Effectively the Idea of a "Spaceship Crew" that is running around the Human Sphere, JUST skirting (at least INITIALLY) the "Big Conflict" between the Hyperpower Factions and the Combined Army could be interesting to explore previously unseen parts of the Background & Lore of the In-Game-Universe. . . Sacking more some further concepts ranging from Star Wars (with Han Solo and the Millennium Falcon) and more recent Sci-Fi Tropes (from Serenity / Firefly and the "Rocinante" crew of Half-Renegades of "The Expanse") the "Plot" is ALMOST YET half-written. . . From the "Outrage Manga" we YET know that affluent parties could OWN and PILOT their own "Orbital Shuttle" drop-capable Vehicle; in that case was REALLY the Hexahedron of Pan-Oceania to be backers of Emily and her "Dolly Dagger" but MANY interests could be behind a similar enterprise. . . Why a small crew of "Elite Mercs" will be gallivanting around the Human Sphere, exploring and adventuring, could be found in the VERY interesting premises of the "Precursor Alien Ruins" of the Game Background (the mysterious "Digesters" that originated the Tohaa Culture and that seems a prized "Target" even for the Combined Army). . . Let's say the whole "Affair" starts in Bourak, where the Affluent "Prodigal Son" of a Silk-Lord Merchant-Prince, after wasting TOO many Years at the Al-Medinaat University is FORCED to make something worthwhile of His / Her Time and NEED to take a "Sabbatical Trip" with a Junior Assistant Archaelogical Professor, because the Main Professor has dug up "Something" weird-&-interesting in some "Desert Ruins" unhearted as result of the improvement of the Terraforming Project of Bourak. . . Being Haqqislam a CIVILIAN Naval Power, there could be the possibility of the "Players Crew" to buy some "Surplus Vintage" Ex Black-Ops Dropship that was recently decommissioned (the "Dolly Dagger" was top-notch Hi-Tech; maybe this is 5-10 Years in arrear, with some Civilian Craft parts welded on); the "Basic Crew" would be: 1°) The "Prodigal" (Main P.C. Avatar ?); rich spoiled brat and neer-do-well, a "Life of Privilege" had anyway left Him / Her with a "Gift For Gabs" and vey HIGH Social Skills (think of the most recent "Lando Calrissian" from the "Solo" movie). . . 2°) The "Professor" (Potential Love Interest of the Main P.C.); klutzy and bespectacled, goofy and YET adorable, could be a "Nerdy Loon" on Social Aptitudes, but obviously gifted with HIGH Intellect and DEEP knowledge of the "Alien Ruins Theories". . . . .Obviously, bing the Academic World of Haqqislam what it is, could ALSO be a Elite Hashashin Operative whose "Real" Skills will be revealed far LATER in the Game. . . 3°) The "Skipper" (another trove of Story-Driven Plots); Veteran and far expert beyond apparent years (thanks to Anagathic Drugs from Haqqislam Bioscience) is cultured and socially able, but harbours some kind of "Tragic Deep Past" (Wartime Commercial Wars against Pirates or similar); to "Double-Up" on Useful Knowledge could have ALSO good Medical Skills. . .a "Vintage Surplus" Drone Sidekick, like an Old Spiderbot from Haqqislam, buzzing and bleeping, could cool BUT ALSO be TOO MUCH of a "Star Wars Astromech Droid" rip-off. . . . . . . . The rest of the crew could be filled with various "Hyperpowers Factions Archetypes" that could be stereotyped or not as based on the Plot Needs. . . 4°) The "Pan-O Social Mayastar" could be an ex "Fraternity Pal" of the Prodigal Protagonist; affluent and rich too, Scion of some "Media Megacorp" from Neoterra (or from Acontecimento, where "Brazilian-Styled Party Nightlife" is even LESS stereotyped !!) will be a Vapid, Vain, Self-Centered "Rising Maya Starlet" that will ALWAYS push to be in the limelights (with Aerial Camera-Drones following EVERYWHERE) but ALSO a very good, and competent, "Civilian Hacker" who is able to edit footage on its own; the cutthroat world of "Pan-O Media" would be a PERFECT excuse to have a Civilian Character sporting Black Ices and Custom Firewall-Breakers. . . 5°) The "Yujing Attache" could be a LITTLE stretch, but could be done with the idea of the "Rich Human Sphere" elites going on a Sabbatical; could be coming from one of the two "Imperial Line Families" and have gone on a "Last Holiday Trip" before entrenching SERIOUSLY in the difficult Imperial Law Agencies; could have some GOOD Contacts, but that the MORE are used and the MORE pretends in exhcange (with dangerous "Triad-Related" sidequests !!). . . To avoid the usual China-Vs-Japan dichotomy so prevalent in Yujing / JSA fluff, maybe it hails from other interesting Oriental Culture, such as Korean, Taiwanese, Mongol, Thai and so on. . . 6°) Nomads "Shiphand"; while a Bakunin "Chimera Gene-Freak" or a suspiciously well-connected Tunguskan "Finance Loan Shark" could be interesting, what makes REALLY sense is a Corregidoran "Meteorhead" Orbital Worker and Ship Mechanic; dour and pessimist, and yet caring for those "Stupid Rich Kids" would be an interesting Cultural Mix of African and South-American. . . As "Dolly Dagger" class Ships could hold EVEN a Small T.A.G. then maybe could double up as a sort of "Surplus Exoframe" pilot for "Heavy Lifting Purposes"; maybe some sort of "Evident Gun-Less Gecko" that is SUSPICIOUSLY powerful as an Anaconda. . . 7°) Ariadnan "Survival Expert"; while a Dogwarrior Crewmember could be interesting, I fear is a little TOO MUCH of a stretch; even a Wulver will be a LITTLE too much; anyway a rugged outsdoors-man / -woman could contrast nicely with the OTHER crew members. . . To avoid too much cliche, maybe a "Cultural Mix" of ALL the Ariadnan Cultures, with rugged "American Wall Veterans", Kazak Colonists, Merovingian Merchants and Highlander Patriots in the mix. . . 8°) A.L.E.P.H. "Minder"; this is the MOST difficult to insert in the crew; even a CIVILIAN "Service Shard" of the Human Artificial Intelligence will be a sort of "Rip Off" of AVA from Mass Effect or the Star Wars Protocol Droids; some sort of "Half-Renegade" Myrmydon Veteran with a mind of its own (based on some sort of "Lesser Troublemaker" from Ancient Greece, such as Telemachus Son of Odysseus) could be a little more interesting. . . 9°) Mercenary "Security"; this could be REALLY difficult to justify; the "Archaelogical Expedition" is so "Low Key" that is VERY difficult to justify a ELITE paramilitary (on the Level of Druzes and Kaplans) to be there and NOT usurp another Player niche. . . A "Tohaa Fellow Researcher" will smack too much of the Asari from Mass Effect and a Morat Krakot Renegade, while way cool, would be quite difficult to justify. . . Maybe is best to drop off the Merc Idea altogether. . . . . . . . This is JUST the "Basic Seed" of an Idea, but could be potentially explored in MANY interesting ideas for a Videogame about Infinity. . . . .!!!