Mayanet Roster Creator

Tema en 'News' iniciado por toadchild, 5 Dic 2017.

  1. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

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    My experience is that where I make only small changes to elements in a project, the App Store updates can be a little uncertain. I actually tell my users to delete my apps and start again. It seems to save a lot of trouble.

    I think this may be something to do with the App Store using vectors to update only parts of elements in the compiled package that have changed, but to be honest, I don't really understand any of that, it's just something I read somewhere :smile:
     
  2. toadchild

    toadchild Premeasure

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    I did some more work on the Foreign Company and Dashat Company army lists today. I'll see if I can work through Tohaa and Spiral on Sunday.
     
  3. toadchild

    toadchild Premeasure

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    Tohaa/Spiral are wrapped up and I should be able to do a beta this week.
     
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  4. toadchild

    toadchild Premeasure

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    Hmm, the app store is giving me some errors about certificates. Obviously there will be no beta until I get that sorted out.
     
    A Postmortem le gusta esto.
  5. toadchild

    toadchild Premeasure

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    Got that sorted out, and the beta should be out in the next few days once it clears the review process.
     
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  6. BlackCadian

    BlackCadian Well-Known Member

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    Sweeeeeeet! Nothing against the web based army app, but I MUCH prefer yours!
     
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  7. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Let's put it this way - I'm so used to MayaNet by now that if I print from Army I have to write the main weapon/identifier etc. for each unit next to the name...
     
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  8. toadchild

    toadchild Premeasure

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    Hmm, looks like the wiki worked fine on the simulator but’s broken on a real iPad. I’ll still let people test the beta I just uploaded, but I’ll queue up another build ASAP.
     
  9. toadchild

    toadchild Premeasure

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    I made a few last small data updates based on tester feedback and am uploading another beta. If all goes well, this will be the public release.
     
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  10. toadchild

    toadchild Premeasure

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    I’m happy to announce that MayaNet 4.0 with the Daedalus’ Fall unit updates is available for download in the App Store!
     
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  11. Postmortem

    Postmortem Kazak Arachnophile

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    Thanks again for your work.
     
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  12. zhodanicommando

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    Ipad Air 2 and happy to say loaded up just fine. I’ve been patiently waiting for this update, thanks very much!!!

    Cheers
    Kevin
     
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  13. toadchild

    toadchild Premeasure

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    Glad to hear it! Once I get my copy of the book I'll probably start working on a big update to spec-ops.
     
  14. Leviathan

    Leviathan Hungry Caliban

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    Hey @toadchild first of all thanks for getting the app into high resolution mode for those of us with 12” devices, it’s way nicer to use now :D

    I had a quick look through the shasvastii update and it all looked to be there good and proper.
    The only problem I noticed was that the Corax spec-ops was set to use the Seed Soldier instead of the Nox troop - but since spec ops are about to get updated with new XP tables anyway, no harm done I suppose :)
     
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  15. toadchild

    toadchild Premeasure

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    I got a new iPad recently which motivated that change. I could have played around with the simulator previously, but without a real device in your hands you don’t realize how much of a difference it makes.

    And you are correct about the Corax - I saw that change but chose to skip it entirely for now. Expect a 4.1 update in the next month or so.
     
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  16. toadchild

    toadchild Premeasure

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    I'm starting to do some of the lighter pre-work for the spec-ops update. No promises I'll finish it all this weekend; I'm not feeling terribly inspired at the moment.
     
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  17. toadchild

    toadchild Premeasure

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    I'm getting back in the saddle re: spec-ops for Mayanet.

    I fixed up the rest of the database and UI changes (as far as I know) and started entering the new spec-ops equipment. Tonight I did PanO, Yu Jing, Ariadna, and Haqq. I need a break from staring at tiny tables and will do some more factions tomorrow or Monday (it's a holiday and I don't have to work).
     
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  18. toadchild

    toadchild Premeasure

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    I've got all the tables entered, but I'm going to be delaying things again. In light of the changes to how spec-ops base units work, including the fact that sectorials are locked into specific units, I'm changing how that aspect of the selection works. All armies are now going to use a model closer to the way I do Treitak/Corax for Combined Army, where there is a separate unit entry for each possible base unit. Each sectorial will then get only the unit that goes with their forces.

    Trust me, it'll be cleaner this way.
     
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  19. Dreilide

    Dreilide Well-Known Member

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    Small nitpick, but I noticed that the Santiago Killer Hacker points cost is 1 point different between the web Army app and Mayanet. 37 in Mayanet, 38 on the web Army app.

    Just wanted to bring it to your attention. Love the app!
     
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  20. toadchild

    toadchild Premeasure

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    Thanks, I’ll double check those costs.
     
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