Optional cancellation of Camouflaged state.

Discussion in '[Archived]: N3 Rules' started by Foxbringer, Apr 29, 2018.

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  1. inane.imp

    inane.imp Well-Known Member

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    Discover + BS Attack.
     
  2. inane.imp

    inane.imp Well-Known Member

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    Cybermask isn't optional. That's the difference. It's quite simple really.
     
  3. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    In which case the trooper is no longer in TO Camouflaged State when the BS Attack is resolved.
     
  4. inane.imp

    inane.imp Well-Known Member

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    Sure but you're gaining benefits from 2 different NFB skills during the same order. That's strictly verboten.

    But honestly, if this is the way we're going to play it fine. Deploying TO troopers as Camo markers just got a major buff.
     
  5. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Impersonation state is optional. If you remove the skill granting the state, and this cancels the state, you would stay in Impersonation for as long as Cybermask is in effect, i.e. a short skill. This makes no sense.
     
  6. inane.imp

    inane.imp Well-Known Member

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    No the Impersonation SKILL is optional, the STATE doesn't have that label.
     
  7. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    No, you're NOT gaining benefits from two different NFB Skills. For Pete's sake.

    You're gaining benefits from one NFB Skill and a State which doesn't have the NFB label.
     
  8. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    The difference is that the State resulting from Cybermask turns off as soon as you stop running Cybermask.
     
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  9. inane.imp

    inane.imp Well-Known Member

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    So to clarify you are saying that: NFB only applies as long as you are actually using the skill with the label, not so long as the effects of the NFB skill exists?
     
  10. inane.imp

    inane.imp Well-Known Member

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    Yes but you can't simply choose to stop running Supportware, it has no Optional label and explicit cancellation clauses.
     
  11. psychoticstorm

    psychoticstorm Aleph's rogue child
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    No he says the NFB skill grand you a state that is not NFB, the state is not the same as the skill.
     
  12. inane.imp

    inane.imp Well-Known Member

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    So the effects of a NFB skill don't have NFB. Just the actual skill itself?

    That's what you're both saying?
     
  13. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    No, I'm not. I'm saying that once you're in the State, that State has no dependance on the Skill.

    And that's the difference with Cybermask, where dropping the Program drops the State.
     
  14. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Yes, repeatedly. :(

     
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  15. psychoticstorm

    psychoticstorm Aleph's rogue child
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    its not an effect it is a state, skills and states are two different things.

    Edit technically a model cannot drop cybermask without doing another supportwere program that would be a reason to cancel cybermask.
     
  16. inane.imp

    inane.imp Well-Known Member

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    I'm clarifying because that's the exact opposite of an argument you've made previously re: White Noise skill vs White Noise Zone. So you've just fundamentally changed the way White Noise is played.

    You've also just fundamentally changed the way TO trooper deployed as Camo Marker is played (ie you can now benefit from the -6 to hit on the same order that you're discovered).
     
  17. inane.imp

    inane.imp Well-Known Member

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    States are an effect of the skill. Arguing otherwise is madness.
     
  18. psychoticstorm

    psychoticstorm Aleph's rogue child
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    Madness according to who? is unconscious an effect of what skill? retreat!? they may be the result of a skill, but not the effects of the skill.
     
  19. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    That's because White Noise was supposed to get an FAQ*, not because of a change in arguments. :(

    *EDIT - to make it clear that it was an ongoing Program similar to supportware, so that the Program (and therefore the NFB label) counted as running for as long as the Zone is in play.
     
  20. inane.imp

    inane.imp Well-Known Member

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    You: X results in Y
    Me: Y is an effect of X
    You: no that's not true

    /0\
     
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