Situation: my Heckler, standing in a Smoke template, uses Intuitive Attack with his E/Marat on enemy Avatar, and rolls a 13 on his WIP roll - a crit. Avatar rolls no crits and shuts down, CA player tries with all his might not to strangle me, I proceed to win the game. And then after the game I see that Intuitive Attack skill has a special provision for crits, which says "If the user rolls a Critical in his WIP Roll, the target loses one point from his Wounds or STR Attribute directly, bypassing the usual ARM or BTS Roll." Question: how does this interact with ammunition which has other effects on crit, like E/M? Is that bullet point just a badly-written reminder that Intuitive Attack can crit, or is it intended to make usually non-damaging ammo types shave off W or STR points?
I'd certainly vote that its probably just a poorly worded reminder that intuitive attacks can crit. But yeah, thats another one for the FAQ gods. @ijw
I would assume poor writing not accounting for non-lethal template weapons. Not sure which book originally introduced the E/marat, but the weapon, until recently, only existed on 2 or 3 profiles at most. So it was an edge case and probably ignored. Consider also that laying a mine can be an intuitive attack - this does not result in the mine triggering, just being laid. Interestingly, it also means the laying of the mine can be FtF if the enemy marker chooses to attack you... Watch as your bullets bounce off my... arms? As they place the explosive on the ground...?
It's a problem of the game's redundant design when it comes to critical hits where the effects of a critical hit is described in several places; in general terms, for each ammunition, and for special cases like Intuitive Attack. I think it's Shock ammo that if you read it far too literally, you score two wounds on the target on a critical hit. Basically, treat the general case descriptions like Intuitive Attack as if they are references to effects in special ammunition. Do note that Non-lethal attribute is sufficient for removing the automatic wound from critical hits.
Asked and answered multiple times on the previous forum: http://infinitytheforums.com/forum/topic/31323-solved-intuitive-sepsitors-crit/#comment-681811 31475-solved-critical-effect-faqs Sepsitor doesn't cause wounds even if the Intuitive Attack is a Critical, just applies it's effect without the target getting to roll BTS.
Yep, the crit just ignores the BTS roll but won't cause any wound if it is non-lethal. But a further question here. Do you need to use the intuitive attack? The Avatar was out of your LoT because you were in a zero visibility zone but you could just place the template and affect him. If I didn't get that wrong, Intuitive attacks are for dudes that need to be discovered before attacking.
BS Attack requires LOF to declare and shooting a DTW simply uses BS Attack skill. Intuitive Attack has two functions; it allows you to attack without LOF* and it allows you to attack enemy targets that you normally wouldn't (paraphrasing slightly). * Do note that the attack will still follow normal rules for template weapons, so you still can't shoot through walls because even with this slightly sloppy way of describing the effect.
Rules reference (because they are important for clarity): http://infinitythewiki.com/en/Intuitive_Attack EFFECTS Allows the user to make one single BS Attack against an enemy in a state that would normally make him ineligible as target of Attack without previous Discovery, such as Camouflaged, TO Camouflaged, etc. Intuitive Attack may also be used when the LoF towards the target is blocked by a Zero Visibility Zone.
A separate "thank you" for this link - I actually had a follow-up question that has an answer in that thread!