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Measures distances

Discussion in 'Rules' started by KnightSavant, Jul 21, 2019.

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  1. KnightSavant

    KnightSavant Member

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    So the group I've been playing with has been measuring zoc's and rangebands in horizontal distance, recently I went out of my meta and was told they were measured in definite spheres around the unit for zoc's, and from silhouette to silhouette for rangebands, taking vertical distance into account. Which is right?
     
  2. Sabin76

    Sabin76 Well-Known Member

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    From the graphic and text on this page, it seems neither of you are correct. It is a cylinder 8" above and below (or 4" depending on which side of the recent debate on this you fall) the base with a radius of 8" (+half base width).
     
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  3. KnightSavant

    KnightSavant Member

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    Nice, that's rather easy to understand, and explains why my group never measures vertical (we don't have any buildings higher than 7.5") I should have contested, it would have gotten me first in the tournament I was in!
     
  4. Mahtamori

    Mahtamori Well-Known Member

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    They are right about rangebands, though, that's measured closest silhouette point to closest silhouette point (from the position during the order's movement that is most beneficial for the shooting model)
     
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  5. m2cat

    m2cat Active Member

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    I've encountered this last game. My opponent tried to move to position around corner to fall into 32+ HMG range. His base was merely visible due to terrain, but LOS from base side to target was clear. The problem was that he tried to measure firing range along the LOS because line connecting nearest points was blocked with terrain. But for BS attack range measurement procedure there is no word about intervening objects.
    http://wiki.infinitythegame.com/en/Distances_and_Measurements
    Thus you can fall in situation when LOS measured gives one rangeband, but TRUE distance is another.
     
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  6. Alfy

    Alfy Well-Known Member

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    You right on the fundamentals, but I would not put it that way. It's more that LOS-based rangebands are simply not a thing, there is no reason to even measure them in the first place. It amounts to the same, but I think it's less confusing.
     
  7. inane.imp

    inane.imp Well-Known Member

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    How is this a debate?
     
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  8. inane.imp

    inane.imp Well-Known Member

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    Is this one of those things where the FAQ that Base-to-base can be met by being SIL-to-SIL has started to cause confusion?

    The actual rule is:
     
  9. Mahtamori

    Mahtamori Well-Known Member

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    Possibly, but I'm also fairly sure I've read it clarified by a commonly accepted source (IJW or Koni) on the forums that distance is measured STS, though possibly old forums.

    N4 wishlisting below:
    Can I just say that measuring BTB is excessively awkward and in many situations very difficult to do with any sense of accuracy? I'd honestly prefer to measure shortest LOF for attacks requiring LOF (or potentially actual LOF used) and shortest STS for attacks that don't, simply to accommodate for the fact that this is a physical game with physical tools and physical objects getting in the way.
     
  10. Sabin76

    Sabin76 Well-Known Member

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    I honestly can't remember anymore, as this was almost a year ago. I'm sure there were some people arguing about it, though ;).
     
  11. ijw

    ijw Wargaming Trader, Freelance Editor (UK)
    Warcor

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    N3 is, as the rules say, base edge to base edge.

    CodeOne/N4 is, as the rules say, Silhouette-to-Silhouette, with a note that for most situations base-to-base is enough, and faster.
     
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  12. Sabin76

    Sabin76 Well-Known Member

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    Now that I think about it more, I seem to recall that the debate I was referencing was about ZoC (not measuring distances for BS attack). Some people were arguing that the 8" up and down were from the base (providing a height of 16" + 3 mm), some were arguing from the top/bottom of the silly (providing a considerably larger height), and I think there may even have been an argument for the midpoint of the silly being the reference point (having the shortest height of the cylinder for ZoC).
     
  13. colbrook

    colbrook Black Fryer

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    Though this too has been sorted in C1/N4 as it is 8" from the top and bottom of the Silhouette, so the total height is now 16"+Silhouette height.
     
  14. Sabin76

    Sabin76 Well-Known Member

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    It is. But like I said in my post before, this is a resurrection of a 1 year old thread, and at that time there seemed to be some debate on the subject.
     
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  15. inane.imp

    inane.imp Well-Known Member

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    Yeah. I'm fairly sure that my response to that thread was "how the fuck is there an argument about this?"

    But, whatever, N3 is dead: long live N4!