ECM Turret has effects in the attack profile: { arrow } - impose Immobilized state. There's no mention of such symbols in rulebook. Does it work every attack or only successful attack?
Mission 6: Map shows Cadmus Leshan (orange) instead of Cadmus Sherasht (purple) on B08. That's a misprint? One of the console inputs says "Deploy Cadmus Leshan Morphoscan", but he is not shown on map. Where do you deploy him? On respawn point?
HI Combat lvl3 speciality says "You may store up to two on this card" and store spaces have . Is there a mistake? Should it only store shields?
1. Beginning of the campaign says "Each player takes Equipment cards..." and "Each player takes the Speciality Card..." Some of the starting equipment requires speciality. Is it mandatory to take that speciality at the beginning of the campaign? 2. With this you can acquire 7 specialities by the end of mission 6, but at this point you cannot get Lvl4 specialities. Can you not take speciality or store it for later?
Mission 5 - remote servant has Energy Cell in his pockets, his controller falls unconsious and servant is removed from table. Is that Cell automatically teleported to Defiance? Does he drop Energy Cell on the tile he was? What if it was Dutchess with 2 Cells in pockets?
Mission 7: What happens when you Interact with Charontid through a servant bot? Mission says "When a Character performs the Interact Action with the Charontid Lt., his status becomes "Hostage". <...> The Character that Interacts with him becomes its "Captor"" Remote Presence says "Allows (Controller) to perform the Interact Action from (Servant) (Consider that (Controller) is on (Servant) space)" Following the wording (Controller) gets the "Captor" status, not the bot (Bots cannot interact), and then teleports Charontid to adjacent tile to the Controller (which can be on the other end of the map)
1. Can you redeploy servant bot after it was removed from table due to Controller fallen Unconsious? 2. Can Enemy units open doors (regular doors)? 3. Mission 7 says: Prepare cards - Pit. There is no mention of pits anywhere else and it is not shown on map. Is there an error?
Just wanna clarify since it's not dual check: Mission 4, console 2 says "if a character is adjacent to Console 3 you extract navigational records". Can Jazz hack Console 2 via Billie and be adjacent to Console 3 at the same time for this to work?
Let's say I use Carbonite from Hacking Device Plus (Equiped in head, Range 0-10) and want to use a switch from a Daemon program installed in another hacking device (let's say Hacking Device, equiped in hand, range 0-6). Does that hacking device affect range of Daemon program?
Mission 8 - do you need to put lift markers on board? During mission it says to put Red or Green general marker on Characters card, but all general markers are used for Lift representation, there's none left.
I'd like to bring up Jayth Pit Partol 'Once per mission' skill again - does it count as being used when you flip the card from blue to red? It's wording is slightly different (taigha name) so you might consider it a separate skill.
1. It would be nice to get clarification on requirements for items; like do you need a rank in HI combat before you can purchase additional HI armor? Or is it enough to have access to that specialisation. 2. When a remote falls unconscious, you discard its and state tokens and draw a consequence for it. But can you then just redeploy it with -1 in the same mission? 3. Are rounds capped? Does the mission end after round 10 or could we just reset it?
In the last campaign update we announced that we'll release a new version of the FAQ document with more questions solved. Thank you for your collaboration :) https://www.kickstarter.com/projects/corvusbelli/infinity-defiance/posts/3215101
Mission 10 has only one Jayth in Aligned Deck - red card Jayth Pit Patrol. 1st floor graphic shows regular yellow Jayth (not Pit Patrol). What card should he use? Also, yellow Jayth and Jayth Pit Patrol share the same marker - how to deploy them from reinforcements?
Can you explain further what is meant by in FAQ? Are they considered "single" mission or not? Is it related only to Defiance facilities? Do you keep Aggro/wounds tokens? Do you flip consequence cards for -1W at the end of each mission? Does automedkit refresh? Does expandable weapon (like blitzen) refresh? Do skills (flipped cards) refresh? Do servants refresh (with consequences if they are dead in a previous mission)?
Megalodron mission: 1. What the hell is 'nanorepair serium'? It is only mentioned in ENERGY CELL entry and nowhere else. Megalodron's torso card has 'nanorepairers'. Is it the same thing? 2. Right Arm has Aimed rule - Megalodron always has line of sight with targets in Targeted state. Can he shoot while Blinded or into Hidden (they only allow attacks from adjacent spaces)?
Megalodron: 1. Does his Grab ability require LOF? Does it have range? Can he Grab through a locked security door? 2. How do Megalodron's body parts work with weapons that hit adjacent enemies? Are they all adjacent to each other? Are they considered to be on a single tile?
Certain skills (on Cadin or Uma) let you use Attack value instead of a Defence roll. Is it still considered a Defence roll for equipment and switches? Does equipment that says add (dice) to defence roll modify these rolls?