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MO update

Discussion in 'PanOceania' started by Zsimbi, Nov 29, 2018.

  1. Skoll

    Skoll Well-Known Member
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    That is in itself a pretty big nerf, having to include team pro to pseudo have the same capability as before, and also having less overall flexibility on the table.

    The following is in reply to a different post.
    The sepulcher trades 1 arm for 3 bts, that can be a solid trade. But 1 ph for 1 cc ? Specially since at ph 14 that 1 ph probably originally cost it a fuck load? Specially when retaining same overall cost.

    Also teutons are a spit in the face. Basically we will literally all the knights except the ones you asked for.
     
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  2. Skoll

    Skoll Well-Known Member
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    Also magisters seem to lack fire team core which was written in fire team chart.
     
  3. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Please note that I just commented on the rules involved, not on actual or perceived balance...
     
  4. theradrussian

    theradrussian Well-Known Member

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    We're perceiving the "balance" just fine I suspect :stuck_out_tongue:
     
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  5. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    For the fifteen-thousandth time, Fireteam: Core is not a Skill. Army uses it as a placeholder instead of actually listing Fireteam options properly. It shouldn't be there for any unit.
     
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  6. Stiopa

    Stiopa Trust The Fuckhead
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    And we still respond, that having it listed in the Army makes life easier for players. It should be there for all units that have it.
     
  7. psychoticstorm

    psychoticstorm Aleph's rogue child
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    Correct.

    And yes an optional printable link team chart is been considered, but it is not something confirmed.
     
  8. Skoll

    Skoll Well-Known Member
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    For the fifteen-thousandth and first time. We are fucking aware and still would prefer fire team option listings be found in army, so there is a bloody modicum of consistency.
     
  9. Ayadan

    Ayadan Knight of the TAG Order

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    Remember guys that we have traded 1 PH and 1 ARM for 1CC, 1BTS, FD2/CoC so, I would say a fair trade. I would have preferred to stay at CC21 and PH 14 and ARM4 but I think I'll get used to stop seein the KotHS as the 14 guy.
    I'm really appealed about all these changes.
    The ones that disclaim the Teutons don't see all the picture. The NCO is gold in Vanilla as a solo cheap attack piece.
    The Haris gives you the possibility to play like Mushashi and Tankos except you still have good fighter and Specialist in it and a lost Magister can still be replaced by an OS if needed. It will be great for cheap and effective defense in combinaison with any other Core Link.
    Really guys, get out of your old standards. There is a whole new world for you and you prefer build walls...
    :disappointed: You're scarying sometimes.

    I miss the time of the flowers there was all over this forum.
     
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  10. Zsolt

    Zsolt Well-Known Member

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    It looks like from army, that the OS limitations for specialist sergeants and even for infiltrating ones are gone.
     
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  11. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Except that all it's ever done is cause confusion.

    I agree 110% that Army should include proper Fireteam notes. It doesn't, and instead listing a non-existent Skill has caused confusion again and again and again and again.
     
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  12. colbrook

    colbrook Black Fryer

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    IJW is waiting on confirmation for that one.
     
  13. herod1204

    herod1204 Knight of Santiago

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    That was how I read it too, but everyone else seemed to be saying otherwise.
     
  14. Marduck

    Marduck Well-Known Member

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    I f..... LOVE these updates to MO (except dart, for fluff reason. No Aleph trash in my crusade :p )

    HMG Seraph and infiltrating KthS whouhaaa !!! Can't wait to play these things !

    And teuton were my favorite knights in N2. They just lacked core and now they got all these awsome buff. There will be some berzerker charge in my tables.

    "Montjoie ! St Denis !"
     
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  15. eciu

    eciu Easter worshiper

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    Fuuuuuuuuuuuuuuuuuuuuuuuuuu.......


    Missed this.

    This is a tragedy.

    RIP Joan link ;/ (especially as we have this program to break links now ;( )
     
  16. Stiopa

    Stiopa Trust The Fuckhead
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    You should see the IA thread...

    I agree with you, though. It'll take some time to figure out how it plays now. Teutons might grow on me yet, and they're pretty much my only serious complained. I like the other changes.

    Check ijw's answer. The link is gone only if link leader is down; if you simply lose one or two troopers the link is still operational.

    I disagree. It was the omitting some of the notes - like with CSU, for example - that did cause confusion, not having them in the Army. But I think we should drop the subject, it's not the thread for it, especially now. Let's not spoil the fun.
     
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  17. eciu

    eciu Easter worshiper

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    No, srsly the Crusade Firetam is just a nail to the coffin of Joan link. It was already very high variable option, and now the link can be gone as soon as single (or link leader) guy goes unconcious/isolated.

    Higly dissapointing ;(
     
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  18. colbrook

    colbrook Black Fryer

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    Dart is from PanO, Aleph just let her be in multiple places at once.
     
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  19. psychoticstorm

    psychoticstorm Aleph's rogue child
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    Well you can have a really cheap core and Haris with Teutons now and still have more, assuming Specialists can link now this list is a possibility.

    Military Orders
    ──────────────────────────────────────────────────

    [​IMG]10 [​IMG]2
    KNIGHT OF SANTIAGO Lieutenant (Specialist Operative) Spitfire, Nanopulser, E/M Grenades, D-Charges / Pistol, DA CCW. (1 | 43)
    KNIGHT OF SANTIAGO Hacker (Killer Hacking Device) Combi Rifle, Nanopulser, D-Charges + 1 TinBot A (Deflector L1) / Pistol, DA CCW. (0 | 38)
    TEUTONIC KNIGHT Combi Rifle, Panzerfaust / Pistol, EXP CCW. (0 | 36)
    MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23)
    MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23)
    TEUTONIC KNIGHT (Fireteam: Haris, Specialist Operative) Combi Rifle, Panzerfaust / Pistol, AP CCW. (0.5 | 36)
    TEUTONIC KNIGHT (NCO) Spitfire / Pistol, AP CCW. (2 | 39)
    SPEC. SERGEANT Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
    SPEC. SERGEANT (CH: TO Camouflage, Infiltration) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 33)
    MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

    5.5 SWC | 300 Points

    Open in Infinity Army
     
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  20. eciu

    eciu Easter worshiper

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    So Confere Knights rules are still in effect ?
     
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