARM instead. Great.
     
    SKOZZOKONZ likes this.
  11. fatherboxx

    fatherboxx Mission control, I'm coming home.

    Joined:
    Jan 18, 2018
    Messages:
    661
    Likes Received:
    933
    Check current army builder before posting nonsense
     
  12. Triumph

    Triumph Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    5,750
    Likes Received:
    6,511
    Tartary Army Corps
    ──────────────────────────────────────────────────

    [​IMG]6
    TANKHUNTER (Chain of Command) AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 30)
    TANKHUNTER Lieutenant AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (1 | 25)
    TANKHUNTER Missile Launcher / Pistol, Knife. (1.5 | 29)
    TANKHUNTER Portable Autocannon, D-Charges / Pistol, Knife. (1.5 | 34)
    TANKHUNTER AP HMG, D-Charges / Pistol, Knife. (1.5 | 35)
    TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25)

    5.5 SWC | 178 Points

    Open in Infinity Army

    His statement seems to check out. No T2 weapons on Tankhunters.
     
  13. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,757
    Likes Received:
    2,443
    Veterans still have them
     
    Nuada Airgetlam likes this.
  14. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    3,071
    Likes Received:
    3,019
    Yeah, but I made a mistake. I read a weapon change to "AP" somewhere and didn't remember what it was, saw this profile and thought it had a change of T2 to AP.

    It seem the change was "Antipersonnel mines" to "AP mines" instead, also present here. Maybe the source of my confusion, a bit tired today.
     
  15. fatherboxx

    fatherboxx Mission control, I'm coming home.

    Joined:
    Jan 18, 2018
    Messages:
    661
    Likes Received:
    933
    They never had them
     
  16. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    3,071
    Likes Received:
    3,019
    Did we see N4 profiles with T2?

    I probably conflated Frontovik profiles with Tankhunter ones in my mind and expected the "special rifle" to be T2 instead of having been AP all along.
     
  17. Benkei

    Benkei Well-Known Member

    Joined:
    Dec 6, 2017
    Messages:
    1,757
    Likes Received:
    2,443
    Given we have seen precious few N4 profiles I would say a weapon not showing is a far cry from "OMG they took this out of the game". For what is worth I very much doubt they took them out.
     
    Stiopa and RolandTHTG like this.
  18. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    3,071
    Likes Received:
    3,019
    Well if I didn't get confused and those were say Frontoviks full of AP Rifles instead of T2 Rifles, Ariadna losing T2 rifles would be far less of a conjecture than quite a lot of N4 speculations seen on this forum.
     
  19. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    It's a good thing Fari doesn't post quite as enthusiastically as I do... here's a link: https://forum.corvusbelli.com/threa...-charlas-y-sorpresas.37456/page-7#post-349465

    Yes, Kosmosoldat, the new hackable heavy infantry have T2 Rifles (with extra burst)
     
    Nuada Airgetlam likes this.
  20. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    3,071
    Likes Received:
    3,019
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation