Discussion in 'PanOceania' started by psychoticstorm, Aug 6, 2019.
There is a distinct abundance of nanopulsers and flamethrowers with other hi that we tend to lack
Yeah, expanding upon being high tech for PanO would help add a new wrinkle rather than just being the uber competent shooters. We have some inkling of that with the likes of the Auxbots, Drop Bears, and Wild Parrots. Interesting and hi-tech equipment. I could see introducing more of that or spreading the current love around among other PanO units. Even giving high tech options even to the lowest troopers on the chain to show off the industrial might of PanO.
Gives some added flexibility as well. No, it won't reach YJ or Nomad levels but it adds flexibility to a rather rigid PanO design.
To be clear, I believe it should be balanced by having troopers less individually skilled than their counterparts in other factions, and by our specialists still being fewer and less optimized/powerful than theirs. PanO, at least for me, always worked best when I focused on crippling the opponent first and going after objectives second. Factions like Nomads, CA, or Haqq can do it the other way around, we should go for the throat from the first order.
I guess PanO (and other factions) would get new units in future. I wonder, would it be regular metal miniature of Shona Carano for SWF... (without shasvastii body)
we also have no Karhu for now, right?
No Karhu, only one Vargar, only one of the two Bøyg, space for more Nøkken, only two Locusts...
i would be appaled if they made any more locust or another Boyg.
I expect one more nokken and a karhu blister
i am hopeful for a varg box
I'd lay money on at least one more Locust. I imagine a box of three Karhu (MULTI w/E/Marat, MULTI & Blitzen, tweaked Feuerbach), and a box of three Vargar.
No one wants a locust...we have an excess of 2 already!
I'd quite like Locust sculpts; if they keep losing money on poor mini sales they might put some effort into making them functional! It worked for Bolts!
and bolts seemed to be discontinued, good thing i bought a box of them and the complete icestorm :P
I have some thoughts.
Booster pack alpha, Booster pack beta and Hero ahead.
I wonder, who would be that hero.
I was a little disappointed by Gunnar design.
I hope, I wouldn’t see more furs and “viking” things on future units. Really worried about it.
PanO high-tech. Give it to me :)
Other things in Svalarheima looks good. A little of knights, secret mobile station with voodootech, vargars and boygs. So, background looks nice. (Except NKAH on Svalarheima. “Skyrim-for-Nords”-idiots. Hope, PanO isn’t happy about them too.)
I have a couple hopes while patiently waiting for more MO rework. Some I think are previously mentioned ideas such as:
Cost reviewed 6-2 stealth magisters, (with wildcard for duos for bonus points)
More link options for De Fersen and Black Friar Multi Rifle
LT order usable in fireteams
What I think might not have been proposed yet is:
Impetuous Order Sergeants, with a sprinkling of Panzerfausts.
Impetuous Machinist profile, with some interesting piece of kit
Teutons unlinkable, but with some collection of useful solo profiles like Auxbot, tac aware, holoecho or holomask
1) Obviously linkable impetuous is a bit of a price cheat, but it's one that is already baked into the sectorial balance, just not internally balanced right now. I also think it would make the unlinked OS a lot more interesting, having an Aux bot or MSV spitfire that move upfield on their own would be a good option for an order hungry faction, but also closer to the reckless aggressive theme of knights, their leadership/role models. Having Panzerfausts, mostly on the combi profiles would open up a bit more love for Joan via coordinated orders, and give them interesting to do when they get up field.
2) Why not give them a sectorial themed Engineer, I just like the idea of getting him or a palbot a little closer to our inevitably hacked upfield HI.
3) The design space of linkable knights is crowded but there is room for solo actors with tools to get into CC, which again make Joan more at home in a sectorial due to coordinated orders. Bonus points for a berserking Auxbot.
4) Right now I'm looking at Dart or Tik for clearing rooftops, more options wouldn't hurt. Maybe on OS or Teutons?
A stat rework for konstantinos with climbing plus and either dogged or nwi would be nice. Maybe up his cc to match his running and charging pose(cc20 ma2 is enough). Have him be a viable operator that goes and clears front line next to Dart .
Synergy between Dart and Kon would be very fitting considering their background.
Give him a marksman rifle and the infiltrator profile camouflage. Boom done he is worth taking now.