Was it not ruled by CB in the last Interplanetario, that the shooting in back from the front due to "creative" usage of Superjump is not valid?
As far as I'm aware there was no blanket ruling, although I'm sure it came up in some individual games.
Yeah never used super jump a whole lot so I'm not too keen on how that works? Why wouldn't the model be able to see you?
I think that's the best version of that diagram i've seen yet. The only thing that would improve its troll power was if your wrote "FAT2" on Tarik. I mean, the jumping guy with a beard and a turban.
Yeah ... doing this with Fat 2 or the mk12 through smoke is gonna be hella fun. I’ll have to do it in vanilla so I can jam ‘em with a ‘Mutt first.
It’s fallout from the FAQ that says you can only draw LoF from the front half of your silhouette; when approaching from above, you can see the back first. Then they can’t legally draw LoF, even though you are in their front 180 arc.
For that matter, once you're shooting people in the back, you don't even need a smoke+msv combo. They aren't getting an ARO anyway unless you use a template or are within 8", so stacking surprise mods isn't necessary. All the smoke is for at that point is minimizing your ARO exposure.
Yeah. That’s why I said or. We’re on the same page. It’s about making the most out of super-jump while minimizing the risk. You’ve got it. I think we’re all on the same page here! I’m also really interested in building a list around the hrl profile. It seems like a whole lot of fun. Especially against these fresh artichokes I’ve seen lately.