Just a "Cultural Upbringing Info". . . After discussing with @dakara about His culture of origin, then I think He will play "Kaplans Support Team" as in strict military parlance. . . . . . . . While My OLD Idea of the "Minotaurs Mercs" was MORE inspired by "Appleseed Mecha Warfare" from Masamune Shirow, then I think is SAFE to understand that ALL the Players wants better a: "Ghost In The Shell" kind of Game, with Players than EVEN coming from a Military / Paramilitary Background are confidant enough to go around in "Complex Social Context" (that COULD also be "Raucous Drinking Parties" hosted by Caledonian Nobles or Rich Kazak Homesteaders, in their LAVISHLY appointed Rural Fortress-Manors, "Ariadnan" does NOT means "Space Country Bumpkins in Hobo Barracks" !!!). . . . . Players Characters with Drone Support will exchange Sniper Fire and LIMITED "Granade Launcher" Ordnance with SIMILARLY attired, equipped and skilled "Elite Black Ops Teams" is the TYPICAL context of Combat for the Game. . . Obviously the "Section 9" of Major Motoko Kusanagi NEVER had their author (I PRACTICALLY "Hero Worship" Masamune Shirow. . .!!) make them facing "Alien-Xeno Megafauna". . . On Planet Dawn there are ROUGHLY 9 Millions of Ariadnan Colony "Natives" (some of whom will be ENEMIES rather than ALLIES of the Players), 5 Millions of "Yujing Rugged Miners" (that is if You consider a I.S.S. Red-Fury a "Mining Tool") and 3 Millions of Pan-O "Lobby Corps" (less combat able than the Yujingese; BUT You could cont on a QUITE large "Heavy Duty Drone Workforce" that will make You believe that You are John Connor facing Skynet !!!). . . Antipodes, as I YET wrote, are 25 Millions (TWENTY FIVE MILLIONS !!!) many of whom are FAR WORSE than facing the Navì'ì of Pandora. . . And the few "Domesticated Tribes" of Antipodes warm their "Human Overseers" that the "Tribeswolves" are NOT the Alpha Apex Predators of Planet Dawn. . . Sometimes "Foreign Prospector Teams" believe is WISE to land a Orbital Mining Dropship FAR DISTANT from the "Ariadnan Squatters Borders". . . Sometimes they are VERY Lucky and they find a Teseum Ore Minehead in a Territory that is "Antipode Free" because too arid, too remote, too rugged or too scarce in food. . . And sometimes, there are OTHER reasons WHY Antipode "Wild Savage Barbarians" left that place untouched. . . JUST a couple of day of PROMITTING excavations, then. . .one night. . .the "Orbital Support" receives garbled pleas of help from the Radio (remember that Maya DOES ALMOST NON exist on Dawn), intersped with horrible screams and shrieks of torn metal plating. . . And when they assemble a "Recovery Heavy Armed Team" what they find is a "Prospector Encampement" with mangled bodies (some of whom SO MAULED that EVEN the Cube is NOT recoverable) and flaming wreckage littered around. . . And sometimes You do NOT found ANYTHING AT ALL. . . As if the "Minehead" has JUST collapsed for a Cave-In. . . Then, IF it was a SIMPLE Cave In, WHY there are bloodstained tiny scraps of dress lying around?????
This is Extracted from a Brief Pamphlet from the "Tourist Office Board of Ariadna": WELCOME TO THE NEW WILD WILD WILD WILD WEST FRONTIER!!! We have "Cheap But Good Alcohol" (Kossak Vodka, Caledonian Beer, USAriadnan Malt Whiskey, strong Red Wines from Merovingia) AND Colt Peacemakers. . . . .shooting Teseum-Tipped Explosive Bullets!!! Oh, yeah! Some of our Bartenders, the ones that handles "Good Shots" (with the Bottle and the Handcannon Revolver) are WEREWOLVES!!!
Howdy to all. . .!! Think we could finally plan to start the Game. . . Have just to think about some extra "Wargear" to gift the Players Characters and Retinue (as "Sharing" communal spaces during mission and barracks, nothing will stop them "Borrowing" each other some Wargear from other PC, if Mission Times mandate it). . . As I said previously the ROLEPLAYING Part of the Game will start before SERIOUS Skill Dice Rolling and, especially, SERIOUS Combat, so that if any Layer would try to tweak a little some Talent for presenting a "More Widespread" Skillbase (or INSTEAD finalize quite similar to ANOTHER Player, to have an "Hyperspecialized Squad" then this will be possible DURING the earliest parts of the Game; for an example, based on Game Premises yet discussed beforehand LONG AGO, there NEVER will NOT BE ENOUGH Skillset, Wargear and Talents aimed toward STEALTH and MEDICINE along with other lesser, but still useful "Character Directions"). . . The first part of the Start will be on a Mercenary Carrier (ingeniously made by "Linking" two "Patrol Battleships", vintage vessels of the Haqqislamite Navy, joined in the middle with a crafty Nomad Orbital Metal "Air Carrier Lane") far deep in the Ariadnan Seas, where the Squadmates will meet each other and will discuss various matters with their Employers (the Mercenary Brigade "High Command" Officer Corp). . . Also have finalized down some kind of "Rough Character Concept Art"; the Basics are quite onwards, JUST have to do Final Colourings (that will be STILL quite rough) and some Details like "Facial Specifics". . . @Golem2God . . . We discussed a lot about the "Cultural Aspect" of Your Character, so I THINK (or, I daresay, I HOPE) to have nailed it down; found A LOT of Photo References of the McGregor Clan (BOTH Irish and Scottish branches of the Family) that emigrated in the U.S.A. so I'm basing A LOT on these. . . Based MANY of the "Colour Shading" on a "Compromise" between "Rural Camo" and the MAIN Tartan of the Mc Gregor (rich red squares intersped with drak green lines). . . @dakara . . . Also with You I discussed a lot about the "Face Options" of the Image of Your Character; have nailed down the "Turkish Kaplan Battle Uniform" but still working on "Civilian Haqqislamite Garb" that does NOT seem ripped off directly from the pages of Frank Herbert's Dune or seems "Middle Age Arab Teleported In Space". . . For the moment I stick to the "Colour Pattern" of the Kaplans; stark contrasts between Dark Shades and Luminous Whites. . . @Nuada Airgetlam . . . All of Your Character "Menagerie" is done; will try to colour it in a manner befitting their Origin, but they are NOT "Miniatures Ripped Directly From The Wargame Table" so expect some visual leeway. . . Your MAIN Character I depicted ALWAYS Masked, as I do not know what "Tohaa Facial Details" employ, (in some CB Official Art they have distinct, yet believable, Alien Features; in other seems "Space Elves Cosplaying Vegetables". . .); there is a Reference Image that You'll like particularly. . .?? Also I BELIEVE that We discussed that the "Muscle Undersuit" of Your Character was MAINLY "Orange Muscle Tissue" intersped with "Neon Green Glow"; we will see how it turn out. . . Other colours of the Palette, that are OK or NOT??? @Ashen_Seeker . . . Was thinking to have Your character QUITE Muscular and "Beefy" as befitting a "Runihura Supersoldier" (so essentially an "Arab Captain America"); but do not remember HOW much "Beefcake" You wanted Your Character be. . . For the three "Assistants of The Harem" I'm trying to have them DISTINCT and YET typicaly Haqqislamites. . . . . Some "Scarlet-Blood Crimson-Red" (as in "Red Turban Khawarjis") as "Dominant Colour" will be good as "Unyfying Theme". . .
Sounds good to me :) I like these two designs for S2 Tohaa infantry a lot. I envisioned the "muscles on top" to be the Symbiont. So, the female models would be a non-Symbiont look, the male one the "S2 Symbiont" and the larger Symbionts would be sth like a Kiel Saan brawler. Generally everything we see on Tohaa seem to be masks of some kind, even the "faces". It's a kind of my own head canon that Tohaa do not have actual faces, that their perceptions are very much alien (olfactory, otherwise biosensitive like an eel or a bat, etc.). They wear "faces" to better interact with humans, but under those masks there's a blank head with the artichoke "hair" sticking out of it and swaying slightly. Like the third image. He has an obvious face-mask-implant on his head. That's not what Tohaa actually look like.
@Nuada Airgetlam . . . Excellent references; so that will be the Colour Palette that is more agreeable to Your tastes. . .?? As for "Artichoke Masks" it is quite logical; ANYWAY I have NO problem to follow YOUR Headcanon for YOUR Tohaa Character. . . They are a "Biomechanical Geneenginering Culture" that 1000 Years ago WAS at what is NOW the "Top Tier Research Labs" of Haqqislam and Nomadic Bakunite Praxis. . . It's a given that they would have tinkered EVEN their OWN forms. . . . . Will TRY to have drawn YOUR "Face Under The Mask" as a sort of BELIEVEABLE "Vegetable Humanoid Sensorial Pod" based on extant "Hard Sci Fi" Illustrators. . . . .
I might tend to a fairly red/white outfit, b/c Kaplans are a sub-company probably from Beyhan Resources Şti, maybe you could mix the color pattern?
That was just the gear / silhouette shape example. For colors, I will do the same as my miniatures - white "ceramic" armour, orange detailing (like the smaller stuff that is teal on these Spiral minis) as well as "artichoke not-hair parts", fluo green for the Symbiont muscle structure.
A Rogers post serum beefiness, would do. I was going to say it was quite bit too much, but with a "supersoldier" program it makes sense. I would also say with short, well groomed facial hair(to go with the manliness/wisdom stereotype). As for the hair i'll let you decide(please not bald, he is still young ). As for the garments/clothes, yes. I was thinking of having some kind of <insert-red shade> sash/scarf/turban on my person all the time, either as a reminder to the khawarij, or to the blood as medic and or "royalty". Same for my retinue. Also, how many people know of my modification?
Was aiming for LONG Hair (as befitting "Dashing Desert Prince") but well-groomed, elegant, aristocratic beard as typical of a Middleeastern of Noble Blood. . . Regarding the "Public Knowledge" of the extension of the powerful "Runihura Supersoldier Genetech" is known JUST to the Mercs Leaders, the Bourak Army High Command AND the Hashashins (the last ones that coincidentally are ALSO amongst the "Highest%" of the Minotaurs Medical Support Corp); Your "Vapid Bourakite Playboy" fake Maya persona has SOME "Inklings" to have BASIC Genetech Biomod Enhancements that will enhance Athletic Performances (YES, even those performed on a bedroom) to assuage faux pas, but ONLY an Haqqislamite Medic with SERIOUS Background in EITHER "Army Medical Corps" or "Advanced Geneterapy" from Al-Medinaat could be able to detect that, IN FACT, You are equatable to a "Myrmydon Assault Frame" but are 100% Organic. . . Amongst Your retinue You asked that the "Exotic Pet", the Sakt-Tadeer "Night-Lion Cub" was NOT Cybernetically enhanced overmuch, but is a Apex Alpha Predator of the Bourak Big Cats that has been trained as Combat Beast from early age, so we could infer is dangerous TANTAMOUNT a Young Adult "Gepard / Leopard / Big Jaguar" of Earth Felines; when things are VERY serious, is trained to wear a "Quadraped Medium Armour" with just enough "Myomar Muscles Exosuit" to NOT hamper the natural speed and stealth of a Night-Time Predator. . . The "Personal Secretary" is an Odalisque Bodyguard with TOP NOTHC Biomod Enhancements; Subdermal Plating sturdy enough to block an A.P.-Shell from a Boarding Shotgun, Improved Eyesight with "Zoom In" capabilities (to better spot an hidden weapon of a disguised killer) and "Neurokinetics Dexterity Enhancers" that will BOOST Her combat reflex when needed; as befitting ALL Odalisques even Her muscles are "Silk Wired" but compared to Yours, the Khawarjis have "Enhanced Athletics" so You JUMP Higher but She RUNS quicker. . .!! The "Cleaning Housemaid" is a Lasiq Veteran (even if She is BARELY Twenty-Something; was an Orphan adopted at early age by Alamut); less "Genetech Empowered" than the Odalisque then She sport SIMILAR enhancements, but subtler and optimized for "Covert Assassination" rather than "Active Bodyguarding"; the Subdermal Plating is lighter, but "Soft Cushioned" enough to let Her stay comfortable in prone position on a roof in sniper nest for prolonged time; the Zoom-Eyesight In are "Eagle Eye Styled" (so the Zoom is MORE powerful, but, when activated have SERIOUS problems in Close Combat, where the Odalisque instead shine) and the "Combat Wired Reflexes" are for rather longer Times, LESSER extensions of "Power Juice" (so Odalisque "Shot, Brief SUPERBOOSTS"; the Lasiq Maid instead endure Long Fights). . . The Halqa Veteran and Naffatun She-Driver have ONLY one "Genetech Improvement" but is QUITE significant; a Better-Than-Djanzabans "Lizard Regeneration"; essentially have "Marvel Wolverine Levels" of Almost-Regeneration; was MANDATORY as She practically BURNED ALIVE inside Her Luzige when a Black-Op went HORRIBLY botched. . . . Instead of became TRAUMATIZED by Fire has become OBSESSED by it and requested transfer to the Naffatuns, but had SERIOUS problems to cope with PTDS (when You try to distill the Fuel of Flamers to see if it "Taste Good" as an acceptable Alcoohol Substitute SOMETHING is NOT good); She is ALSO somewhat "Fire-Resistant" (is Smart, know that Flame-Based Weapons, that She likes so much, are the BEST bet to PERMA-KILL a "Regenerating Monster" like Her) but is result of CONTINUOUS treatment with a "Basic Oily Balm" that She apply BEFORE every shower; is a TOXIC Concoction that is harmful to Skincells, ONLY a "Regenerating Biologic" could afford to put so much on Her. . . As for a "Red Scarf" as Symbol and recurring Dresscode is a smart idea. . . . . . . . Other Visual Suggestions for the "Harem Retinue"??? Was thinking "Odalisque Bodyguard" as APPARENTLY demure and shy, a bookish bespectacled secretary with long braid-pigtail (to better camouflage Her long, luscious hair); NOT so "Supermodel Gorgeous" as OTHER Odalisques, as She is a "Hidden Assett"; let's say She is of "Pakistani Heritage". . . The "Lasiq housemaid" is even leaner and thinner, more paler and occidental of aspect; long Brown / Raven hair in long flocks that She collect in Buns or Ponytails when Sniping; a little MORE buxomed is anyway cord-like of muscles and nervous strenght; could be from Lebanon / French North Africa. . . The "She Driver" is larger and heavier than the other two, more dark skinned and short, cropped hair; less feminine but in an "Army Amazon" sort of way; far more Arabic / Middleeastern than the other two, but with an hint of "Oriental Facial Features". . .
Yes! Long hair are perfect. Am I wrong imagining something a la "Prince of Persia" style? I thought of short hair simply as practical for medical procedures and fighting reasons Need a clarification: I was imagining my PC as a doctor, specifically a surgeon type, because it was the first thing that came to my mind but now I am getting more and more a researcher-type/apothecary/herborister/through nano machine operator doctor, one that uses both the good old home treatments and at the same time the highest most expensive technology. Which of the two is the closest to what we are preparing? Nothing to add here! Really like the ideas
Whatever kind of "Medical Doctor" that You think of. . . Is rather the "Nanotech Biomedical Specialist" of the Tohaas that JUST inject an Hypo of Medical Organic "Hyperscience Stuff". . . I thought Yours as a more "Scalpel Surgeon Type" as befitting a Frontline assault officer of the Haqqislamite Special Forces. . . Really, whatever You like. . . I thought about the "Fake Playboy Persona" as rather the Doctor Stephen Strange BEFORE Magical Powers as a sort of "Behaviour Template"; supremely arrogant, flamboyant, insufferable. . . But is JUST the "Maya Face" to draw superficial criminals trying to entice Him in their schemes. . .. Real Character "Demeanor and Nature" are Up to You, of course. . . . .