Is it intentional for Teutonic Knights to not have the FT : Duo special skill while being able to form a Duo Fireteam in the chart?
Army: Tohaa Troop: Kiel-Saan Browser used & Operative System: iOS Description of the bug: In Spiral Corps, Kiel-Saan has the note about Metachemistry, but Tohaa version doesn't. Spiral version Tohaa version
Army: Pan O/SWF Troop: Orc Browser: Firefox, Win10 Description: The FT note still says "can be part of a fireteam core", but the FT chart picture says "can be part of a fireteam core of fusiliers"
Army: Any Troop: Warcors Browser: Any Description of the bug: Not sure if it's a bug per-se but WARCORS retain the old skill "Journalist L1" - this doesn't currently link to any N4 rules/faq text and I'm uncertain if the skill is intended to be continued in N4
Don't know if it's been picked up yet but when I select scarface any profile, then go to weapons chart in list it doesn't populate the weapons as normal. This is on the android app Sent from my SM-G973F using Tapatalk
So the Kriigel can now only form a Special Triad with the Reex and is therefore excluded from the normal Triads?
Army: HB, SAA (but probably all of them) Troop: All Browser used & Operative System: Chrome, Windows Description of the bug: Dragging troopers to change their position in the list, or to move them between combat groups, doesn't work right. The trooper gets moved, but not always to the right spot, and other troopers get moved around seemingly at random at the same time.
Army: Ariadna Troop: Dynamos (edit, this issue also holds true for the other Ariadna motorcycles: Carmen Johns and 112 Motorized) Browser used & Operative System: Safari, MacOS (assumed all) Description of the bug: Dynamos motorcycles are supposed to include a Smoke Grenade Launcher and a Mine Dispenser in all of their profiles (listed under their Equipment in the army builder). However, adding any Dynamo load-out to an army does not result in the above weapons showing up on the weapons list - only load-out specific weapon (edit: Carmen Johns and 112 Motorized also have Grenade Launchers in their default Equipment, which do not show up on the weapons list) Visual Example Note the Equipment Dynamo added to army - LIST view does not show Smoke Grenade Launcher or Mine Dispenser stat-lines
Related to the above (and this may be more of a rules question) but the N4 book suggests sort-of vaguely that Mine Dispensers deploy the same kind of mine as a Drop Bear, but there is no stat-line on the N4 weapons list that shows the deployable traits of the mine produced by a Mine Dispenser. As such, even for figures that Infinity Army correctly populates a Mine Dispenser for (such as the Maghariba), there is no corresponding stat-line for the mine's actual traits. Example: Drop Bears (Deployable Weapon) actually provides the mine's stats Mine Dispenser has no corresponding Deployable Weapon profile (presumably because it cannot be deployed manually and must be shot out of the Dispenser). Because the Deployable Profile is where all the mine stats usually live, though, you just need to know the Drop Bear stats because they won't be anywhere on your list unless you also happen to have a figure with Drop Bears. I'm sure it's simple enough to memorize the stats since it's close to what most other mines have but it feels a bit odd.
The weapon list is showing N4 Traits like Shock ammo and Suppressive Fire in the weapon list when set to Code One mode.
Army: Yu Jing (as an example, but it seems to apply to all armies) Troop: Guilang Skirmishers (as an example, but any unit w/ Deployable Repeater) Browser used & Operative System: Safari, MacOS (assumed all) Description of the bug: Deployable Repeater is not a searchable/filterable piece of equipment in Infinity Army. Filtering the Yu Jing army list by "Repeater" only shows the various REMs and Chief Jeong (but it doesn't show units such as the Guilang with Deployable Repeaters). Deployable Repeater does not show up as an option in the drop-down for either Equipment or Weapons. Other armies have the same issue.
Maybe I didn’t quite understand your query. I can locate the Deployable Repeater in the equipment filter without a problem.
You understood my question correctly, but just a day ago it wasn't showing up at all for me in YuJing or any other army. It's there correctly now - not sure if it was a glitch or what but I'm 100% sure it wasn't showing up for me because the list is in alphabetical order and yesterday it went straight from Deactivator to ECM:Guided in my browser.
The army builder indicates that multi pistols can use DA ammo in cc mode, however the wiki says that only AP/shock can be used. Which is correct?
Army: Caledonia, Kosmoflot, Ariadna Troop: Cadin "FirstStrike" Browser used & Operative System: Both Windows and Mobile Description of the bug: For some reason regular Wolfer does have a shock immunity, but Cadin don't have it. I wonder, is it intentional?
Army: O-12 and Starmada Troop: Fuzzbot Browser used & Operative System: Both Windows and Mobile Description of the bug: The 8 point fuzz bot has a minesweeper instead of a deactivator. Minesweepers aren't around in N4.
Army: PanO, Ariadna, Aleph, Bakunin, Tohaa (could be more) Troop: Troops with Peripherals(Synch, Control, etc.) Browser used & Operative System: All Description of the bug: AVA if Peripherals are not consistent. Some has 1(K-9 Antipode), while some has 0(Devabots, Symbiobeasts, Kiranbots). Pupniks in Bakunin Jurisdictional Command, has only AVA 3 while Chimera(Controller) has also AVA 3. The number should be 0 or Total, consistently.