Discussion in 'Scenery' started by Usashi, Nov 26, 2017.
I really like the subtle variations in buildings and their paint schemes. It makes it look like a real city that has been built over time. With Changing expectations/different construction teams etc. Makes it look and feel very alive. Great work :)
Table looks amazing, terrain like that sells this game, wish I had a ounce of that talent!
You know, that orange is the new black? ;)
Great job, congrats! The whole set of terrain looks amazing.
PozdRawiam / Greetings
Psst! Talent is mostly just time spent learning a skill. Its still an impressive project but its somewhere you can get yourself too as well :)
Cheers and thanks for the comments guys.
I agree that skill is something you have to master yourself. I took me around a year to learn how to use airbrush to my current level and believe me it was a bumpy road at the beginning. Still in case of terrains that are large and easy to paint (comparing to miniatures), I wouldn't say painting skill is the most important thing. Making a terrain piece means I spend like 3/4 of the time using masking tape, a hobby knife and some mascol, preparing each section for painting, so I'd say patience is more crucial
And if anything the fact that you have to master a skill makes the fact that you master it that much more impressive. If you just magically have an understanding from birth thats neat. If you put in effort and learned something that's something everyone should respect. Even if some of its just skill with masking off your project :P