Managed to drum up some excitement for this campaign amongst my local players despite the issues last time around. One has tried to submit his report three times with the server crashing each time. I've checked the warconsole and it's painfully slow. BoW, why offer to host a campaign if you know that you don't have the server capacity? I was hoping as it's the third time you might have worked out thrive the issues by now. Will go back to trying to convince my players that taking part is a good idea despite BoW involvement.
I can't even log in today. Webpage loads, but go to login and I get an error 504 stating issues with the host.
I've been having trouble with this all day. I am reloading the page several times, though it seems more stable in the last couple of hours.
That should be resolved now (we'll keep an eye on it) there was a build up of in closed tcp connections so we have dropped a code update that should hopefully keep that more tidy. Unfortunately it's one of those issues that's code based rather than a straight configuration or capacity issue. Warconsole itself is on a scalable architecture now though and it's platform this year has about 4 times the capacity of last year (we've been investing pretty heavily into this with the recent launch of the new beasts of war site) Anyways sorry for the issue chaps we'll do our best to keep an eye on it. :)
Team are just applying some updates so may slow down a little (or fall over) while they do that. Shouldn't take long. Will post when they are done.
We should be thankful that you guys make this effort to keep everything running and offer this this campaign for free. Complaints do not help. Constructive bug Reports do help.
One battrep named in the BOW Video has the same problem. https://kuragecrisis.warconsole.com/battles/kreslack-kross-vs-butterz-1530575600