That's IT! Thanks againg. One, little, question on this guy KNIGHT OF THE HOLY SEPULCHRE Lieutenant Spitfire / Pistol, DA CCW. (2 | 56) How can i combine Holoecho to Holoprojector 1 state without let the enemy suspect too much? I mean, i have to say that the tree figure i deploy (if i can afford 3 figure instead of using the marker) are using Holoecho, so it's clear that only a Holy sepulchre can be, even if i disguise using 3 other models (3 fusilier for example) due to Holoprojector 1
I holo them as a Fusilier or Order Sergeant Hacker. That way the enemy knows why they are advancing (it's a Hacker, which is also a specialist, moving up field isn't that unusual) AND it's Hackable so you aren't giving the game away due to the weirdness of the hackability of the unit. Then take a 10 point regular Combi Rifle Fusilier (which COULD be your Lt) and the enemy likely never even considers the other possibility.
In MO ? You cannot. Its very easy to spot KotHS in MO list (if he is using Holo1+Holo2) and opponent actually is aware of fact that MO can have Holo2. Its much easier (eg: possible) to hide him if he's using only Holo1, but then you have to forfeit Suprise Attack (without additional order tax of re-enabling Holoechos) and best mine defusal tool. Thats unfortunetaly only point of KotHS, he's so undersused (for good reasons) that most people really are not aware that Holo2 is natively available in MO (I had people asking me why I have legal list with 2 Joans on table xD). Yes, there was a time when MO could deploy HI link and 5 Joans next to it xD
Yeah, it's not worth trying to use both, 3 plain Fusiliers or Order Sergeants all within 8" is just too suspicious.
But... It's the Lt any of them? Or a Decoy? XD The problem with MO is that you have 2 rambos: one is the Hospitaler + Magisters link, the other is 3-4 Hospitalers with Joan and 0-1 DeFersen (and De Fersen is a GOOD hacker to have in a link!), where you suffer order starvation, barely compensated by Joan's Inspiring Leadership turning both the Warcor and the Tech Bee into regulars (and if you have the Soldiers of Fortune extra available, forking 1 SWC to place 3 more Warcors on the table, and the Yuan Yuan, and the Bashi Bazouk... lots of orders for very cheap, and the Yuan move themselves thanks to the impetuous order).
On his own ? Yes, problem is that KHD are really popular choice and if you run calculator you see it he actually makes a link more vulnurable to hacking xD (through KHD).
Yes, but it doesn't solve a "Redrum problem" ;D (just make it that not every single KHD can just kill him like he was a fusilier) Not to mention that Maestro xD
Ok, as a pure noobie this is becoming quite confusing. So: i can replace my KotHS with 3 fusilier but i have to Say clearly that they are moving togheter since they are in Holoheco (Holoprojector lv 2) BUT i can avoid to say that they are disguised with Holoprojector L1 so effectvely they could be a One fusilier with Holoprojector L2. Someone with good knowledge of MO btw can understand that the only choiche is a KotHS . Am i right?
Ok, first: the Sepulcher knight is the only Holoprojector troop in the whole PanOceanía, I think, (same with Patroclus in Aleph), so seeing any troop in Holoecho state means it is a Sepulcher. Second: by using Holo2 you are placing the Sepulcher in Holoecho state, that is a marker state you are obliged, by the rules, to identify with 1 marker (on any one of the three) at the beginning of your turn (so if the enemy goes first, he has no reason to doubt those 3 Order Sergeants are false). This helps to cover the presence of TO troops in your list, for example. Third: Holoprojector 1 is not a marker state, so disguising a Sepulcher as DeFersen, for example, or as Joan, means the disguise is foolproof until you roll a dice with that troop. That being said, it is an expensive way to cover the absence of 2 TO Sargents in the table and courtesy list.
Tthe first two point where clear, this is the one a bit confusing. I mean: i field DeFersen (or Joan) without Holoeco, this is clear to me how it works. Even if i field a Single OS or Fusilier. But is not a bit "useless" to use Holoecho AND Holoprojector L1? Combining both is the perfect way to say: hei those are not 3 SO but a KotHS. No?
Correct... once the opponent sees you placing the Holoecho marker. Which won't happen until you start your first turn, so until then the opponent things, be it during deployment or during his first turn (if you go second) that those three Order Sergeants are, in fact, three Order Sergeants... instead of a HI. Or, DeFersen, alone, unlinked. then he places a Killer hacker nearby... and you move, he declares he has a hacker in range that will hack you, and you shrug and shoot the dude who can't hack you... (at best, has to shoot you... and it usually means it is a Ninja with a bow).
This Sound interesting, why btw he can't hack me? KotHS is HI so he can be hacket no? (Maybe KHD can hack only other hakers?)
Marker state of holoecho2 (or state of Holo1) doesn't forbid your enemy from hacking you. What's more if you for example use Holo1 to disguise yourself as "unhackable" Fusilier and enemy advances with his hacker/repater into ZoC of this "fusilier" (truely being KotHS) you have to inform your opponent that this "fusilier" is for some reason hackable.
Killer hackers program lists have only anti-hacker programs, and cybermask. Bit &Kiss (from Combined Army) have an Anti-TAG program (to dismount the enemy pilot, so useful only against manned pilots), and that's it, I think. So he sees a hackable enemy troop and declares hacking, which becomes inaction because he has no valid programs.
In truth... public information is the Hackable characteristic, not if you have programs that can affect the target. Another thing entirely is that the community talked and talked, and decided to accept ijw's dictum *shrug* In any case, the relevant part is that the Hidden Deployment troop is on the table, and cannot go back. So the player can declare no ARO (so the Black Friar prepares his hunt), or risk a FtF roll of a combi or tactical bow against the Sepulcher.
No it's not. If IJW himself pointed out anytging specific then it's this part of the Hacking Rules marked in green and bold: Hacking Devices and Hacking Programs: Characteristics Hacking Devices and their suite of Hacking Programs obey a series of general rules: They act in Zone of Control, be it the Hacker's or a Repeater's if the specific Hacking Program allows hacking in Hacking Area. Their target need not be within the Hacker's LoF, unless otherwise specified by the Hacking Program's rules. They automatically identify whether a figure—but not a Marker—inside the Hacker's Hacking Area is targetable by a specific Hacking Program. It's 100% illegal to trick your opponent into thinking your KotHS is any sort of Hacker once he is inside your opponent's Hacking Area.
Is that so? MO has always had a bad reputation, ASA is the only interesting one, but still mired by SWC on Regular FO and lack of MSV2 aside from a Greek or proper TO Camo and NCA is just PanO with a Fusilier link, but without Kamau, Nisses or Croc Men I can't live without. All in all ASA seems to be the only PanO sectorial to go over vanilla. Well, aside from a Fusilier link maybe, but I prefer not taking more than 4 Fusiliers. I need points for my Nisses and Croc Men.