Rules you would want changed?

Tema en 'Access Guide to the Human Sphere' iniciado por timmy, 23 Jun 2018.

  1. Vakarian

    Vakarian Bad Nomad

    Registrado:
    4 Dic 2017
    Mensajes:
    218
    Me Gusta recibidos:
    337
    @inane.imp there have been so many instances where I've wished facing worked that way - I'd really be curious to see how much it messes with the current rules, but I think that might be a brilliant idea.
     
  2. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    It doesn't cause any issues. There was a brief moment of sanity where it was generally held to work this way, and then the FAQ 'fixed' it and introduced the significant issue of being able to "shoot people in the back from in front".

    Note: it does change the balance in that it makes non-SSL1 defensive set ups easier, because you can realistically cover both corners of a building under pretty well any circumstances.
     
    #362 inane.imp, 26 Jul 2018
    Última edición: 26 Jul 2018
    A CoveredInFish, Hecaton y paraelix les gusta esto.
  3. Vakarian

    Vakarian Bad Nomad

    Registrado:
    4 Dic 2017
    Mensajes:
    218
    Me Gusta recibidos:
    337
    That's more or less what I figured would be the case. I had forgotten about the FAQ - I was still in the learning stages when that one came out, I believe.

    I will say the majority of times I have been "caught out" by facing issues that I didn't see coming were because facing works the way it does, and not the way you suggested. Felt crappy in game. I'm happy to accept my dudes getting shot in the back when they're actually being shot in the back - I can fix that either by better play or maybe couldn't really have done anything about it at all. But losing an ARO because of the line in the middle can be frustrating.
     
  4. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    Any nerf to facing is an unneeded nerf to AD at least.
     
    A inane.imp le gusta esto.
  5. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    Agree. But I think the benefit to gameplay from half a basewidth outways the costs to AD. Arguably it may make AD more valuable as it becomes harder to get rear shots if you are already on the board. But I think it'd be a YMMV answer.
     
  6. paraelix

    paraelix Seed Embryo Scholar

    Registrado:
    31 Ene 2018
    Mensajes:
    1.163
    Me Gusta recibidos:
    1.206
    This is a problem in the game that needs to be address.
     
    A Superfluid, AdmiralJCJF y Hecaton les gusta esto.
  7. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    I agree. I would solve it using the reciprocal LoF rules - if someone can see you and they are in your front arc (irrespective of terrain and intervening stuff, except for stuff like smoke grenades. ) then you can see them.
     
  8. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    That's how we've already been playing. Honestly I just don't have time to sit there and explain it to every player while they look at me like I'm trying to cheat.
     
    A Hecaton, Superfluid y Abrilete les gusta esto.
  9. Ben Kenobi

    Ben Kenobi Well-Known Member

    Registrado:
    2 May 2018
    Mensajes:
    1.390
    Me Gusta recibidos:
    1.642
    Theres only one minior issue when you wont to lay on the line of sight, cause you only have a point where the line touches the circle.
     
  10. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.062
    Me Gusta recibidos:
    15.369
    A minor one, it makes it possible to guard both corners of a perfectly straight wall without having to face the wall.
     
    A loricus le gusta esto.
  11. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    Right now if you're facing a wall you can be attacking "from the rear" from both corners of the wall. @fkaos You got that diagram?
     
    A Abrilete le gusta esto.
  12. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    This is one of the biggest deals for AD, especially if someone wants to risk doing a template drop. I prefer needing to choose to cover two corners or your back, otherwise almost every passive troop is impossible to flank.

    The harder it is to get out of LoS, or the less advantage Cover provides, the less positioning matters in favor of combat skills like Mimetism. Right now positioning matters a lot and it's probably tied for my favorite thing about the game.
     
  13. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

    Registrado:
    21 Feb 2017
    Mensajes:
    3.532
    Me Gusta recibidos:
    4.594
    Yep.

    This.
     
  14. Keyrott

    Keyrott Nomad Handyman

    Registrado:
    6 Nov 2017
    Mensajes:
    472
    Me Gusta recibidos:
    1.247
    What would people think about a semi-limited insertion style gametype called "Skirmish" that allows you to have 15 orders total so that people don't either force smaller armies to run LI when they can't, and those same less-expensive armies don't spam 20-25 order lists and the like? Gives wiggle room to those that would like to play LI style 1 combat group lists, while allowing breathing room to spread points a bit thinner between orders
     
    A Del S le gusta esto.
  15. Del S

    Del S Tunguskaball

    Registrado:
    11 Dic 2017
    Mensajes:
    1.178
    Me Gusta recibidos:
    2.587
    It'd be a lot better for armies stuck with relatively cheap units across the board. Caledonia, for instance, basically doesn't have much of a choice in LI and struggles to either spend points, or get specialists.
     
  16. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Registrado:
    28 Nov 2017
    Mensajes:
    1.803
    Me Gusta recibidos:
    2.804
    I would much rather see elite lists buffed up than spam lists nerfed down.
     
  17. Leviathan

    Leviathan Hungry Caliban

    Registrado:
    6 Feb 2018
    Mensajes:
    966
    Me Gusta recibidos:
    969
    Like what? Limited Insertion gets 2 bonus orders or something like that?
     
  18. Keyrott

    Keyrott Nomad Handyman

    Registrado:
    6 Nov 2017
    Mensajes:
    472
    Me Gusta recibidos:
    1.247
    Obviously the command token usage to nerf order pools by 2 orders if you have 2 groups would still work if they go first. Would that not be enough?
     
  19. Shoitaan

    Shoitaan Well-Known Member

    Registrado:
    25 Nov 2017
    Mensajes:
    371
    Me Gusta recibidos:
    544
    It took me a long time to remember which rule was upside down in terms of relative power level and naming/numerical conventions.

    If I understand correctly, Sixth Sense L2 is poorer than SSL1. Pretty sure this is one of the few situations where the lower number is better. Really should be swapped around...
     
  20. Leviathan

    Leviathan Hungry Caliban

    Registrado:
    6 Feb 2018
    Mensajes:
    966
    Me Gusta recibidos:
    969
    (wrong thread)
     
    #380 Leviathan, 10 Ago 2018
    Última edición: 10 Ago 2018
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation