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"New" Player starting with MAF

Discussion in 'Combined Army' started by LordTableTop, Feb 6, 2019.

  1. LordTableTop

    LordTableTop New Member

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    Hey guys,

    I was on these forums long ago regarding Nomads, but friends stopped playing, so it never took off. I found some new friends that are interested in starting Infinity. I was curious if it really is difficult to start with MAF?

    I think they have the aesthetic that appeals the most to me. Unless you tell me there is a way somehow I can make a whole army of sexy girls with guns, lol. I read the new MAF tactica and it seems there are opposing opinions on the viability of the MAF. Are they still aggressive & straight forward? Or should I do vanilla?

    I tend to like not to have to think too much (I know its a tactics game), but I like straight forward, survivable and a lot of damage. I feel like once I get the hang of that down, maybe I can branch out into tricks as depth in the game later.

    Your thoughts are much appreciated.
     
  2. RobertShepherd

    RobertShepherd Antipodean midwit

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    I'd say it's difficult-ish. Playing morats means paying a small points premium on almost every model, which can leave you with slightly less presence on the tabletop than your opponent in any given game.

    However, MAF did recently receive an update that gave us some very nice new options at a variety of range bands, with things the new Sogorat FA2 Feuerbach and Rodok haris being really nice, direct, potent units.

    If nothing else I'd certainly say they're likely to be more direct and straightforward than vanilla which relies a lot more on the combined army's various 'utter bastard' units, most of which are sneaky or finesse-oriented to some extent.
     
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  3. helsbecter

    helsbecter Ultrademocratic subSenator, #dominion Module

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    I'd say Morats are pretty good, among the best, for beer and pretzels play. It's easy to put together a MAF list that will win 50% of the time without having to think too hard. Rodok link, Q-drone, Yaogat sniper, Daturazi, support stuff, done.

    If you do want women with guns, though, play Bakunin. Most of that range is female.
     
  4. LordTableTop

    LordTableTop New Member

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    Thanks Helsbecter - so are you saying starting with the morat aggression force sectorial pack may not be so smart?
     
  5. Sabin76

    Sabin76 Well-Known Member

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    As someone who recently branched out into MAF from Onyx, I can say that the starter pack is a perfectly fine purchase (I'm actually putting it together right now...). It gives you one of the two Sogarats (the better one, now with the changes, IMO), one of the two Oznats, one of the two Raktoraks, and 3 combi Vanguard. Not every list will use vanguard, but they are your second cheapest option for a core, so they are useful to have if you want to bring more than 10-13 orders.
     
  6. Aspect Graviton

    Aspect Graviton Friendly Alien Overlord
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    The starter is pretty good, it gives you the basic line troopers you'll want and the full auto sogarat along with a Raktorak and an oznat they're all good units which are better since the update they had a couple of months ago.

    I'd probably go with starter box, Daturatzi box, a Suryat HMG, Kornak and some Hungries, all of which are universally useful when playing MAF

    Morat Aggression Force
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]2
    SOGARAT (Full Auto L2) Feuerbach / Assault Pistol, AP CCW. (1.5 | 67)
    RAKTORAK Combi Rifle + Heavy Flamethrower / Pistol, Knife. (0 | 23)
    SURYAT (Tactical Awareness) HMG + TinBot A (Deflector L1) / Pistol, CCW. (2 | 48)
    MORAT (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 15)
    MORAT (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 15)
    MORAT Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 16)
    KORNAK Lieutenant Mk12, Light Flamethrower / Pistol, DA CCW. (0 | 41)
    DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14)
    DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14)

    GROUP 2[​IMG] [​IMG] [​IMG]1 [​IMG]4 [​IMG]5
    OZNAT Combi Rifle + Light Smoke Grenade Launcher / Pistol, Shock CCW. (0 | 18)
    PRETA Chain Rifle / AP CCW. (0 | 7)
    PRETA Chain Rifle / AP CCW. (0 | 7)
    PRETA Chain Rifle / AP CCW. (0 | 7)
    PRETA Chain Rifle / AP CCW. (0 | 7)

    3.5 SWC | 299 Points

    Open in Infinity Army

    It gives you a couple of basic lists and link teams you can fool around with:
    It's written as a core team of vanguard with a raktorak and suryat added in for 5 monkeys but could also be used as a hungries and oznat team with a Kornak, Raktorak and Suryat Haris or running the sogarat and the raktorak as a duo. It also builds up a lot of the pieces you want to start moving into the more advanced bits of the sectoral like a Suryat Core team, or Yaogats paired with daturatzi for "the msv smoke trick", or having an order battery for a raicho (or that soggy)
     
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  7. DaRedOne

    DaRedOne Morat Warrior Philosopher
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    As someone who plays both MAF and Bakunin, I think I can add the following:

    Bakunin can indeed make an all female army that is both very effective and good looking. I have several female only lists and none of them has dissapointed. ALEPH can probably run all female too, but it's a bit harder.

    Comparing the two, I'd say they're very different beasts, to wit:

    MAF has:
    - High fireteam variety means you can custom tailor your list and it's hard for an opponent to know exactly what you'll bring to the table;
    - Pretty much immune to Loss of Lieutenant. This can be a huge safety net for new players, and even veterans will find themselves loving it when facing lots of EM ammo or Jammers (this is awfully common in my meta)
    - Gorgeous space oni are gorgeous. Models look ultra badass, most of the range is fairly new and we have some truly awesome dudes and dudettes;

    On the other hand:

    - No camo options and one flimsy marker state means MAF struggles to hold the middle of the table on the early game;
    - Middling specialists means we can have trouble on the specialist focused ITS missions;
    - Models are expensive in terms of points, but there are ways of mitigating this (hungries are the biggest one);

    As for Bakunin, it has:
    - Arguably the best Heavy Infantry link in the whole game, AND it's an all female link;
    - Effective and cheap specialists that are easy to spam;
    - Nice range of cheap and elite models means the listbuilding is just as flexible, albeit less focused on links;

    But it does have some problems:
    - Few link team options, and some of them are a bit costly for what they bring;
    - Obvious lieutenants makes it hard to use the LT order effectively when we have no Chain of Command;
    - Some models are recent and beautiful (Riot Grrls, the Taskmaster, a few of the Moira models), while others are ancient and range from usable (chimera) to butt ugly (Zeros);

    All in all, I think both are good for starter armies, but I'd go with MAF if only because it's way easier to learn, but also way harder to master. Despite "lacking tricks" morats can be a good school for someone who's only now beginning with the game.
     
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  8. Plex

    Plex Taagma without a scheme

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    Morats are straightforward in the sense that they don't have a lot of special rules for you to have to learn, but because of that, in my experience they require more thoughtful and deliberate playing because they don't have a lot of those special rules to give you more wiggle room around mistakes and tough decisions.

    They can rely on throwing smoke grenades to advance and operate, and that takes quite a bit more forethought than just crutching on camo or defensive mods and firepower.

    I feel like Pano more aptly fits the description of what you're looking for in regards to simple play.

    But Morats have such great minis and can be very engaging and rewarding to play once you get the hang of them. If you're not looking to get into high end cutthroat games with them, I would recommend you give them a shot.
     
  9. Hecaton

    Hecaton EI Anger Translator

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    There's no reason you can't succeed at a high level with them if you put the effort in to learn them.

    Rodoks are shaping up to be *the* fireteam for Morats, with the (now) sole killer hacker and the best shooting numbers against most targets. You shouldn't forget Yaogats either, however, due to the power of msv2 with big link bonuses meaning that enemy warbands are gonna have a tough time.
     
  10. LordTableTop

    LordTableTop New Member

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    Thank you all for the great answers and suggestions. I will start off with Morats.

    @DaRedOne - Thank you for taking the time to put together the most recent tactica - it was very helpful, especially to newbs like me.

    I have a lot of draw to the armies you guys suggested. I have Nomads and Haqq Islam currently cause of a few false starts and other things, but I think Morats have always drawn me the most. So I am going to take your suggestion. I will go MAF first to grow into the game, then maybe dabble with Bakunin in Nomads, or some Haqq whenever Rhama comes out.

    From you all, my take away is that MAF is great to learn the mechanics and get started. And even challenging to master because of their limitations. Then if I want to add some tricks, I can go Haqq or Nomads. My guess would be MAF -> Nomads -> Haqq in terms of going from straight forward to purely asymmetrical tricks/etc. Is that accurate?

    Actually - edit: More likely whats going to happen is MAF->Vanilla CA->Onyx and then everything else. *sigh* I want it all and I havent even started.
     
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  11. LordTableTop

    LordTableTop New Member

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    Sorry for the follow up, but I went hunting for places that have some of the suggested models and they seem to be out of stock for a while. Given what’s available to play with my friends over next week, I was curious how does MAF differ from Onyx? The seem to have similar traits from their tacticas.
     
  12. Sabin76

    Sabin76 Well-Known Member

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    Wow, you aren't kidding. I think I accidentally picked up a couple of those now out of stock at Gamenerdz.

    Anyway, Onyx is far more susceptible to loss of lieutenant than MAF and don't have smoke to cove their advance and synergize with the maakrep, but they gain TO Camo/Hidden deployment and excellent infowar options. They are both alpha strike forces, that much is true (for me anyway), but they do it in very different ways.

    A savvy opponent will Lt. hunt an Onyx force if you give them even the slightest opportunity and you will be punished severely for it. Umbra are very squishy for their cost, as well. They are monsters if you can use them effectively, but shock ammo makes short work of them and that's all over the place at the moment. All-in-all, I'd say that Onyx is a force that punishes you pretty hard if you make mistakes. It's almost the opposite in MAF. That said, dogged BS11 REM line troops are pretty amazing...
     
  13. LordTableTop

    LordTableTop New Member

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    Thanks Sabin. I’m just looking for alternatives. I contacted gamenerdz and they won’t restock for a month or so. Would it be better that I start with vanilla and when the models come available go into the sectorial? I remember reading someone’s post recently suggesting that morals weren exactly that great in vanilla. I assume it’s cause you pay for the Morat rule and the EI gets the ability to ignore lol
     
  14. Lesh'

    Lesh' Infinity LATVIA
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  15. LordTableTop

    LordTableTop New Member

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    I usually buy from gamenerdz or gamersroll, they have significantly cheaper prices than mini market and they have rewards (gamenerdz specifically). It makes quite the difference when you are talking about starting a new arm.y. Like I can basically get an extra model or two with the savings
     
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  16. Lesh'

    Lesh' Infinity LATVIA
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    thought so. I almost exclusively order from https://www.philibertnet.com/en/ (EU) for the same reason.
     
  17. DaRedOne

    DaRedOne Morat Warrior Philosopher
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    I buy from MM because they're one of the few companies that still ships to Brazil :D.

    However, I'm of the opinion that you should buy wherever is more convenient. If you can only find what you want in MM, then buy from MM.
     
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  18. helsbecter

    helsbecter Ultrademocratic subSenator, #dominion Module

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    Hey, been a couple days, sorry.

    The list I outlined isn't the best way to play Morats, just a really easy one. Sogarats rule and Oznat + Pretas is probably a stronger way to play. My list outline is easy because you operate with:

    • A team of dudes who are pretty awesome and can do whatever, BS12, mimetism, armor, HMG, etc
    • A TR bot that won't necessarily get blown up in one shot
    • A guy who throws smoke
    • And a guy who shoots through it
    So yeah, you overpay for convenience and your order pool is gonna be a little short, but you're not going to fail what you're doing or have a bad time.
     
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  19. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
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    MAF is a great place to start because it will force you to play a tight tactical game, focused on the basics of Infinity. MAF requires more planning and careful play than any other faction in the game (IMO). That said, for a totally new player, they do lack many of the snazzy game mechanics that Infinity is known for (like camo). MAF is not a brute force faction, they’re a combined arms, tactical play faction.

    Apples and orangutans. Onyx is the cream of the crop of vanilla Combined (minus aspects). Everything they do is extreme, only the elite MAF units, sneakiest Shas units, led by deadly Umbra. Nothing comes cheap in Onyx, because it is mostly the best units the CA has to offer. They lack MSV+Smoke (which is one trick MAF actually does have), but instead have some brutal raw firepower, and very effective link choices. Probably easier to start with than MAF honestly.
     
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