Infinity Army 7 (N4) Updates & Bugs It was confirmed change about 4-5 years ago. Human sphere is not updated well. I recommend you n4browser.com as it copied the army app data.
Army: PanOceania (and any that doesn't natively have Shona Carano) Troop: Shona Carano Browser used & OS | App version and mobile OS : Win11 & Chrome Description of the bug: NA2 Merc version of Shona Carano doesn't have a CCW:
Army: PanOceania (and any that doesn't natively have Monstruckers) Troop: Monstruckers Browser used & OS | App version and mobile OS : Win11 & Chrome Description of the bug: NA2 Merc version of Monstruckers (in Vanilla PanO) doesn't have deployable turret in third profile:
Army: Any Troop: Any Browser used & OS | App version and mobile OS : Win10 Firefox, android army app Description of the bug: When making changes to a list that is already saved to a server, and then saving that list to a server, if you select Yes for "do you want to overwrite the list?" and then try to load that list in the mobile army app it loads the previous version of that list and not the one you just saved, this happens when you save a list in a browser and load it in the app, but not when you save a list in the app and open it in a browser.
Army: Kosmo Troop: Kibervolk Patrol Browser used & OS | App version and mobile OS : Description of the bug: If you have one set of Kibervolk Patrol (Dozer KVP + Kibervolk) in once command group, and another set in the other command group, the army app will correctly identify that the list is legal. However on OTM the list will not be appear to be selected, as it will think they need to be part of the same command group due to the way its coded.
Army: Ariadna, Kosmoflot Troop: Polaris Bearpode Browser used & OS | App version and mobile OS: Infinity Army Web (PC) Description of the bug: In the profile of Polaris Bearpode Beta is specified Heavy Shotgun (PS=5), but 5 is the normal PS of the heavy shotgun. Should be PS=4?
K1 sniper is pos 7 instead of pos 5 on the army app is this intended? it makes the k1 worse as a sniper then an ap sniper until arm 5 and above which feels strange.
Big update for Army now LIVE. Check the full change log here: https://infinityuniverse.com/blog/army-update-march-2025
EDIT: It seems fixed now. Good job Corvus Belli. Army: Imperial Service Troop: Jinwei Browser used & OS | App version and mobile OS : ios Description of the bug: ios fireteam chart has tag(Zhian), not Hsien.
Is there any chance of the reinforcement specific profiles coming into the mainstream? It's one of those things that's hard to explain to new players and makes it tricky as a retailer. Especially since I think it's been mostly ignored since the mode came out.
Army: Imperial Service Troop: Celestial Guard Monitor and Kuang Shi The browser has “The fireteam is automatically canceled if the CGM leaves the fireteam.” The app has the NOTE: A Kuang Shi unit is composed by 1 Monitor Celestial Guard and up to 4 Kuang Shi…” Some are thinking the Celestial Guard Monitor can go into a Celestial Guard Fireteam and not Kuang Shi team only. Also, what is the need of the FT Master (Kuang Shi) if they are already Regular?
but that is not what FT Master means. FT Master is an optional skill that makes all fireteam member regular, and in exchange also makes it that the fireteam break if the master leaves. But since Kuang Shi are already Regular, you can simply Opt out of using FT Master, not turn them Regular (which leaves them Regular), and not break the fireteam when losing the Master. (edit: well, the Kuang Shi Fireteam still breaks, but only because of the Fireteam Chart note, not because of the optional FT Master skill) That note under the Kuang Shi is weird as the Fireteam chart says you need 1 Monitor (max 1) and at least 2 Kuang Shi (max 4) to form that Core Fireteam. edit: nevermind, that note is about what makes a "Kuang Shi Unit", it is not about fireteams. it is only about if you take a Unit (or Two Units) of Kuang Shi, they have to be all in the same Combat Group, and it is saying you can't take 1 Monitor + 8 Kuang Shi or 0 Monitor and 4 Kuang Shi, etc. That not doesn't really interact with Fireteams. You could take 1 Monitor and 1 Kuang Shi and leave them outside fireteam. And if you do have a Fireteam, you need at least 1 monitor, 2 kuang shi, and fill the rest with Kuang Shi&Wildcards.
Not sure if it is intended, but in ISS the fireteam chart does not give Pheasant and Crane agents the “Wu Ming” tag in the Wu Ming fireteam chart. I only point this out because in the highlight videos for both Pheasant and Crane it specifically calls that out as a new change for both troops.
Army: JSA Troop: Atom Aibot Browser used & OS | App version and mobile OS : All Description of the bug: Atom sensor profile is 1pt more than other faction's Sensorbots even though loadouts, skills, and stats are all identical? Army: vPano, KCF, OSSS, vAleph Troop: Maximus (TAG) Browser used & OS | App version and mobile OS : All Description of the bug: Maximus is listed as 0 VP when he degrades from Trans (Escape System). Should this be accurate or should he stay at 76 so that he can still hold zones, etc?
I wonder why Maximus and Anaconda operator are 0 vp while Iguana and Zaybak operators maintain their whole vp.