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Ramah Taskforce Guide (2019) - Bourak's Finest

Discussion in 'Haqqislam' started by Lazarus0909, Jul 26, 2019.

  1. emperorsaistone

    emperorsaistone Well-Known Member

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    Id wait a few more days, before beeing to much into that. The ODD Fanous and Nasmats, as well as the 0 Swc Khawarij look like bugs to me.
     
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  2. ldgif

    ldgif Well-Known Member
    Warcor

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    RTF lists are going to look insanely light on SWC if everything is correct.

    With REMs not needing a HD to be used in a list, probably will see less Leila.
     
  3. emperorsaistone

    emperorsaistone Well-Known Member

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    But Leilas new E/Maulers are quite tasty:-D
    Also, no need for a HD to field Rems anymore? Thats interesting...
     
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  4. Koval

    Koval Well-Known Member

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    It's been confirmed that Fanous should only be -3. I'd imagine Nasmats are also a mistake.

    I was surprised to see Yara as an option. Even without strategic deployment, She's a strong contender for primary gunfighter in a mixed core. I'm also happy to see Janissaries getting haris. Mukhtar still might be better, but buffs to both forms of Janissary make them worth serious consideration.
     
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  5. Fenrir

    Fenrir Well-Known Member

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    Are alfasids bug?? who's gonna run them when we got Asawira or Jenizaros.

    Overcost kawarij before Overovercost kawarij now, im gonna play jenizaros they are too good for the same points or less
     
  6. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    The shock immunity absence is likely an oversight that will be fixed soon. As for the rest of their kit – they can now attack back through smoke and cannot be surprise shot from any distance so they got their niche IMO.
     
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  7. Agorapocalypse

    Agorapocalypse Namurr and Nahab are girlfriends

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    So, uh.... how we feeling about namurrs? Dropped 1 point on spit, 2 on rifle, cc up to 20, but now only dodging on 15s which kinda takes a bit of their flavor away. Im a little let down. But ill still enjoy running them.
     
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  8. KwarkyMats

    KwarkyMats Well-Known Member

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    I dig the extra burst on the Al Fasid HRL profile, makes him a really nice toolbox solo piece.
    I'm a bit bummed out with the Namurr's +6 dodge dropping to +3. that said, the changes to E/M and CC upgraded to 20 makes them viable versus TAGs and HI. D-Charges don't give a -3 in CC anymore either, so once you immobilize a TAG, start explosive punching away! You're not going to miss.
    Overall I'm quite happy with the improvements to Haqqislam's arsenal. Zhayedan's built in Haris and marksmanship makes me want to run a defensive Haris with the ML and sniper.
     
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  9. KedzioR_vo

    KedzioR_vo Well-Known Member
    Warcor

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    Yeah... I bought Spit guy two weeks ago and was hoping to get a good reason for using Namurrs in N4. And I still don't see a strong advantage of this unit. Ofcourse they're not bad, but still expensive and worse than many other guys in many things. With the changes to other soldiers I still feel like I won't field them to much.
    The one buff I see is that now E/Marat forces two BTS/2 rolls, which is cool. But that's also a buff to 5pts Ghazi, so...

    Maybe with time I'll see some great niche for them. Maybe there will be so many heavy infantry and TAGs that having Total Immunity unit with E/Marat and D-Charges will be a good option, but for now I'm unimpressed.


    PozdRawiam / Greetings
     
  10. Fire@Will

    Fire@Will Well-Known Member

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    I think dodging on 18s, with the changes to dodge movement in the active turn, would be a bit broken! Especially with the +1", which I assume makes them move 9" in a single activation...
     
  11. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    And then some, considering that the C1/N4 rules for combining ammo types means that N+EM = two rolls against halved BTS, with each failed roll applying the effects of both ammo types...

    Changes to Immunity (Total) are also worth bearing in mind, they're now completely immune to weapons with the Non-Lethal Trait, so can simply ignore Flash Pulses, anything with PARA ammo, ranged EM weapons etc.
     
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  12. HardDisk

    HardDisk Well-Known Member

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    Pupniks can dodge on 19's, moving 6-4 with dodge(+1")...
     
  13. bladerunner_35

    bladerunner_35 Well-Known Member

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    And those bastard Tohaa dogs dodging on 18....
     
  14. KwarkyMats

    KwarkyMats Well-Known Member

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    Awesome, I wasn't sure yet on how that worked, but that's a huge buff. Now I definitely want to try out Namurrs more, maybe in a Duo with Yara. This makes Zamira slightly better as well.
     
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  15. LoganGarnett

    LoganGarnett Well-Known Member

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    And here I am, celebrating the improved CC training programme for Khawarijs. Finally they are decent at CC! And with the buffed Bioimmunity? Hell yeah!.. Perhaps now I'll stop getting weird looks when I bring out Core of these guys.
     
  16. LoganGarnett

    LoganGarnett Well-Known Member

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    Also want to try this nonsense out:

    gZQPcmFtYWgtdGFza2ZvcmNlASCBLAEBCwCBNQEDAACBNQECAACBOwEDAACBOwEDAACBTgECAACBPgEBAACBLQETAACBOgEBAACBTQEBAACBLQEHAACBLQEHAA==

    Optimal? Hell no. But plenty of specialists, 12 Orders, consistent 2x Red Fury + 2x MULTI HMG Supprissive fire, a bit of protection and support for Maggies and Rafiqs, nice mine coverage. Might as well switch the HRL Maggie to a second Mine Dispenser one, for even more mine coverage and coorinated reloads.
     
  17. HANGMAN

    HANGMAN Member

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    You're discussing the Namurr correct? They only have E/M CC weapons, not anything else. Same with Zamira. Am I missing something?
     
  18. KwarkyMats

    KwarkyMats Well-Known Member

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    E/M CC weapons have a normal + E/M ammo effect, which if I understand correctly means normal ammo and E/M is combined, forcing two saves on halved BTS, inflicting a wound per failed save and the effects of E/M.
     
  19. Barrogh

    Barrogh Well-Known Member

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    Ammo combinations are sure weird in Infinity.
     
  20. HANGMAN

    HANGMAN Member

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    I've read the rules, didn't get this at all. Can someone please post the rules and the page please? Thanks! :)
     
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