I’ve been doing demos and trying to get some new blood into our game group but have had a hard time keeping people. Infinity is pretty easy to get into with a low cost to have a ready army to play, free rules, and the store we go to has some good terrain, and of course the miniatures are spectacular! But once we get some people started, they stop doing it after a while. I was told strait-up by one guy that he started doing Kill Team because the rules are easier. He just couldn’t have fun with Infinity because it was bogged down with too many rules. I’ve also been told by people that I demo that they’ve “heard” that the game is complex and not easy to do get into. It’s getting to be a bit more of a problem I think. People are too intimidated by the amount of rules. For me, a good example of adding rules is the new Liu Xing. Instead of keeping it simple by giving him 2 wounds like normal HI, he was given 1 wound with No-Wound Incapacitation and then giving him Bioimmunity. But that’s 2 rules added that didn’t need to be added. I’m not arguing that it’s a good or bad rule. I’m arguing that it’s too many rules! And that’s not even taking into account that each of those rules includes more rules! NWI also has Courage as a part of it. Bioimmunity you need to know how it interacts with both Shock and Viral. Then it gets weird when it’s something like DA+Shock or AP+Shock. I’ve also heard the complaint, and I’m starting to have this too, that no one is playing fun casual games. Everyone is using ITS missions to “practice” for a tournament it seems. And the ITS is more rules on top of what they already have. It’s starting to get to be too much and keeping new people away. Personally, I liked that it was a bit more complex than other games because you do more. But now it’s starting to be adding rules for the sake of it. I’m also starting to feel like I’m lying to new people by telling them it’s not that difficult and the base system is fine. On top of that, telling them they don’t need to worry about ITS stuff, but everyone plays those missions. I’m actually starting to dread the new book coming out. Because it’s going to have more rules that contradict or don’t interact well with existing rules. And even though it’s not out yet, I have a feeling it’s going to be the case as it always seems to be when there’s new rules. I also don’t think it’s right that I need tell people to go to the wiki all of the time. Trying to tell someone that the Army Builder is incorrect and to ignore that part of an “official” list and to look it up on there is stupid! Case in point: ISS have CSU’s in the Army Builder with Duo as a skill. And yet I’m being told No they don’t have Duo because it’s not in the Army List PDF that they don’t have Duo. We’ll if you actually go by the PDF, ISS can’t have CSU’s in the first place because they are not there! Again, this is confusing even to me and I’ve been playing for years! How am I supposed to explain all this to new players? So am I wrong? I guess we wouldn’t be here if we didn’t like some of this. But I also try to see things from their point of view as well. I thought Infinity was bit much with 1st edition and it’s just gotten more and more.