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Mines and Sixth Sense

Discussion in 'Rules' started by Weathercock, Feb 6, 2023.

  1. Weathercock

    Weathercock Well-Known Member

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    So, Sixth Sense says:

    If the user declares Dodge, no negative MODs are applied, with the exception of the -6 PH MOD for Immobilized-A State.

    Now, the question here is, does that count for mines? Sixth Sense only activates when targeted by an attack (one interesting although highly niche thing I realized having read that is that Sixth Sense can be used to ignore Martial Arts mods in CC, if you're in the position to dodge), but the rules for mines are unclear as to whether the triggering of them is considered an attack or not.
     
  2. Lesh'

    Lesh' Infinity LATVIA
    Warcor

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    from wording it looks like placing a template is an attack

    https://infinitythewiki.com/Mines
    https://infinitythewiki.com/Direct_Template_Weapons
     
    Diphoration likes this.
  3. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Why would it not?
     
  4. Weathercock

    Weathercock Well-Known Member

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    Because the mine itself does not list 'attack' as one of its action traits, and is not an action that a player actually declares.
     
  5. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    I'm going to have to go with Lesh above. Directly placed templates are placed as part of an attack. If there was an attack then Sixth Sense would be valid.

    As a semi separate point, I don't see any suggestion it would work special for mines, other than poor technical writing.
     
  6. pseudonymmster

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    This doesn't really answer the question. It says that you place templates with a mine, and that when you use a weapon that is a direct template weapon, you place the template with the attack.

    The problem is that mines don't declare any skills with the TAG "Attack" on them.
     
  7. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    I guess we're foiled.
     
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