1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

(May)be we should start speculating on releases

Discussion in 'News' started by Keyrott, Feb 20, 2020.

  1. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    7,524
    Likes Received:
    13,719
    There'd need to be some significant trimming of the wall as one of the Haiduk's feet rests on it.
     
  2. Ceilican

    Ceilican Well-Known Member

    Joined:
    Aug 31, 2018
    Messages:
    225
    Likes Received:
    345
    No way to know right now, but between that and the Haiduk, I’m wondering if sappers will stay a 25mm base size while foxholed in N4. Right now they have that ability to gain lof while not providing an ARO. It’s not a bad interaction, but I can see it leaving just for streamlining.
     
  3. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    7,524
    Likes Received:
    13,719
    The new Haiduk is on a 40mm base, so I'd say they'll almost certainly keep the larger Silhouette for foxholes.
     
  4. Ceilican

    Ceilican Well-Known Member

    Joined:
    Aug 31, 2018
    Messages:
    225
    Likes Received:
    345
    Huh. Didn’t notice that, but on reinspection, you’re correct.
     
  5. Ashen_Seeker

    Ashen_Seeker Well-Known Member

    Joined:
    Dec 3, 2019
    Messages:
    119
    Likes Received:
    102
    Where did you manage to find an Acontecimento Regular?
    I do know that they are out of production now: did you bought it when they were still in production?
     
  6. Zewrath

    Zewrath Nordic Master

    Joined:
    Nov 28, 2017
    Messages:
    1,796
    Likes Received:
    2,942
    can’t remember where I read it, but a rule of thumb when it comes to painting a miniature is that the two most focal points of a miniature is the face and base.
     
  7. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,646
    Likes Received:
    1,612
    I will never understand why they did not make Sapper models a two-pack, one with the foxhole on a 40mm base and one model on the standard sized S2 base.
     
    Freki likes this.
  8. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    7,524
    Likes Received:
    13,719
    I bought all the Acontecimento stuff I was missing when they announced it was going OOP.
     
  9. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,872
    Likes Received:
    7,338
    I would have liked that, although most of them were released before silhouettes were a thing.
     
  10. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,646
    Likes Received:
    1,612
    Sure, but they still had a thing about "deploying a foxhole marker".
     
  11. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,872
    Likes Received:
    7,338
    Absolutely; my point was simply that there wasn't a concept of the model changing size as part of that back then. The S3 thing they added in N3 was more about reflecting the actual state of the sculpts than anything else. They could have had them be permanently S3 (and maybe they should have), but it makes some intuitive sense to have them be S2 when not dug in, since they're still fundamentally just normal sized troopers.

    Maybe this is changing again in N4, who knows. The new Haiduk doesn't really look like it's conforming to S3 to me; I think it's standing up too tall.
     
  12. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    10,199
    Likes Received:
    12,766
    You see, in N4 models with Sapper are S3 both while in Foxhole and when out of it, due to the wheel barrow they have when moving the sandbags around.
     
  13. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,872
    Likes Received:
    7,338
    Honestly, I'd be ok with that.
     
  14. Xeurian

    Xeurian Well-Known Member

    Joined:
    Dec 18, 2017
    Messages:
    712
    Likes Received:
    855
    Just rename nanoscreens and replace sapper with it. Done.
     
    Berjiz likes this.
  15. Vocenoctum

    Vocenoctum Well-Known Member

    Joined:
    Dec 24, 2019
    Messages:
    497
    Likes Received:
    481
    That's what I did with my Alpha, but instead of cutting out a base, I just greenstuffed up a bit of a texture with two spots for the human and the remote to each be on a normal base. Later on I added magnets to the bases and washers to the spots, just because. At some point I may change out the greenstuff for something more consistent with the other O12's, but meh, not worried about it. So if I need them for proxy, I'll just pop them out.

    I don't have any sappers, so haven't encountered that problem yet. :)
     
  16. Alpharius

    Alpharius Member

    Joined:
    Mar 8, 2018
    Messages:
    19
    Likes Received:
    15
    That would be nice, but when did we last get a 'Sapper-looking' model from them? Was it the Tohaa one?
     
  17. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    7,524
    Likes Received:
    13,719
    Either the Nikoul or the older Haiduk, it's been a while since we got one.
     
  18. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,646
    Likes Received:
    1,612
    Aconticemento was more recent than the Nikoul, wasn't it?

    We had a sapper in that box.
     
  19. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    7,524
    Likes Received:
    13,719
    We did but it was on a 25mm base so I don't tend to think of it as a "sapper style" miniature.

    Though it is an awesome sculpt.
     
  20. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,872
    Likes Received:
    7,338
    I forgot the Acon starter resculpt had a sapper sniper in it.
    [​IMG]

    Making it 25mm but in a sapper-like pose was an interesting decision...
     
    Urobros likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation