N5 tactica & debate: Aragoto

Discussion in 'Japanese Secessionist Army' started by Wizzy, Feb 24, 2025.

  1. Wizzy

    Wizzy Well-Known Member

    Joined:
    Jul 6, 2018
    Messages:
    3,929
    Likes Received:
    8,990
    Here's a little tactica on the Aragoto Senkenbutai unit, based on the video below by Professional Goblin and a few notes added about it that have appeared on the net.


    Tactica Aragoto Senkenbutai




    ### Report on the Tactical Analysis of the Troop Profiles of the Aragoto Senkenbutai Unit of the JSA Faction and its Oban Sub-Faction in the Infinity Game

    Tactical analysis of the troop profiles of the Aragoto Senkenbutai unit of the JSA faction and its Oban sub-faction in the Infinity game reveals several key points concerning modifications to motos, changes to weaponry, and the impact on the various profile options available.

    Aragoto Senkenbutai is present in the factions:
    - JSA Generalist
    - Oban


    #### Motorcycle modifications since N4

    The general inability of motorcycles to choose not to be impetuous has an impact on biker gang style lists.
    Motorcycles have undergone significant adjustments in this edition, such as their point costs.
    They have received a “nerf” with the addition of the “Limited Cover” skill, offering them better protection.
    These changes particularly affect the Aragoto Killer Hacker, which can no longer enter marker states via what was Cybermask, reducing its ability to hide from other units and apply old-school shotgun blasts on the gaming table.


    #### Weaponry changes

    Another notable point is the change made to shotguns. All light and boarding shotguns have lost their two templates, but as they have gained a boarding pistol, this allows these units to retain some of their template-user status.
    In particular, the Aragoto Spitfire benefits greatly from this change, as it previously had no template weapons. Now it has a template weapon with a nice damage score of 14 and a +3 range bonus, making it very attractive on the battlefield.


    #### Profile Options

    ARAGOTO Spitfire / Boarding Pistol, CC Weapon (1 | 20)
    ARAGOTO Boarding Shotgun / Boarding Pistol, CC Weapon (0 | 13)


    - Aragoto Boarding Shotgun** : With a cost reduction to 13 points, this unit becomes a very affordable option. It can be used as a fast attacker on the flanks or as a short-range corner guard. Its speed and reduced cost make it a disposable unit, but useful for providing regular orders.

    ARAGOTO (Hacker, Hacking Device) Combi Rifle, Light Shotgun ( ) / Boarding Pistol, CC Weapon (0.5 | 21)
    ARAGOTO (Hacker, Killer Hacking Device) Combi Rifle, Light Shotgun ( ) / Boarding Pistol, CC Weapon. (0 | 19)


    - Aragoto Hacker Options** : Hacker options for the Aragoto are less interesting in this edition. A killer hacker at 19 points who isn't a true killer hacker and a regular hacker at 21 points with a BTS of 0 seem to be less effective choices of normal Hacker. It is often better to take more specialized units for hacking missions and fill the Aragoto slots with Boarding Shotguns, or choose the Aragoto Spitfire if a Combi Rifle is required. However, its Specialist Troop status can be useful if you're looking for a fast troop to take on objectives.


    #### Possible Fireteams
    *Using foot wildcards to accompany motorcycles makes no sense, so don't think about it.
    **The Impetuous aspect can be a problem for fireteam cohesion.

    General JSA
    - Nothing

    Oban
    Analysis of fireteam combinations with Aragoto, Kuroshi Rider and Rui Shi units in the Oban sub-faction

    Comments on the possible combinations of fireteams with the Aragoto, Kuroshi Rider and Rui Shi units in the Infinity game's Oban sub-faction highlight several interesting and effective strategies. Here's a detailed analysis of these interactions and the advantages they offer on the battlefield.

    #### Interaction between Aragoto Killer Hacker and Rui Shi Repeater

    A particularly interesting interaction is that between the Aragoto Killer Hacker and the repeater-equipped Rui Shi. By activating a link with the Aragoto as leader, it is possible to use the first skill to move the Rui Shi into an enemy hacker's zone of control. Then, the second skill allows you to use the Trinity program to hack through the Rui Shi's repeater. This strategy exploits the Aragoto's hacking ability while using the Rui Shi as a relay to extend the range and effectiveness of the hack.

    #### Fireteam Haris with Kuroshi Rider, Aragoto Hacker and Rui Shi

    The combination of Kuroshi Rider, Aragoto Hacker and Rui Shi in a Haris fireteam is highly appreciated for its versatility and efficiency. This composition allows you to benefit from Kuroshi Rider's mobility and smoke capacity, while taking advantage of Aragoto Hacker's hacking skills and Rui Shi's enhanced vision with his Multispectral Visor or mines. This fireteam is particularly effective at controlling the battlefield and disrupting enemy plans thanks to its combination of smoke, hacking and enhanced vision.

    Another popular combination is the Rui Shi equipped with the MSV2 and a Spitfire, accompanied by the Aragoto Killer Hacker and the Kuroshi Rider. This Haris fireteam offers great mobility and significant firepower. The Rui Shi can engage targets from a distance with his Spitfire, while the Aragoto can handle the hacking and the Kuroshi Rider provides smoke to cover the team's movements or cover for the Rui Shi, who can fire through the smoke against opponents who may not be able to. This composition is ideal for tables where it is possible to maneuver three units with wide bases.

    #### Comparison between Duo and Haris

    Comments also highlight the effectiveness of duos, particularly the one composed of the Aragoto Spitfire and the Kuroshi Rider. This combination is easier to manage than a Haris fireteam, but still offers great firepower and mobility. The duo is particularly effective for missions requiring a more direct, less complex approach.

    #### Advantages of smoke and mimetics

    The Kuroshi Rider's smoke capability is a major asset, especially when linked in a fireteam. Changes to the smoke grenades make the Kuroshi Rider's smoke grenade launcher as effective as Yojimbo's, and even better when linked. This allows you to cover the team's movements and disrupt the enemy's line of sight, which you can shoot to advantage (see the tactica below on using smoke grenades).

    - C1/N4] Goonhammer - Using Smoke
    https://www.goonhammer.com/infinity-tactics-start-smoking/

    In addition, the Mimetism skill of motorcycles, combined with their mobility, makes them very effective in opposition rolls, often enabling them to win these confrontations thanks to their ability to hide and surprise the enemy.


    #### Conclusion

    In summary, the Aragoto Senkenbutai have undergone modifications that make them more specialized and suited to specific roles. Changes to motorcycles and template weapons strongly influence how these units can be used on the battlefield. Hacker options are less attractive than before, but can be useful, while profiles with template weapons such as the Spitfire and Boarding Shotgun become preferred choices for their cost-effectiveness.

    This analysis highlights the importance of understanding the new capabilities and limitations of units to optimize their use in Infinity games.
     
    #1 Wizzy, Feb 24, 2025
    Last edited: Feb 25, 2025
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation