1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Obsidian Protocol

Discussion in 'Off-Topic English' started by Brother Smoke, Sep 26, 2019.

  1. the huanglong

    the huanglong Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    2,023
    Likes Received:
    3,657
    https://zhongchou.modian.com/p/update_detail/4274/61992

    @Savnock was right in the TAG Raid thread, I should not have been so pessimistic. Google translate can convey the message accurately enough. A lot of apologies, a lot of progress, some renders, some concept art, some plans for the future, including an army building / management app. I'm relieved they haven't collapsed completely under the weight of their own ambition or been demoralised by the experience.


    [​IMG]

    [​IMG]
    [​IMG]
     
  2. Savnock

    Savnock Nerfherder

    Joined:
    Nov 25, 2017
    Messages:
    1,567
    Likes Received:
    2,645
    Hooray for progress from these guys!

    You are right though @the huanglong that they must be incurring crazy costs that risk the company at this point (even if they are just time costs), so it's definitely a nail-biter. But I really do think they'll make it. They're just going to have had a lot of learning experiences. If they ever do a second KS, sequel, etc. I bet it is done in much smaller chunks.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation