1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Onyx - What works for Season 9?

Discussion in 'Combined Army' started by paraelix, Jan 31, 2018.

  1. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    5,900
    Likes Received:
    5,599
    Considering the non-Lt version of the same profile costs no SWC, that can't be true.
     
  2. DruidNei

    DruidNei Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    69
    Likes Received:
    110
    I was certain that it was 0,5 on all and haven't looked in the army. My mistake. Still puzzled by the cost. Umbra is not a good LT choice without CoC available. Why make it even more unattractive?
     
  3. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    5,900
    Likes Received:
    5,599
    Because Infinity is not balanced to that precision. SWC costs on Lieutenants, in particular, seem to be unnecessarily punishing to some factions.
     
  4. Vaulsc

    Vaulsc Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    149
    Likes Received:
    432
    You really have to maximize the primary strength of Onyx which is the Unidron link buffed by assisted fire. The plasma weapons also pick up shock, so does the missile launcher... If you are moving out with a spitfire Unidron it is BS14, 5dice, ignores cover, has shock.... you need to be trying to make as much use of that as you can. Also, the AVA of noctifers as 2 can be an important draw. With Bit and Kiss having been added recently it is a very viable sectorial IMO. Just be careful with your LT if it is a nexus, or instead run a combi Noctifer LT and keep him in marker state most of the game.

     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation