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September>December 2024: Nuclear winter has struck, leaving room for the N5

Discussion in 'News' started by Wizzy, Aug 12, 2024.

  1. Stiopa

    Stiopa Trust The Fuckhead

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    It's a wonder how every cut in every vanilla is met with "why is this unit getting the axe" voices, when we don't know sectorial rosters yet and most of the units not in vanilla will indeed keep to be playable in their respective sectorials.

    Speaking of Parvati and Sophotect balance, I'm curious how they'll go about it. My preferred solution would be to give Sophie improved Doc/Engi skills, with Parvati being a better fighter, but only basic Doc/Engi.
     
  2. Errhile

    Errhile A traveller on the Silk Road

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    Because people just love to feel offended / wronged?

    Also, yeah, we know nothing about the sectorials (outside of the two new ones).
    Except there's only one source that could give us the relevant info: CB themselves.
    And so far they didn't.
     
  3. Space Ranger

    Space Ranger Well-Known Member

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  4. Benkei

    Benkei Well-Known Member

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    Yes, sure, that's why we suspiciously get all the reinforcements plus the newest releases in every vanilla, for lore reasons; also removing iconic faction characters so you have to get into a new Sectorial you maybe didn't have before to keep playing them is also because lore and balance reasons.

    Who knows, maybe it is, but it certainly doesn't look that way.

    P.D: I don't think you know how miniature casting works neither, if we are gonna go into it
     
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  5. UpirLihi

    UpirLihi Well-Known Member

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    Because people love playing vanilla. Not everyone on the internet is 13 or enjoys benefits for pretending to be a victim. People expect reasonable continuity for their factions between editions.
     
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  6. Benkei

    Benkei Well-Known Member

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    Unsurprisingly people like to play cool miniatures and characters they were playing before without having to expand to a whole new army, and things like having half your characters in f.e. ALEPH belong to a different faction won't sit well lore nor aestheticwise (specially amazing how they removed an in faction sniper to include a mercenary sniper)
     
  7. Nimlothautle

    Nimlothautle Well-Known Member

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    Come on dude.
     
  8. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

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    Well, your definition of ‘reasonable’ differs from mine, which differs from Errhile’s, from Stiopa’s, and, most crucially and critically, from CB’s. And since it is the Interwebz, yes, there is an element of histrionics involved in the complaints.
     
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  9. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    But "vanilla" is now just another sectorial. :)
     
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  10. SpectralOwl

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    I know at least in my case, it's because I sometimes want to play Vanilla. ALEPH's pretty well known for its top-heavy builds, as much if not more than CA (since it lacks the affordable Warbands), so dropping all the traditional SP Rambos leaves a lot on the shoulders of historically capable but not top-tier units like the Marut and Asura. The main gains over playing pure OSS are Smoke access and a few tech pieces- though all that MSV2 will love the Smoke, it's certainly a big change for a very popular build style.

    As for Sophie vs. Parvati, the main problem is just the Sophotect being rather overcosted by comparison. The Sophotect costs as much as most other factions' basic Doctors and Engineers put together, and at the point you're paying HI prices you may as well commit for some combat stats by dropping a flash bot and get Parvati.
     
  11. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

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    And I, personally, would say it’s all the better for it.
     
  12. UpirLihi

    UpirLihi Well-Known Member

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    Any sufficiently large crowd will have its lunatics.

    Operating with "reasonable", of course, is not an exact thing, but the "reasonable person" standard is good enough for many jurisdictions and imho does well for the interwebs too. Based on previous meta changes, be they in Infinity (i.e. Uprising) or other war games, you can easily infer that people do not expect a third of the units in their army to be gone. Similarly, people do not expect products still sold at the store of the company to be no longer compatible with the game a month later, unless that is clearly communicated. But if this concerns you, we can replace reasonable expectation with the expectation of the average player and then the argument that CB's N5 Aleph changes do not meet the expectations of aleph players should be relatively obvious.
     
  13. Errhile

    Errhile A traveller on the Silk Road

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    No, thank you.
    It would be gross. As in, disgusting and just wrong.

    :smiling_imp:

    People also complained that the Link Teams were broken and Sectorials were bad for the game - back when they happened in the original HS in the N2 era.

    I've just taken a count of the vanilla Aleph units of now. Skipping the ITS-only mercs, that's 77 entries (unless I skipped something).
    I'm of the opinion that CB's decision to trim the vanilla down is understandable. 77 entries in the Army I can agree being difficult to manage and balance. Therefore needing a trim.

    You are free to disagree with me.
    Bah, I'm perfectly willing to agree to disagree.


    Either way, there is a change coming to Infinity vanilla armies (and probably sectorials too, except we haven't seen the reworked sectorials yet).
    We can like it or dislike it (I've said it many times: I dislike changes, I'm not good in dealing with them), but it won't affect the very fact the change is going to happen.
     

    Attached Files:

    #1473 Errhile, Oct 29, 2024 at 6:00 PM
    Last edited: Oct 29, 2024 at 6:13 PM
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