Corvus has been throwing around a lot of new Jayth sculpts with defiance and the new CA releases, as well as big boy Sargosh being one of the most gorgeous models in the entire CA range. However, we end up running into a bit of a problem when it comes time to take these guys on to the table, as it turns out that they're really, really bad. Turns out that a 25-39 point model that starts in your deployment zone with no marker state, a single wound with low armour, and a suite of close combat tools is a terribly inefficient and unreliable investment. The Jayths just end up paying a huge amount of points for a kit that doesn't want to work together. In fact, this goes beyond that not just working together, their MSV is there primarily to restrict them from taking advantage of White Noise that they would otherwise be able to easily access in their fireteam through Victor, and would be insane with their ODD. This is fair enough, they shouldn't have that synergy. But they should not be made to pay extra for that downside. This is one of the rare cases where I would actually endorse the use of Frenzy. While normally something I would consider a garbage rule, a discount is needed to make up for the limitation they are supposed to be designed around. The other problem is that so much of their toolkit wants to get up close and personal, but realistically getting there is going to be a nightmare against most factions. On paper, I like the idea of extremely dangerous glass canons, they're not scaring anyone from your own deployment zone and their low armour and single wound will see them eaten alive by deployables. Infiltration, FD, or parachutist all make sense with their background, so it's extremely strange for them to start in your deployment zone. Any of the above deployment skills would make their glass canon approach actually attractive. I really want to put some Jayths on the table. As noted, Sargosh is beautiful and there are a few potentially interesting loadouts available for them, but right now they are such a confusing and expensive mix of abilities that I really see no use for using them other than for sandbagging against newer players.