1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Nomads in N4

Discussion in 'Nomads' started by psychoticstorm, Aug 6, 2019.

  1. Ghost87

    Ghost87 Well-Known Member

    Joined:
    Dec 21, 2017
    Messages:
    118
    Likes Received:
    151
    Comparing Dakinis to Hollowmen would even stretch the "comparing apples to oranges" metaphor imo...
     
  2. AmPm

    AmPm Well-Known Member

    Joined:
    Nov 3, 2019
    Messages:
    716
    Likes Received:
    1,380
    Make them HI, drop Mimetism, and kick their points up into the 40's and sure, go for it.
     
  3. Brokenwolf

    Brokenwolf Well-Known Member

    Joined:
    Mar 8, 2019
    Messages:
    1,203
    Likes Received:
    1,869
    So the Starmada Battle report released today showed some of the new hacking. Basic hacking seem to cheaper and now has Oblivion. While the new Isolated state is probably not going to be permanent, this seems like it will be a boon to hacking heavy armies.

    So great for Nomads, right?
     
  4. Spitfire_TheCat

    Spitfire_TheCat Feel the Wrath of the Miezi-Bot

    Joined:
    Jun 24, 2018
    Messages:
    612
    Likes Received:
    762
    I'll hold my final judgement till I have seen everything. Till now I am still sceptical. There are many things that have to be considered.

    Active Turn Hacking hasn't been widespread used in N3, I doubt it will in N4.
    Min-Maxing-Fireteam-Madness is continuing
    Every second profile gets DTW with +1B (sometimes even +2B) (and shotguns have B2 DTW-mode as well)
    Frenzy mechanics still unknown
    Still unknown if old profiles will only be translated or get a thorough revision.

    So ... I'll have to wait till end of september and some time later I can tell you if its great for Nomads.
     
    Barrogh, nazroth and Brokenwolf like this.
  5. jfunkd

    jfunkd hard forum hittin Carlos
    Warcor

    Joined:
    Feb 21, 2017
    Messages:
    598
    Likes Received:
    948
    Just the changes to Targeted and Spotlight from Code1 have me really excited to play Tunguska in N4. In the few test games I have played that were hybrid Code1 + N3 Targeted was a huge game changer.
     
  6. fatherboxx

    fatherboxx Mission control, I'm coming home.

    Joined:
    Jan 18, 2018
    Messages:
    661
    Likes Received:
    933
    Immobilized state from Carbonite (no more +3 MOD but available to basic HDs) stays indefinitely it looks like, it is pretty great as a counterplay against HIs and REMs
     
  7. Modock

    Modock Well-Known Member

    Joined:
    Dec 1, 2017
    Messages:
    659
    Likes Received:
    1,625
    I'll wait and see (what else can I do:smiley:) but I'm not so optimistic. Yes, it looks like Grenzers will be better quite a lot (4-4 mov, see through smoke, cheaper I hope)
    and will fit much better into a securitate link.
    After seeing the new sectorials and a glimpse of N4 It looks like the link team madness and wildcards will continue. Tunguska nad Bakunin will need quite a shake up
    to keep up. Well, in 6 weeks we'll find out.
     
    Ghost87 likes this.
  8. Willen

    Willen Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    531
    Likes Received:
    738
    I am excited about a few things:
    - 4-4 MOVE on MI will be a breath of fresh air into Grenzers and Wildcats, and their links.
    - If some of our good AHD now become regular HDs with a price discount, and can now also do support like buffing REMs, I suddenly like the Wildcat link a lot more!
    - MSV1 just being able to see into smoke is a huge deal for Grenzers and Riotts links, either to dodge or just shoot through it, using smoke to piece them out is no longer an option.
    - Dodge in active (that does not trigger Mines) brings a whole lot of new game into midfield skirmishers, which we have some of the very best in forms of Zero´s and Bandits.
    - Token-induced Suppresive Fire on a Moran sitting midfield? Yes please! Suddenly that access lane in the middle of the board packs Koalas, a Repeater (and spotlight in reactive!) and a Mimetic SF combi in cover.
     
    Alguaciles_Ortega and loricus like this.
  9. Tourniquet

    Tourniquet TJC Tech Support

    Joined:
    Feb 18, 2018
    Messages:
    1,492
    Likes Received:
    1,656
    I have a feeling hacking will become practically useless in N4.

    if every HD can have the same same impact as the AHD at no real cost then nothing that can be hackable will see much if any table time. This goes double for if they have also removed the KHD, because the lack of that predator will royally screw with the internal balance of hacking and give you no dedicated means to protect your more vulnerable list elements.
     
  10. Willen

    Willen Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    531
    Likes Received:
    738
    I don´t believe they have removed the KHD because it is a predator, as you say. I find difficulty finding the logic of "hacking will be useless, and people will not bring hackable things because they would be hacked." That is a contradiction or, better yet, a swinging of balancing forces in different metas (which to be honest IS a good thing, keeps the game interesting and engaging by offering counterbalances, etc).

    If all of the sudden HD becomes more prominent and nobody brings hackable things, then people in that meta stop using so much HDs and then HIs become more relevant again in the meta, and that becomes a cycle. In quite a few "living" games that is actually good, because the interest is caugh by a "equilibrium pendulum", let´s say, between two extreme positions, and the developers can induce new and exciting play patterns simply by introducing a small disturbance of the game balance to one side.

    That is the theory at least. If not, you have checkers.
     
  11. Tourniquet

    Tourniquet TJC Tech Support

    Joined:
    Feb 18, 2018
    Messages:
    1,492
    Likes Received:
    1,656
    In theory yes but in practice we didnt see many TAGs or much HI until relatively recently due to hacking vulnerability thanks to the AHD, but since the advent of the KHD the AHD has been more or less dead despite the heavy stuff slowly making a come back.
     
    Willen likes this.
  12. Tourniquet

    Tourniquet TJC Tech Support

    Joined:
    Feb 18, 2018
    Messages:
    1,492
    Likes Received:
    1,656
    when it comes to hacking most other people seem to be incredibly risk adverse such that you dont see it beyond a KHD specialist and a buff hacker hiding out in back.
     
  13. loricus

    loricus Satellite Druid

    Joined:
    Nov 24, 2017
    Messages:
    2,469
    Likes Received:
    2,613
    This would really make me laugh because I was slightly upset over the Wildcats changing from HD to AHD in N3 and now that I'm used to it I would be disappointed to change back.
     
  14. Vakarian

    Vakarian Bad Nomad

    Joined:
    Dec 4, 2017
    Messages:
    218
    Likes Received:
    337
    Given that basic hacking devices seem to be gaining both Carbonite and Oblivion based on the batrep today, it wouldn't be that much of a loss for Wildcats to swtich back to a normal HD from the AHD. What remains to be seen, it seems, is whether AHDs (if they remain at all) give some kind of bonus to Carbonite and Oblivion.
     
  15. Armihaul

    Armihaul Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,470
    Likes Received:
    1,112
    we didnt see TAGs because some other problems than hacking (high cost-low orders, need of backup, and so). KHD work way better than AHD or HD, and are cheaper, and have it easier to deffend the TAG, but even with that, the low fielding of TAGs made CB to give them more rules (first specialists pilots, then fatality1 and lastly an extra irregular order, yet, their use raised not so much)

    hacking looks promising. If the malus to reset is cumulative depending on how much different negative effects have the miniature, then hacking in active might be usefull again, because reset will not be a "freedom for free". But if they are "separated", then reset in aro will still make hacking in active not worth.

    As a denial aro hacking might look scarier. That might make people to stop fielding HI, which might make hacking not worth because there will be not hackable dudes.... but the posibilities to spotlight in aro, and being cheaper can make it worth even against non-hackables IMO. But we will see. Maybe in the video they called the AHD just HD, but the AHD remains there, or is even the basic one and the normal HD gets a new name. There are too much things we don't know, so we cannot still valorate N4 hacking

    Also, maybe hacking devices become cheaper but repeaters become more expensive, so those options we have are less usefull or we have to field less of them

    Lastly, KHD will be there. If they are not, and hacking becomes so relevant, certain people claims will make CB bring KHD again (And say that it was planned), so don't worry.
     
    Willen, Barrogh and fatherboxx like this.
  16. loricus

    loricus Satellite Druid

    Joined:
    Nov 24, 2017
    Messages:
    2,469
    Likes Received:
    2,613
    I don't think anyone can know how well hacking will be balanced right now.
     
  17. Alguaciles_Ortega

    Alguaciles_Ortega Active Member

    Joined:
    Dec 28, 2019
    Messages:
    52
    Likes Received:
    31
    the only mention that has been made in the hot / cold game thread on FB, it is that KHD will be revisited, but no one said it could be removed. Considering that, and what the demo video started to show about N4, I am positive that hacking will still be a thing.
     
    Willen likes this.
  18. Tongfa

    Tongfa ULTRA INSTINCT UKR

    Joined:
    May 6, 2018
    Messages:
    351
    Likes Received:
    325
    Can Hollowmen only be a Haris or a Duo now?
     
  19. Armihaul

    Armihaul Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,470
    Likes Received:
    1,112
    in the fireteam list they have core. Seems to me the army has some issues with the "fireteam core" skills
     
  20. Elric of Grans

    Elric of Grans Well-Known Member

    Joined:
    Nov 25, 2017
    Messages:
    220
    Likes Received:
    341
    Army seems to have a lot of fireteam options missing. When you compare army with the fireteam list there are a lot of discrepancies. I suspect there are other errors in army, which will get cleaned-up over the coming weeks.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation