TBF the default is you're supposed to know that before building your list. This is one reason that I've started advocating tournaments with very similar missions such that you could conceivably do all of them with a single list (eg. BTV + Frostbyte + Frontline). This allows your second list to be tailored for table or opponent rather than mission. I do agree that you kinda need to accept compromise points costs formalas: in most games, on most tables, in most matchups this is an appropriate cost. BUT I don't think this is accurately reflected across the board. Take CC 14-16. In game terms the situation where any CC in that range will matter is vanishingly slim: vs anything likely to put you in CC you're usually either rolling for a Crit or hoping they roll extremely low. But it's priced as if it actually matters. Mimetism is the opposite: because that trooper has mimetism the likelihood of them getting into a BS FTF is higher (because players use the unit for its strengths). This in turn means that the impact of mimetism on the game is higher than would be expected based on simply the number of profiles with mimetism.