Hi guys, I've been very interested in the game and have been getting a good handle on the rules - but one thing's been elusive to me, and that's coming up with adequate plots. I should note that I'm usually deathly allergic to PVP in my tabletop - I've walked out of games where PVP arguments between players broke out, and frankly can't stand a lot of passive-aggressive backstabs. This, naturally, makes a game all about espionage and oblique backstabbing a little tough to figure out. I'm at heart hunting ideas for both primary campaigns with an O-12 basis, and secondary associated objectives for the various factions, which might be against other factions but not necessarily against other PCs. Anybody got some good ones?