Hello fellow rules searchers, I have a weird one that happened today. A dakini link team is hiding behind a crate. Three are in a straight line, a fourth is off to the side. A little S1 puppet-tactica puppet with a shotgun runs to the side of the crate. The dakini off by itself can draw LoS, as can the first dakini in the line. The other two dakinis are out of ZoC and their LoS is blocked by the first dakini in the line. The two dakinis with LoS both choose to shoot. The remaining two dakinis do NOT have an ARO and do nothing. (Remember, this is a fireteam.) The puppet fires a shotgun blast at the first dakini in the line and scores two hits, covering the other two dakinis behind it with the template. The first dakini in the line makes an opposed shooting roll against the puppet. The dakini off by itself makes an unopposed shooting roll. The two dakinis under the template did not have an ARO at all before, and now choose to dodge a template fired from out of LoS. (With at least a -3 for being a remote, and possibly another -3 for the non-LoS dodge if they no longer have sixth sense.) Fireteam rules problem: If/when are these two dakinis allowed to choose a dodge ARO, as the rest of the team chose to shoot, but these two dakinis did not have an ARO until they were hit by the template? When did the link team break? There were only four in this example, but would the team have been allowed a five-member bonus when the others shot had there been more? When does sixth sense end in this case? All simultaneous, afterall... What am I missing? Relevant Link-Team description from the wiki: In the Reactive Turn, all the Fireteam members have their own ARO to any Order declared in that member's LoF or ZoC. However, the declared ARO must be the same for all of the reactive members, which is called the Fireteam's ARO.